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Add getFacing method to get the current cardinal direction an entity is facing.
By: Senmori <thesenmori@gmail.com>
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@ -5,7 +5,9 @@ import org.bukkit.EntityEffect;
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import org.bukkit.Nameable;
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import org.bukkit.Nameable;
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import org.bukkit.Server;
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import org.bukkit.Server;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.block.BlockFace;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.material.Directional;
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import org.bukkit.metadata.Metadatable;
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import org.bukkit.metadata.Metadatable;
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import org.bukkit.util.Vector;
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import org.bukkit.util.Vector;
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@ -508,4 +510,20 @@ public interface Entity extends Metadatable, CommandSender, Nameable {
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* @return reaction
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* @return reaction
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*/
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*/
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PistonMoveReaction getPistonMoveReaction();
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PistonMoveReaction getPistonMoveReaction();
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/**
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* Get the closest cardinal {@link BlockFace} direction an entity is
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* currently facing.
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* <br>
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* This will not return any non-cardinal directions such as
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* {@link BlockFace#UP} or {@link BlockFace#DOWN}.
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* <br>
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* {@link Hanging} entities will override this call and thus their behavior
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* may be different.
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*
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* @return the entity's current cardinal facing.
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* @see Hanging
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* @see Directional#getFacing()
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*/
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BlockFace getFacing();
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}
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}
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