mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 20:07:41 +01:00
Revert team creation for player collision setting
Needs more work, have redone it locally but its not quite ready for prime time.
This commit is contained in:
parent
0ccbb356f1
commit
2df56fa35b
@ -31,22 +31,4 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
packetdataserializer.writeByte(this.g);
|
||||
}
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerList.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerList.java
|
||||
@@ -0,0 +0,0 @@ public abstract class PlayerList {
|
||||
public void sendScoreboard(ScoreboardServer scoreboardserver, EntityPlayer entityplayer) {
|
||||
HashSet hashset = Sets.newHashSet();
|
||||
Iterator iterator = scoreboardserver.getTeams().iterator();
|
||||
+
|
||||
+ // Paper start - Send a fake team to the client to initialize collision rule if no others exist
|
||||
+ if (!com.destroystokyo.paper.PaperConfig.enablePlayerCollisions && !iterator.hasNext()) {
|
||||
+ String teamName = org.apache.commons.lang3.StringUtils.left("collideRule_" + entityplayer.getWorld().random.nextInt(), 16);
|
||||
+ entityplayer.playerConnection.sendPacket(new PacketPlayOutScoreboardTeam(new ScoreboardTeam(scoreboardserver, teamName), 0));
|
||||
+ }
|
||||
+ // Paper end
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
ScoreboardTeam scoreboardteam = (ScoreboardTeam) iterator.next();
|
||||
--
|
Loading…
Reference in New Issue
Block a user