diff --git a/Spigot-Server-Patches/0017-Fix-directional-TNT-bias.patch b/Spigot-Server-Patches/0017-Fix-directional-TNT-bias.patch index 11518672ba..ffb3068cb9 100644 --- a/Spigot-Server-Patches/0017-Fix-directional-TNT-bias.patch +++ b/Spigot-Server-Patches/0017-Fix-directional-TNT-bias.patch @@ -1,28 +1,35 @@ -From 5976ecf2a73580d4526173250e84235e7688f509 Mon Sep 17 00:00:00 2001 -From: Zach Brown -Date: Fri, 11 Jul 2014 03:54:06 -0500 +From 5aa603e9bc6cc1079676e6954ec220f9485755f5 Mon Sep 17 00:00:00 2001 +From: Jedediah Smith +Date: Wed, 6 Aug 2014 18:17:41 -0400 Subject: [PATCH] Fix directional TNT bias +More information at https://bugs.mojang.com/browse/MC-65697 -diff --git a/src/main/java/net/minecraft/server/EntityTNTPrimed.java b/src/main/java/net/minecraft/server/EntityTNTPrimed.java -index 13cbc79..8ca4300 100644 ---- a/src/main/java/net/minecraft/server/EntityTNTPrimed.java -+++ b/src/main/java/net/minecraft/server/EntityTNTPrimed.java -@@ -19,11 +19,11 @@ public class EntityTNTPrimed extends Entity { - public EntityTNTPrimed(World world, double d0, double d1, double d2, EntityLiving entityliving) { - this(world); - this.setPosition(d0, d1, d2); -- float f = (float) (Math.random() * 3.1415927410125732D * 2.0D); -+ //float f = (float) (Math.random() * 3.1415927410125732D * 2.0D); // PaperSpigot - Fix directional TNT bias +diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java +index a204966..10ce450 100644 +--- a/src/main/java/net/minecraft/server/World.java ++++ b/src/main/java/net/minecraft/server/World.java +@@ -1893,6 +1893,12 @@ public abstract class World implements IBlockAccess { + double d1 = 1.0D / ((axisalignedbb.e - axisalignedbb.b) * 2.0D + 1.0D); + double d2 = 1.0D / ((axisalignedbb.f - axisalignedbb.c) * 2.0D + 1.0D); + ++ // PaperSpigot start - Fix TNT directional bias ++ // Shift the sample points so they are centered on the BB, to avoid directional bias ++ double xOffset = (1.0 - Math.floor(1.0 / d0) * d0) / 2.0; ++ double zOffset = (1.0 - Math.floor(1.0 / d2) * d2) / 2.0; ++ // PaperSpigot end ++ + if (d0 >= 0.0D && d1 >= 0.0D && d2 >= 0.0D) { + int i = 0; + int j = 0; +@@ -1905,7 +1911,7 @@ public abstract class World implements IBlockAccess { + double d4 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) f1; + double d5 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) f2; + +- if (this.a(vec3d2.b(d3, d4, d5), vec3d) == null) { // CraftBukkit ++ if (this.a(vec3d2.b(xOffset + d3, d4, zOffset + d5), vec3d) == null) { // CraftBukkit // PaperSpigot + ++i; + } -- this.motX = (double) (-((float) Math.sin((double) f)) * 0.02F); -+ this.motX = 0; // PaperSpigot - Fix directional TNT bias //(double) (-((float) Math.sin((double) f)) * 0.02F); - this.motY = 0.20000000298023224D; -- this.motZ = (double) (-((float) Math.cos((double) f)) * 0.02F); -+ this.motZ = 0; // PaperSpigot - Fix directional TNT bias //(double) (-((float) Math.cos((double) f)) * 0.02F); - this.fuseTicks = 80; - this.lastX = d0; - this.lastY = d1; -- 1.9.1 -