patches and remap fixes

This commit is contained in:
Jake Potrebic 2021-11-24 14:50:33 -08:00
parent 60caeea54e
commit 2744031e64
9 changed files with 130 additions and 96 deletions

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@ -10,8 +10,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+++ b/src/main/java/net/minecraft/world/level/block/entity/BellBlockEntity.java
@@ -0,0 +0,0 @@ public class BellBlockEntity extends BlockEntity {
private static void makeRaidersGlow(Level world, BlockPos pos, List<LivingEntity> hearingEntities) {
hearingEntities.stream().filter((livingEntity) -> {
return isRaiderWithinRange(pos, livingEntity);
hearingEntities.stream().filter((entity) -> {
return isRaiderWithinRange(pos, entity);
- }).forEach(BellBlockEntity::glow);
+ }).forEach(entity -> glow(entity, pos)); // Paper - pass BlockPos
}
@ -24,7 +24,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
- private static void glow(LivingEntity entity) {
+ // Paper start
+ private static void glow(LivingEntity entity) { glow(entity, null); }
+ private static void glow(LivingEntity entity, BlockPos pos) {
+ private static void glow(LivingEntity entity, @javax.annotation.Nullable BlockPos pos) {
+ if (pos != null && !new io.papermc.paper.event.block.BellRevealRaiderEvent(entity.level.getWorld().getBlockAt(net.minecraft.server.MCUtil.toLocation(entity.level, pos)), entity.getBukkitEntity()).callEvent()) return;
+ // Paper end
entity.addEffect(new MobEffectInstance(MobEffects.GLOWING, 60));

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@ -18,7 +18,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ fixItemsMergingThroughWalls = getBoolean("fix-items-merging-through-walls", fixItemsMergingThroughWalls);
+ }
}
diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java

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@ -305,3 +305,39 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public static class BiomeBuilder {
@Nullable
private Biome.Precipitation precipitation;
diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
}
static record Configuration<T>(Palette.Factory factory, int bits) {
- Configuration(Palette.Factory factory, int i) {
- this.factory = factory;
- this.bits = i;
- }
public PalettedContainer.Data<T> createData(IdMap<T> idList, PaletteResize<T> listener, int size) {
BitStorage bitStorage = (BitStorage)(this.bits == 0 ? new ZeroBitStorage(size) : new SimpleBitStorage(this.bits, size));
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
}
static record Data<T>(PalettedContainer.Configuration<T> configuration, BitStorage storage, Palette<T> palette) {
- final BitStorage storage;
- final Palette<T> palette;
-
public void copyFrom(Palette<T> palette, BitStorage storage) {
for(int i = 0; i < storage.getSize(); ++i) {
T object = palette.valueFor(storage.get(i));
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
}
static record DiscData<T>(List<T> paletteEntries, Optional<LongStream> storage) {
- DiscData(List<T> list, Optional<LongStream> optional) {
- this.paletteEntries = list;
- this.storage = optional;
- }
}
public abstract static class Strategy {

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@ -0,0 +1,91 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 29 May 2020 20:29:02 -0400
Subject: [PATCH] Synchronize PalettedContainer instead of ReentrantLock
Mojang has flaws in their logic about chunks being concurrently
wrote to. So we constantly see crashes around multiple threads writing.
Additionally, java has optimized synchronization so well that its
in many times faster than trying to manage read wrote locks for low
contention situations.
And this is extremely a low contention situation.
diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
private final ThreadingDetector threadingDetector = new ThreadingDetector("PalettedContainer");
public void acquire() {
- this.threadingDetector.checkAndLock();
+ // this.threadingDetector.checkAndLock(); // Paper - disable this - use proper synchronization
}
public void release() {
- this.threadingDetector.checkAndUnlock();
+ // this.threadingDetector.checkAndUnlock(); // Paper - disable this
}
public static <T> Codec<PalettedContainer<T>> codec(IdMap<T> idList, Codec<T> entryCodec, PalettedContainer.Strategy provider, T object) {
- return RecordCodecBuilder.create((instance) -> {
+ return RecordCodecBuilder.<DiscData<T>>create((instance) -> { // Paper - decompile fixes
return instance.group(entryCodec.mapResult(ExtraCodecs.orElsePartial(object)).listOf().fieldOf("palette").forGetter(PalettedContainer.DiscData::paletteEntries), Codec.LONG_STREAM.optionalFieldOf("data").forGetter(PalettedContainer.DiscData::storage)).apply(instance, PalettedContainer.DiscData::new);
}).comapFlatMap((serialized) -> {
return read(idList, provider, serialized);
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
return data2.palette.idFor(object);
}
- public T getAndSet(int x, int y, int z, T value) {
+ public synchronized T getAndSet(int x, int y, int z, T value) { // Paper - synchronize
this.acquire();
Object var5;
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
return this.data.palette.valueFor(j);
}
- public void set(int x, int y, int z, T value) {
+ public synchronized void set(int x, int y, int z, T value) { // Paper - synchronize
this.acquire();
try {
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
});
}
- public void read(FriendlyByteBuf buf) {
+ public synchronized void read(FriendlyByteBuf buf) { // Paper - synchronize
this.acquire();
try {
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
}
- public void write(FriendlyByteBuf buf) {
+ public synchronized void write(FriendlyByteBuf buf) { // Paper - synchronize
this.acquire();
try {
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
}
- private static <T> DataResult<PalettedContainer<T>> read(IdMap<T> idList, PalettedContainer.Strategy provider, PalettedContainer.DiscData<T> serialized) {
+ private static synchronized <T> DataResult<PalettedContainer<T>> read(IdMap<T> idList, PalettedContainer.Strategy provider, PalettedContainer.DiscData<T> serialized) { // Paper - synchronize
List<T> list = serialized.paletteEntries();
int i = provider.size();
int j = provider.calculateBitsForSerialization(idList, list.size());
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
return DataResult.success(new PalettedContainer<>(idList, provider, configuration, bitStorage, list));
}
- private PalettedContainer.DiscData<T> write(IdMap<T> idList, PalettedContainer.Strategy provider) {
+ private synchronized PalettedContainer.DiscData<T> write(IdMap<T> idList, PalettedContainer.Strategy provider) { // Paper - synchronize
this.acquire();
PalettedContainer.DiscData var12;

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@ -1,92 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 29 May 2020 20:29:02 -0400
Subject: [PATCH] Synchronize PalettedContainer instead of ReentrantLock
Mojang has flaws in their logic about chunks being concurrently
wrote to. So we constantly see crashes around multiple threads writing.
Additionally, java has optimized synchronization so well that its
in many times faster than trying to manage read wrote locks for low
contention situations.
And this is extremely a low contention situation.
diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
private final DebugBuffer<Pair<Thread, StackTraceElement[]>> traces = null;
public void acquire() {
+ /* // Paper start - disable this - use proper synchronization
if (this.traces != null) {
Thread thread = Thread.currentThread();
this.traces.push(Pair.of(thread, thread.getStackTrace()));
}
ThreadingDetector.checkAndLock(this.lock, this.traces, "PalettedContainer");
+ */ // Paper end
}
public void release() {
- this.lock.release();
+ //this.lock.release(); // Paper - disable this
}
// Paper start - Anti-Xray - Add preset values
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
return this.palette.idFor(objectAdded);
}
- public T getAndSet(int x, int y, int z, T value) {
+ public synchronized T getAndSet(int x, int y, int z, T value) { // Paper - synchronize
Object var6;
try {
this.acquire();
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
return (T)(object == null ? this.defaultValue : object);
}
- public void set(int i, int j, int k, T object) {
+ public synchronized void set(int i, int j, int k, T object) { // Paper - synchronize
try {
this.acquire();
this.set(getIndex(i, j, k), object);
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
return (T)(object == null ? this.defaultValue : object);
}
- public void read(FriendlyByteBuf buf) {
+ public synchronized void read(FriendlyByteBuf buf) { // Paper - synchronize
try {
this.acquire();
int i = buf.readByte();
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
// Paper start - Anti-Xray - Add chunk packet info
@Deprecated public void write(FriendlyByteBuf buf) { write(buf, null, 0); } // Notice for updates: Please make sure this method isn't used anywhere
- public void write(FriendlyByteBuf buf, com.destroystokyo.paper.antixray.ChunkPacketInfo<T> chunkPacketInfo, int bottomBlockY) {
+ public synchronized void write(FriendlyByteBuf buf, com.destroystokyo.paper.antixray.ChunkPacketInfo<T> chunkPacketInfo, int bottomBlockY) { // Paper - synchronize
// Paper end
try {
this.acquire();
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
}
- public void read(ListTag paletteNbt, long[] data) {
+ public synchronized void read(ListTag paletteNbt, long[] data) { // Paper - synchronize
try {
this.acquire();
// Paper - Anti-Xray - TODO: Should this.presetValues.length just be added here (faster) or should the contents be compared to calculate the size (less RAM)?
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
}
- public void write(CompoundTag nbt, String paletteKey, String dataKey) {
+ public synchronized void write(CompoundTag nbt, String paletteKey, String dataKey) { // Paper - synchronize
try {
this.acquire();
HashMapPalette<T> hashMapPalette = new HashMapPalette<>(this.registry, this.bits, this.dummyPaletteResize, this.reader, this.writer);