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This is what I call the balancing game - use 2 NIO threads
By: md_5 <md_5@live.com.au>
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@ -1,4 +1,4 @@
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From 3e4a0e2c62d94464f212de966089589d34eb6f2f Mon Sep 17 00:00:00 2001
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From ec5dafb9483f9548b702c382eebf8c2051663531 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Thu, 14 Feb 2013 17:32:20 +1100
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Subject: [PATCH] Netty
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@ -487,7 +487,7 @@ index 0000000..0edb062
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+}
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diff --git a/src/main/java/org/spigotmc/netty/NettyServerConnection.java b/src/main/java/org/spigotmc/netty/NettyServerConnection.java
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new file mode 100644
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index 0000000..459919a
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index 0000000..b6c2db7
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--- /dev/null
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+++ b/src/main/java/org/spigotmc/netty/NettyServerConnection.java
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@@ -0,0 +1,106 @@
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@ -547,7 +547,7 @@ index 0000000..459919a
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+ .addLast("encoder", new PacketEncoder())
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+ .addLast("manager", new NettyNetworkManager());
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+ }
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+ }).group(new NioEventLoopGroup(1, new ThreadFactoryBuilder().setNameFormat("Netty IO Thread - %1$d").build())).localAddress(host, port).bind();
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+ }).group(new NioEventLoopGroup(2, new ThreadFactoryBuilder().setNameFormat("Netty IO Thread - %1$d").build())).localAddress(host, port).bind();
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+ }
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+
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+ /**
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