From 46922049214f37fbc6369a6f1391f3963ff2d3be Mon Sep 17 00:00:00 2001 From: Mike Primm Date: Sat, 29 Nov 2014 09:34:54 -0600 Subject: [PATCH] SPIGOT-30: Fix restoring of WorldData when loading worlds --- src/main/java/org/bukkit/craftbukkit/CraftServer.java | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java index f2a78c1757..f2bbe1b78a 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java @@ -114,11 +114,11 @@ import com.google.common.collect.ImmutableList; import com.google.common.collect.Lists; import com.google.common.collect.MapMaker; import com.mojang.authlib.GameProfile; + import io.netty.buffer.ByteBuf; import io.netty.buffer.ByteBufOutputStream; import io.netty.buffer.Unpooled; import io.netty.handler.codec.base64.Base64; - import jline.console.ConsoleReader; public final class CraftServer implements Server { @@ -844,8 +844,12 @@ public final class CraftServer implements Server { } while(used); boolean hardcore = false; - WorldData worlddata = new WorldData(new WorldSettings(creator.seed(), EnumGamemode.getById(getDefaultGameMode().getValue()), generateStructures, hardcore, type), name); - WorldServer internal = (WorldServer) new WorldServer(console, new ServerNBTManager(getWorldContainer(), name, true), worlddata, dimension, console.methodProfiler, creator.environment(), generator).b(); + IDataManager sdm = new ServerNBTManager(getWorldContainer(), name, true); + WorldData worlddata = sdm.getWorldData(); + if (worlddata == null) { + worlddata = new WorldData(new WorldSettings(creator.seed(), EnumGamemode.getById(getDefaultGameMode().getValue()), generateStructures, hardcore, type), name); + } + WorldServer internal = (WorldServer) new WorldServer(console, sdm, worlddata, dimension, console.methodProfiler, creator.environment(), generator).b(); if (!(worlds.containsKey(name.toLowerCase()))) { return null;