diff --git a/patches/api/Missing-Entity-API.patch b/patches/api/Missing-Entity-API.patch
index e326a52d24..c8f2ab9991 100644
--- a/patches/api/Missing-Entity-API.patch
+++ b/patches/api/Missing-Entity-API.patch
@@ -465,6 +465,20 @@ diff --git a/src/main/java/org/bukkit/entity/Fireball.java b/src/main/java/org/b
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Fireball.java
+++ b/src/main/java/org/bukkit/entity/Fireball.java
+@@ -0,0 +0,0 @@ public interface Fireball extends Projectile, Explosive {
+ * Sets the direction the fireball should be flying towards.
+ * The direction vector will be normalized and the default speed will be applied.
+ *
+- * To also change the speed of the fireball, use {@link #setVelocity(Vector)}.
++ * To also change the acceleration of the fireball, use {@link #setPower(Vector)}.
+ * Note: that the client may not respect non-default speeds and will therefore
+ * mispredict the location of the fireball, causing visual stutter.
+ *
+- * Also Note: that this method and {@link #setVelocity(Vector)} will override each other.
++ * Also Note: that this method and {@link #setPower(Vector)} will override each other.
+ *
+ * @param direction the direction this fireball should be flying towards
+ * @see #setVelocity(Vector)
@@ -0,0 +0,0 @@ public interface Fireball extends Projectile, Explosive {
@NotNull
public Vector getDirection();
diff --git a/patches/server/Missing-Entity-API.patch b/patches/server/Missing-Entity-API.patch
index a229b75ebd..b188c97f81 100644
--- a/patches/server/Missing-Entity-API.patch
+++ b/patches/server/Missing-Entity-API.patch
@@ -709,26 +709,44 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftFireball.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftFireball.java
@@ -0,0 +0,0 @@ public class CraftFireball extends AbstractProjectile implements Fireball {
+ public void setDirection(Vector direction) {
+ Preconditions.checkArgument(direction != null, "Vector direction cannot be null");
+ if (direction.isZero()) {
+- this.setVelocity(direction);
++ this.setPower(direction); // Paper
+ return;
+ }
+ this.getHandle().assignPower(direction.getX(), direction.getY(), direction.getZ());
this.update(); // SPIGOT-6579
}
++ // Paper - fix upstream bug where they thought x/y/zPower was velocity
++
+ // Paper start - Expose power on fireball projectiles
-+ @Override
+ @Override
+- public void setVelocity(Vector velocity) {
+- Preconditions.checkArgument(velocity != null, "Vector velocity cannot be null");
+- // SPIGOT-6993: Allow power to be higher / lower than the normalized direction enforced by #setDirection(Vector)
+- // Note: Because of MC-80142 the fireball will stutter on the client when setting the velocity to something other than 0 or the normalized vector * 0.1
+- this.getHandle().xPower = velocity.getX();
+- this.getHandle().yPower = velocity.getY();
+- this.getHandle().zPower = velocity.getZ();
+- this.update(); // SPIGOT-6579
+ public void setPower(final Vector power) {
+ this.getHandle().xPower = power.getX();
+ this.getHandle().yPower = power.getY();
+ this.getHandle().zPower = power.getZ();
++ this.update();
+ }
+
+ @Override
+ public Vector getPower() {
+ return new Vector(this.getHandle().xPower, this.getHandle().yPower, this.getHandle().zPower);
-+ }
+ }
+ // Paper end - Expose power on fireball projectiles
-+
+
@Override
public AbstractHurtingProjectile getHandle() {
- return (AbstractHurtingProjectile) this.entity;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftFox.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftFox.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftFox.java