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SPIGOT-7294: Call EntityDamageEvent for Interaction entity
By: md_5 <git@md-5.net>
This commit is contained in:
parent
4b03485bd2
commit
33e9c807c6
paper-server
nms-patches/net/minecraft/world/entity
src/main/java/org/bukkit/craftbukkit/event
@ -0,0 +1,45 @@
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--- a/net/minecraft/world/entity/Interaction.java
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+++ b/net/minecraft/world/entity/Interaction.java
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@@ -24,6 +24,12 @@
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import net.minecraft.world.phys.AxisAlignedBB;
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import org.slf4j.Logger;
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+// CraftBukkit start
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+import net.minecraft.world.damagesource.DamageSource;
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
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+import org.bukkit.event.entity.EntityDamageEvent;
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+// CraftBukkit end
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+
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public class Interaction extends Entity implements Attackable, Targeting {
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private static final Logger LOGGER = LogUtils.getLogger();
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@@ -62,7 +68,7 @@
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this.setHeight(nbttagcompound.getFloat("height"));
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}
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- DataResult dataresult;
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+ DataResult<com.mojang.datafixers.util.Pair<Interaction.PlayerAction, net.minecraft.nbt.NBTBase>> dataresult; // CraftBukkit - decompile error
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Logger logger;
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if (nbttagcompound.contains("attack")) {
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@@ -138,12 +144,19 @@
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public boolean skipAttackInteraction(Entity entity) {
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if (entity instanceof EntityHuman) {
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EntityHuman entityhuman = (EntityHuman) entity;
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+ // CraftBukkit start
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+ DamageSource source = entityhuman.damageSources().playerAttack(entityhuman);
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+ EntityDamageEvent event = CraftEventFactory.callNonLivingEntityDamageEvent(this, source, 1.0F, false);
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+ if (event.isCancelled()) {
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+ return true;
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+ }
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+ // CraftBukkit end
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this.attack = new Interaction.PlayerAction(entityhuman.getUUID(), this.level.getGameTime());
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if (entityhuman instanceof EntityPlayer) {
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EntityPlayer entityplayer = (EntityPlayer) entityhuman;
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- CriterionTriggers.PLAYER_HURT_ENTITY.trigger(entityplayer, this, entityhuman.damageSources().generic(), 1.0F, 1.0F, false);
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+ CriterionTriggers.PLAYER_HURT_ENTITY.trigger(entityplayer, this, source, (float) event.getFinalDamage(), 1.0F, false); // CraftBukkit
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}
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return !this.getResponse();
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@ -1075,14 +1075,18 @@ public class CraftEventFactory {
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return handleNonLivingEntityDamageEvent(entity, source, damage, cancelOnZeroDamage, false);
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}
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public static boolean handleNonLivingEntityDamageEvent(Entity entity, DamageSource source, double damage, boolean cancelOnZeroDamage, boolean cancelled) {
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public static EntityDamageEvent callNonLivingEntityDamageEvent(Entity entity, DamageSource source, double damage, boolean cancelled) {
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final EnumMap<DamageModifier, Double> modifiers = new EnumMap<DamageModifier, Double>(DamageModifier.class);
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final EnumMap<DamageModifier, Function<? super Double, Double>> functions = new EnumMap(DamageModifier.class);
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modifiers.put(DamageModifier.BASE, damage);
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functions.put(DamageModifier.BASE, ZERO);
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final EntityDamageEvent event = handleEntityDamageEvent(entity, source, modifiers, functions, cancelled);
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return handleEntityDamageEvent(entity, source, modifiers, functions, cancelled);
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}
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public static boolean handleNonLivingEntityDamageEvent(Entity entity, DamageSource source, double damage, boolean cancelOnZeroDamage, boolean cancelled) {
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final EntityDamageEvent event = callNonLivingEntityDamageEvent(entity, source, damage, cancelled);
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if (event == null) {
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return false;
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