Use getter/setter on Mob for equipment drop chances (#10780)

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TonytheMacaroni 2024-05-24 13:52:54 -04:00 committed by GitHub
parent 3004717b0e
commit 377733d44c
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@ -3,12 +3,14 @@ From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 22 Apr 2021 00:28:11 -0700
Subject: [PATCH] add get-set drop chance to EntityEquipment
== AT ==
public net.minecraft.world.entity.Mob getEquipmentDropChance(Lnet/minecraft/world/entity/EquipmentSlot;)F
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
index cb704cef3845727c465fe3ea7210a11545da56c8..6827979a5b270ced53b46ecb9eff548727dadb81 100644
index cb704cef3845727c465fe3ea7210a11545da56c8..fdcc414f4fa246082ad0732133c870d915ae3084 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
@@ -244,6 +244,17 @@ public class CraftEntityEquipment implements EntityEquipment {
@@ -244,15 +244,22 @@ public class CraftEntityEquipment implements EntityEquipment {
public void setBootsDropChance(float chance) {
this.setDropChance(net.minecraft.world.entity.EquipmentSlot.FEET, chance);
}
@ -26,6 +28,28 @@ index cb704cef3845727c465fe3ea7210a11545da56c8..6827979a5b270ced53b46ecb9eff5487
private void setDropChance(net.minecraft.world.entity.EquipmentSlot slot, float chance) {
Preconditions.checkArgument(this.entity.getHandle() instanceof Mob, "Cannot set drop chance for non-Mob entity");
- if (slot == net.minecraft.world.entity.EquipmentSlot.MAINHAND || slot == net.minecraft.world.entity.EquipmentSlot.OFFHAND) {
- ((Mob) this.entity.getHandle()).handDropChances[slot.getIndex()] = chance;
- } else {
- ((Mob) this.entity.getHandle()).armorDropChances[slot.getIndex()] = chance;
- }
+ ((Mob) this.entity.getHandle()).setDropChance(slot, chance); // Paper - use setter on Mob
}
private float getDropChance(net.minecraft.world.entity.EquipmentSlot slot) {
@@ -260,10 +267,6 @@ public class CraftEntityEquipment implements EntityEquipment {
return 1;
}
- if (slot == net.minecraft.world.entity.EquipmentSlot.MAINHAND || slot == net.minecraft.world.entity.EquipmentSlot.OFFHAND) {
- return ((Mob) this.entity.getHandle()).handDropChances[slot.getIndex()];
- } else {
- return ((Mob) this.entity.getHandle()).armorDropChances[slot.getIndex()];
- }
+ return ((Mob) this.entity.getHandle()).getEquipmentDropChance(slot); // Paper - use getter on Mob
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
index 23abd543cd8e3cbb49e4927aef59ed95d3465360..972fe4237461f07f78b60845b2ebfefb06698ded 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java