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Made ProjectileHitEvent fire instantly when projectiles don't hit entities.
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43492ab6af
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@ -141,12 +141,6 @@ public abstract class Entity {
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}
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public void die() {
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// CraftBukkit start
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if (this.getBukkitEntity() instanceof Projectile && !(this instanceof EntityFish)) {
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ProjectileHitEvent event = new ProjectileHitEvent((Projectile) this.getBukkitEntity());
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this.world.getServer().getPluginManager().callEvent(event);
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}
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// CraftBukkit end
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this.dead = true;
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}
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@ -7,6 +7,7 @@ import org.bukkit.craftbukkit.entity.CraftLivingEntity;
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import org.bukkit.entity.Projectile;
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import org.bukkit.event.entity.EntityDamageByProjectileEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.event.player.PlayerPickupItemEvent;
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// CraftBukkit end
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@ -162,6 +163,10 @@ public class EntityArrow extends Entity {
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float f2;
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if (movingobjectposition != null) {
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// CraftBukkit start
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ProjectileHitEvent phe = new ProjectileHitEvent((Projectile) this.getBukkitEntity());
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this.world.getServer().getPluginManager().callEvent(phe);
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// CraftBukkit end
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if (movingobjectposition.entity != null) {
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// CraftBukkit start
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boolean stick;
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@ -8,6 +8,7 @@ import org.bukkit.entity.Projectile;
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import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
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import org.bukkit.event.entity.EntityDamageByProjectileEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.event.player.PlayerEggThrowEvent;
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// CraftBukkit end
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@ -150,6 +151,9 @@ public class EntityEgg extends Entity {
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if (movingobjectposition != null) {
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// CraftBukkit start
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ProjectileHitEvent phe = new ProjectileHitEvent((Projectile) this.getBukkitEntity());
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this.world.getServer().getPluginManager().callEvent(phe);
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if (movingobjectposition.entity != null) {
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boolean stick;
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if (movingobjectposition.entity instanceof EntityLiving) {
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@ -10,6 +10,7 @@ import org.bukkit.entity.Projectile;
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import org.bukkit.event.entity.EntityDamageByProjectileEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.ExplosionPrimeEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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// CraftBukkit end
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public class EntityFireball extends Entity {
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@ -127,6 +128,10 @@ public class EntityFireball extends Entity {
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}
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if (movingobjectposition != null) {
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// CraftBukkit start
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ProjectileHitEvent phe = new ProjectileHitEvent((Projectile) this.getBukkitEntity());
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this.world.getServer().getPluginManager().callEvent(phe);
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// CraftBukkit end
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if (!this.world.isStatic) {
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// CraftBukkit start
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if (movingobjectposition.entity != null) {
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@ -7,6 +7,7 @@ import org.bukkit.craftbukkit.entity.CraftLivingEntity;
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import org.bukkit.entity.Projectile;
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import org.bukkit.event.entity.EntityDamageByProjectileEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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// CraftBukkit end
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public class EntitySnowball extends Entity {
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@ -148,6 +149,9 @@ public class EntitySnowball extends Entity {
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if (movingobjectposition != null) {
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// CraftBukkit start
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ProjectileHitEvent phe = new ProjectileHitEvent((Projectile) this.getBukkitEntity());
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this.world.getServer().getPluginManager().callEvent(phe);
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if (movingobjectposition.entity != null) {
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boolean stick;
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if (movingobjectposition.entity instanceof EntityLiving) {
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