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#730: Let World#setSpawnLocation() support an angle
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@ -310,14 +310,14 @@ public class CraftWorld implements World {
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public boolean setSpawnLocation(Location location) {
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Preconditions.checkArgument(location != null, "location");
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return equals(location.getWorld()) ? setSpawnLocation(location.getBlockX(), location.getBlockY(), location.getBlockZ()) : false;
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return equals(location.getWorld()) ? setSpawnLocation(location.getBlockX(), location.getBlockY(), location.getBlockZ(), location.getYaw()) : false;
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}
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@Override
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public boolean setSpawnLocation(int x, int y, int z) {
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public boolean setSpawnLocation(int x, int y, int z, float angle) {
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try {
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Location previousLocation = getSpawnLocation();
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world.worldData.setSpawn(new BlockPosition(x, y, z), 0.0F);
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world.worldData.setSpawn(new BlockPosition(x, y, z), angle);
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// Notify anyone who's listening.
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SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
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@ -329,6 +329,11 @@ public class CraftWorld implements World {
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}
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}
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@Override
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public boolean setSpawnLocation(int x, int y, int z) {
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return setSpawnLocation(x, y, z, 0.0F);
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}
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@Override
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public Chunk getChunkAt(int x, int z) {
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return this.world.getChunkProvider().getChunkAt(x, z, true).bukkitChunk;
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