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Fix Player#applyMending NPE (#2917)
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@ -10,7 +10,7 @@ of giving the player experience points.
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Both an API To standalone mend, and apply mending logic to .giveExp has been added.
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diff --git a/src/main/java/net/minecraft/server/EnchantmentManager.java b/src/main/java/net/minecraft/server/EnchantmentManager.java
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index 1822178e8..fabc7a8dd 100644
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index 1822178e8..d96c03a1a 100644
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--- a/src/main/java/net/minecraft/server/EnchantmentManager.java
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+++ b/src/main/java/net/minecraft/server/EnchantmentManager.java
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@@ -0,0 +0,0 @@ public class EnchantmentManager {
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@ -18,9 +18,9 @@ index 1822178e8..fabc7a8dd 100644
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}
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+ // Paper - OBFHELPER
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+ public static @Nullable ItemStack getRandomEquippedItemWithEnchant(Enchantment enchantment, EntityLiving entityliving) {
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+ public static @javax.annotation.Nonnull ItemStack getRandomEquippedItemWithEnchant(Enchantment enchantment, EntityLiving entityliving) {
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+ Entry<EnumItemSlot, ItemStack> entry = b(enchantment, entityliving);
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+ return entry != null ? entry.getValue() : null;
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+ return entry != null ? entry.getValue() : ItemStack.NULL_ITEM;
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+ }
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@Nullable
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public static Entry<EnumItemSlot, ItemStack> b(Enchantment enchantment, EntityLiving entityliving) {
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