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Fixed trees being invisible under certain circumstances. Thanks Zeerix!
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84
src/main/java/net/minecraft/server/BlockSapling.java
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84
src/main/java/net/minecraft/server/BlockSapling.java
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package net.minecraft.server;
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import java.util.Random;
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import org.bukkit.BlockChangeDelegate; // CraftBukkit
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public class BlockSapling extends BlockFlower {
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protected BlockSapling(int i, int j) {
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super(i, j);
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float f = 0.4F;
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this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f * 2.0F, 0.5F + f);
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}
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public void a(World world, int i, int j, int k, Random random) {
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super.a(world, i, j, k, random);
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if (world.getLightLevel(i, j + 1, k) >= 9 && random.nextInt(30) == 0) {
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int l = world.getData(i, j, k);
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if ((l & 8) == 0) {
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world.setData(i, j, k, l | 8);
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} else {
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this.b(world, i, j, k, random);
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}
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}
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}
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public int a(int i, int j) {
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j &= 3;
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return j == 1 ? 63 : (j == 2 ? 79 : super.a(i, j));
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}
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public void b(World world, int i, int j, int k, Random random) {
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int l = world.getData(i, j, k) & 3;
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world.setRawTypeId(i, j, k, 0);
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// CraftBukkit start - fixes client updates on recently grown trees
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boolean grownTree;
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BlockChangeWithNotify delegate = new BlockChangeWithNotify(world);
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if (l == 1) {
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grownTree = new WorldGenTaiga2().generate(delegate, random, i, j, k);
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} else if (l == 2) {
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grownTree = new WorldGenForest().generate(delegate, random, i, j, k);
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} else {
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if (random.nextInt(10) == 0) {
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grownTree = new WorldGenBigTree().generate(delegate, random, i, j, k);
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} else {
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grownTree = new WorldGenTrees().generate(delegate, random, i, j, k);
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}
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}
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if (!grownTree) {
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world.setRawTypeIdAndData(i, j, k, this.id, l);
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}
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// CraftBukkit end
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}
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protected int b(int i) {
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return i & 3;
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}
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// CraftBukkit start
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private class BlockChangeWithNotify implements BlockChangeDelegate {
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World world;
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BlockChangeWithNotify(World world) { this.world = world; }
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public boolean setRawTypeId(int x, int y, int z, int type) {
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return world.setTypeId(x, y, z, type);
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}
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public boolean setRawTypeIdAndData(int x, int y, int z, int type, int data) {
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return world.setTypeIdAndData(x, y, z, type, data);
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}
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public int getTypeId(int x, int y, int z) {
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return world.getTypeId(x, y, z);
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}
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}
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// CraftBukkit end
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}
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