add back missing call to profile fill events

This commit is contained in:
Jake Potrebic 2024-04-26 18:41:54 -07:00
parent d575d43c03
commit 36445ba659

View File

@ -45,3 +45,87 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public @Nullable ProfileResult fetchProfile(final UUID profileId, final boolean requireSecure) {
return super.fetchProfile(profileId, requireSecure);
}
diff --git a/src/main/java/net/minecraft/world/item/component/ResolvableProfile.java b/src/main/java/net/minecraft/world/item/component/ResolvableProfile.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/item/component/ResolvableProfile.java
+++ b/src/main/java/net/minecraft/world/item/component/ResolvableProfile.java
@@ -0,0 +0,0 @@ public record ResolvableProfile(Optional<String> name, Optional<UUID> id, Proper
if (this.isResolved()) {
return CompletableFuture.completedFuture(this);
} else {
- return this.id.isPresent() ? SkullBlockEntity.fetchGameProfile(this.id.get()).thenApply(optional -> {
+ return this.id.isPresent() ? SkullBlockEntity.fetchGameProfile(this.id.get(), this.name.orElse(null)).thenApply(optional -> { // Paper - player profile events
GameProfile gameProfile = optional.orElseGet(() -> new GameProfile(this.id.get(), this.name.orElse("")));
return new ResolvableProfile(gameProfile);
}) : SkullBlockEntity.fetchGameProfile(this.name.orElseThrow()).thenApply(profile -> {
diff --git a/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
@@ -0,0 +0,0 @@ public class SkullBlockEntity extends BlockEntity {
@Nullable
private static LoadingCache<String, CompletableFuture<Optional<GameProfile>>> profileCacheByName;
@Nullable
- private static LoadingCache<UUID, CompletableFuture<Optional<GameProfile>>> profileCacheById;
+ private static LoadingCache<com.mojang.datafixers.util.Pair<java.util.UUID, @org.jetbrains.annotations.Nullable GameProfile>, CompletableFuture<Optional<GameProfile>>> profileCacheById; // Paper - player profile events
public static final Executor CHECKED_MAIN_THREAD_EXECUTOR = runnable -> {
Executor executor = mainThreadExecutor;
if (executor != null) {
@@ -0,0 +0,0 @@ public class SkullBlockEntity extends BlockEntity {
profileCacheById = CacheBuilder.newBuilder()
.expireAfterAccess(Duration.ofMinutes(10L))
.maximumSize(256L)
- .build(new CacheLoader<UUID, CompletableFuture<Optional<GameProfile>>>() {
+ .build(new CacheLoader<>() { // Paper - player profile events
@Override
- public CompletableFuture<Optional<GameProfile>> load(UUID uUID) {
+ public CompletableFuture<Optional<GameProfile>> load(com.mojang.datafixers.util.Pair<java.util.UUID, @org.jetbrains.annotations.Nullable GameProfile> uUID) { // Paper - player profile events
return SkullBlockEntity.fetchProfileById(uUID, apiServices, booleanSupplier);
}
});
@@ -0,0 +0,0 @@ public class SkullBlockEntity extends BlockEntity {
.getAsync(name)
.thenCompose(
optional -> {
- LoadingCache<UUID, CompletableFuture<Optional<GameProfile>>> loadingCache = profileCacheById;
+ LoadingCache<com.mojang.datafixers.util.Pair<java.util.UUID, @org.jetbrains.annotations.Nullable GameProfile>, CompletableFuture<Optional<GameProfile>>> loadingCache = profileCacheById; // Paper - player profile events
return loadingCache != null && !optional.isEmpty()
- ? loadingCache.getUnchecked(optional.get().getId()).thenApply(optional2 -> optional2.or(() -> optional))
+ ? loadingCache.getUnchecked(new com.mojang.datafixers.util.Pair<>(optional.get().getId(), optional.get())).thenApply(optional2 -> optional2.or(() -> optional)) // Paper - player profile events
: CompletableFuture.completedFuture(Optional.empty());
}
);
}
- static CompletableFuture<Optional<GameProfile>> fetchProfileById(UUID uuid, Services apiServices, BooleanSupplier booleanSupplier) {
+ static CompletableFuture<Optional<GameProfile>> fetchProfileById(com.mojang.datafixers.util.Pair<java.util.UUID, @org.jetbrains.annotations.Nullable GameProfile> pair, Services apiServices, BooleanSupplier booleanSupplier) { // Paper
return CompletableFuture.supplyAsync(() -> {
if (booleanSupplier.getAsBoolean()) {
return Optional.empty();
} else {
- ProfileResult profileResult = apiServices.sessionService().fetchProfile(uuid, true);
+ // Paper start - fill player profile events
+ if (apiServices.sessionService() instanceof com.destroystokyo.paper.profile.PaperMinecraftSessionService paperService) {
+ final GameProfile profile = pair.getSecond() != null ? pair.getSecond() : new com.mojang.authlib.GameProfile(pair.getFirst(), "");
+ return Optional.ofNullable(paperService.fetchProfile(profile, true)).map(ProfileResult::profile);
+ }
+ ProfileResult profileResult = apiServices.sessionService().fetchProfile(pair.getFirst(), true);
+ // Paper end - fill player profile events
return Optional.ofNullable(profileResult).map(ProfileResult::profile);
}
}, Util.PROFILE_EXECUTOR); // Paper - don't submit BLOCKING PROFILE LOOKUPS to the world gen thread
@@ -0,0 +0,0 @@ public class SkullBlockEntity extends BlockEntity {
: CompletableFuture.completedFuture(Optional.empty());
}
- public static CompletableFuture<Optional<GameProfile>> fetchGameProfile(UUID uuid) {
- LoadingCache<UUID, CompletableFuture<Optional<GameProfile>>> loadingCache = profileCacheById;
- return loadingCache != null ? loadingCache.getUnchecked(uuid) : CompletableFuture.completedFuture(Optional.empty());
+ // Paper start - player profile events
+ public static CompletableFuture<Optional<GameProfile>> fetchGameProfile(UUID uuid, @Nullable String name) {
+ LoadingCache<com.mojang.datafixers.util.Pair<java.util.UUID, @org.jetbrains.annotations.Nullable GameProfile>, CompletableFuture<Optional<GameProfile>>> loadingCache = profileCacheById;
+ return loadingCache != null ? loadingCache.getUnchecked(new com.mojang.datafixers.util.Pair<>(uuid, name != null ? new com.mojang.authlib.GameProfile(uuid, name) : null)) : CompletableFuture.completedFuture(Optional.empty());
+ // Paper end - player profile events
}
@Override