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https://github.com/PaperMC/Paper.git
synced 2024-12-29 12:27:59 +01:00
remove some leftovers
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parent
32675c228d
commit
25b6464c5e
@ -97,6 +97,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ * creaking heart.
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+ * creaking heart.
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+ */
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+ */
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+ @MinecraftExperimental(MinecraftExperimental.Requires.WINTER_DROP)
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+ @MinecraftExperimental(MinecraftExperimental.Requires.WINTER_DROP)
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+ @org.jetbrains.annotations.ApiStatus.Experimental
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+ SHAKE(66, org.bukkit.entity.CreakingTransient.class);
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+ SHAKE(66, org.bukkit.entity.CreakingTransient.class);
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+ // Paper end - add missing EntityEffect
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+ // Paper end - add missing EntityEffect
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@ -73,7 +73,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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- DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE) {
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- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE) {
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE && idispensebehavior != this) { // Paper - fix possible StackOverflowError
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) { // Paper - fix possible StackOverflowError
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idispensebehavior.dispense(pointer, eventStack);
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idispensebehavior.dispense(pointer, eventStack);
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return stack;
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return stack;
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}
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}
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@ -84,7 +84,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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- DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE) {
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- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE) {
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE && idispensebehavior != this) { // Paper - fix possible StackOverflowError
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) { // Paper - fix possible StackOverflowError
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idispensebehavior.dispense(pointer, eventStack);
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idispensebehavior.dispense(pointer, eventStack);
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return stack;
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return stack;
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}
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}
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@ -185,7 +185,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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- DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE) {
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- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE) {
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE && idispensebehavior != this) { // Paper - fix possible StackOverflowError
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) { // Paper - fix possible StackOverflowError
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idispensebehavior.dispense(pointer, eventStack);
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idispensebehavior.dispense(pointer, eventStack);
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return stack;
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return stack;
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}
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}
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