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Pathfinder hasPath should check if path is done. (#9231)
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@ -12,7 +12,7 @@ public net.minecraft.world.level.pathfinder.Path nodes
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diff --git a/src/main/java/com/destroystokyo/paper/entity/PaperPathfinder.java b/src/main/java/com/destroystokyo/paper/entity/PaperPathfinder.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..7ba7add6475ff8d238897398c26de24de52c4cfd
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index 0000000000000000000000000000000000000000..064712e7b27a200b29c72076a82f4f5611fa507f
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/entity/PaperPathfinder.java
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@@ -0,0 +1,143 @@
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@ -54,14 +54,14 @@ index 0000000000000000000000000000000000000000..7ba7add6475ff8d238897398c26de24d
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+
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+ @Override
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+ public boolean hasPath() {
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+ return entity.getNavigation().getPath() != null;
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+ return entity.getNavigation().getPath() != null && !entity.getNavigation().getPath().isDone();
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+ }
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+
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+ @Nullable
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+ @Override
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+ public PathResult getCurrentPath() {
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+ Path path = entity.getNavigation().getPath();
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+ return path != null ? new PaperPathResult(path) : null;
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+ return path != null && !path.isDone() ? new PaperPathResult(path) : null;
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+ }
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+
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+ @Nullable
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