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BlockFlowing NPE fix.
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parent
34458efd83
commit
332b0c2ca9
@ -2,12 +2,12 @@ package net.minecraft.server;
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import java.util.Random;
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import java.util.Random;
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// CraftBukkit start
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockFace;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.block.CraftBlock;
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import org.bukkit.craftbukkit.block.CraftBlock;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.block.BlockFromToEvent;
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import org.bukkit.event.block.BlockFromToEvent;
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// CraftBukkit end
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public class BlockFlowing extends BlockFluids {
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public class BlockFlowing extends BlockFluids {
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@ -28,8 +28,11 @@ public class BlockFlowing extends BlockFluids {
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}
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}
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public void a(World world, int i, int j, int k, Random random) {
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public void a(World world, int i, int j, int k, Random random) {
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// CraftBukkit
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// CraftBukkit start
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CraftBlock source = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i, j, k);
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CraftWorld cworld = ((WorldServer) world).getWorld();
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CraftServer server = ((WorldServer) world).getServer();
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CraftBlock source = cworld == null ? null : (CraftBlock) cworld.getBlockAt(i, j, k);
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// CraftBukkit end
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int l = this.g(world, i, j, k);
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int l = this.g(world, i, j, k);
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byte b0 = 1;
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byte b0 = 1;
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@ -97,7 +100,9 @@ public class BlockFlowing extends BlockFluids {
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if (this.l(world, i, j - 1, k)) {
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if (this.l(world, i, j - 1, k)) {
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// CraftBukkit start - send "down" to the server
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// CraftBukkit start - send "down" to the server
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BlockFromToEvent event = new BlockFromToEvent(Type.BLOCK_FLOW, source, BlockFace.DOWN);
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BlockFromToEvent event = new BlockFromToEvent(Type.BLOCK_FLOW, source, BlockFace.DOWN);
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((WorldServer) world).getServer().getPluginManager().callEvent(event);
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if (server != null) {
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server.getPluginManager().callEvent(event);
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}
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if (!event.isCancelled()) {
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if (!event.isCancelled()) {
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if (l >= 8) {
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if (l >= 8) {
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@ -125,7 +130,11 @@ public class BlockFlowing extends BlockFluids {
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for (BlockFace currentFace: faces) {
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for (BlockFace currentFace: faces) {
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if (aboolean[index]) {
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if (aboolean[index]) {
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BlockFromToEvent event = new BlockFromToEvent(Type.BLOCK_FLOW, source, currentFace);
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BlockFromToEvent event = new BlockFromToEvent(Type.BLOCK_FLOW, source, currentFace);
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((WorldServer) world).getServer().getPluginManager().callEvent(event);
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if (server != null) {
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server.getPluginManager().callEvent(event);
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}
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if (!event.isCancelled()) {
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if (!event.isCancelled()) {
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this.g(world, i + currentFace.getModX(), j, k + currentFace.getModZ(), i1);
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this.g(world, i + currentFace.getModX(), j, k + currentFace.getModZ(), i1);
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}
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}
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