diff --git a/paper-api/src/main/java/org/bukkit/entity/SkeletonHorse.java b/paper-api/src/main/java/org/bukkit/entity/SkeletonHorse.java
index b2c6b6a868..a34ad28fc4 100644
--- a/paper-api/src/main/java/org/bukkit/entity/SkeletonHorse.java
+++ b/paper-api/src/main/java/org/bukkit/entity/SkeletonHorse.java
@@ -3,4 +3,44 @@ package org.bukkit.entity;
 /**
  * Represents a SkeletonHorse - variant of {@link AbstractHorse}.
  */
-public interface SkeletonHorse extends AbstractHorse { }
+public interface SkeletonHorse extends AbstractHorse {
+
+    /**
+     * Returns whether this skeleton horse is trapped.
+     * <p>
+     * When a horse is trapped and a player comes within 10 blocks of a trapped
+     * horse, lightning will strike the horse. When struck, the skeleton trap
+     * will activate, turning the horse into a skeleton horseman as well as
+     * spawning three additional horsemen nearby.
+     *
+     * @return true if trapped
+     */
+    boolean isTrapped();
+
+    /**
+     * Sets if this skeleton horse is trapped.
+     *
+     * @param trapped new trapped state
+     */
+    void setTrapped(boolean trapped);
+
+    /**
+     * Returns the horse's current trap time in ticks.
+     *
+     * Trap time is incremented every tick when {@link #isTrapped()} is true.
+     * The horse automatically despawns when it reaches 18000 ticks.
+     *
+     * @return current trap time
+     */
+    int getTrapTime();
+
+    /**
+     * Sets the trap time for the horse.
+     *
+     * Values greater than 18000 will cause the horse to despawn on the next
+     * tick.
+     *
+     * @param trapTime new trap time
+     */
+    void setTrapTime(int trapTime);
+}