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Implement inventory creation by type and title. Fixes BUKKIT-4045
With the current API it is possible to create an inventory with a specific type, but it is not possible to give such an inventory a title other than the default. The commit changes that by adding a method to optionally supply the title for the given inventory type and holder, creating the functionality to display any supported inventory type with a 32 character length String. If the inventory title supplied is larger than 32 characters then an IllegalArgumentException is thrown stating so.
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@ -1506,6 +1506,10 @@ public final class CraftServer implements Server {
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return new CraftInventoryCustom(owner, type);
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}
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public Inventory createInventory(InventoryHolder owner, InventoryType type, String title) {
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return new CraftInventoryCustom(owner, type, title);
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}
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public Inventory createInventory(InventoryHolder owner, int size) throws IllegalArgumentException {
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Validate.isTrue(size % 9 == 0, "Chests must have a size that is a multiple of 9!");
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return new CraftInventoryCustom(owner, size);
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@ -18,6 +18,10 @@ public class CraftInventoryCustom extends CraftInventory {
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super(new MinecraftInventory(owner, type));
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}
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public CraftInventoryCustom(InventoryHolder owner, InventoryType type, String title) {
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super(new MinecraftInventory(owner, type, title));
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}
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public CraftInventoryCustom(InventoryHolder owner, int size) {
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super(new MinecraftInventory(owner, size));
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}
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@ -39,6 +43,11 @@ public class CraftInventoryCustom extends CraftInventory {
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this.type = type;
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}
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public MinecraftInventory(InventoryHolder owner, InventoryType type, String title) {
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this(owner, type.getDefaultSize(), title);
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this.type = type;
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}
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public MinecraftInventory(InventoryHolder owner, int size) {
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this(owner, size, "Chest");
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}
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