From 2bf4b6e53d91dfb41fb303ba897907b1efd7d820 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sat, 3 Jul 2021 21:18:28 +0100
Subject: [PATCH] WorldCreator#keepSpawnLoaded

---
 .../src/main/java/org/bukkit/craftbukkit/CraftServer.java       | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/paper-server/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/paper-server/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 430b35c35c..4b89422338 100644
--- a/paper-server/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/paper-server/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1328,7 +1328,7 @@ public final class CraftServer implements Server {
         }
 
         // If set to not keep spawn in memory (changed from default) then adjust rule accordingly
-        if (!creator.keepSpawnInMemory()) {
+        if (creator.keepSpawnLoaded() == net.kyori.adventure.util.TriState.FALSE) { // Paper
             worlddata.getGameRules().getRule(GameRules.RULE_SPAWN_CHUNK_RADIUS).set(0, null);
         }
         ServerLevel internal = (ServerLevel) new ServerLevel(this.console, this.console.executor, worldSession, worlddata, worldKey, worlddimension, this.getServer().progressListenerFactory.create(worlddata.getGameRules().getInt(GameRules.RULE_SPAWN_CHUNK_RADIUS)),