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Use BlockFadeEvents to signal fire blocks burning out
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parent
51b29eff06
commit
229337bc8f
@ -3,6 +3,7 @@ package net.minecraft.server;
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import java.util.Random;
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// CraftBukkit start
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.event.block.BlockIgniteEvent;
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import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
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import org.bukkit.event.block.BlockBurnEvent;
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@ -70,11 +71,11 @@ public class BlockFire extends Block {
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}
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if (!this.canPlace(world, i, j, k)) {
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world.setTypeId(i, j, k, 0);
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fireExtinguished(world, i, j, k); // CraftBukkit - invalid place location
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}
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if (!flag && world.w() && (world.v(i, j, k) || world.v(i - 1, j, k) || world.v(i + 1, j, k) || world.v(i, j, k - 1) || world.v(i, j, k + 1))) {
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world.setTypeId(i, j, k, 0);
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fireExtinguished(world, i, j, k); // CraftBukkit - extinguished by rain
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} else {
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int l = world.getData(i, j, k);
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@ -85,10 +86,10 @@ public class BlockFire extends Block {
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world.c(i, j, k, this.id, this.d());
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if (!flag && !this.g(world, i, j, k)) {
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if (!world.e(i, j - 1, k) || l > 3) {
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world.setTypeId(i, j, k, 0);
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fireExtinguished(world, i, j, k); // CraftBukkit - burn out
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}
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} else if (!flag && !this.b(world, i, j - 1, k) && l == 15 && random.nextInt(4) == 0) {
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world.setTypeId(i, j, k, 0);
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fireExtinguished(world, i, j, k); // CraftBukkit - burn out
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} else {
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this.a(world, i + 1, j, k, 300, random, l);
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this.a(world, i - 1, j, k, 300, random, l);
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@ -234,17 +235,24 @@ public class BlockFire extends Block {
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public void doPhysics(World world, int i, int j, int k, int l) {
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if (!world.e(i, j - 1, k) && !this.g(world, i, j, k)) {
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world.setTypeId(i, j, k, 0);
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fireExtinguished(world, i, j, k); // CraftBukkit - fuel block gone
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}
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}
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public void onPlace(World world, int i, int j, int k) {
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if (world.worldProvider.dimension > 0 || world.getTypeId(i, j - 1, k) != Block.OBSIDIAN.id || !Block.PORTAL.b_(world, i, j, k)) {
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if (!world.e(i, j - 1, k) && !this.g(world, i, j, k)) {
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world.setTypeId(i, j, k, 0);
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fireExtinguished(world, i, j, k); // CraftBukkit - fuel block broke
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} else {
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world.c(i, j, k, this.id, this.d());
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}
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}
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}
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// CraftBukkit start
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private void fireExtinguished(World world, int x, int y, int z) {
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if (CraftEventFactory.callBlockFadeEvent(world.getWorld().getBlockAt(x, y, z), 0).isCancelled() == false) {
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world.setTypeId(x, y, z, 0);
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}
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}
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// CraftBukkit end
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}
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