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Document PlayerInteractEvent's behavior for air
By: Thinkofdeath <thinkofdeath@spigotmc.org>
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@ -11,6 +11,9 @@ import org.bukkit.event.block.Action;
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/**
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/**
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* Called when a player interacts with an object or air.
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* Called when a player interacts with an object or air.
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* <p>
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* This event will fire as cancelled if the vanilla behavior
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* is to do nothing (e.g interacting with air)
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*/
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*/
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public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
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public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private static final HandlerList handlers = new HandlerList();
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