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Readd more patches
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parent
7058cbc1aa
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@ -3,7 +3,7 @@ version=1.21-R0.1-SNAPSHOT
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mcVersion=1.21
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# Set to true while updating Minecraft version
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updatingMinecraft=true
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updatingMinecraft=false
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org.gradle.caching=true
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org.gradle.parallel=true
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@ -27493,9 +27493,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// Spigot end
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} else if (flag && this.shouldTickBlocksAt(tickingblockentity.getPos())) {
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tickingblockentity.tick();
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+ // Paper start - rewrite chunk system
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+ if ((++tickedEntities & 7) == 0) {
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+ ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemLevel)(Level)(Object)this).moonrise$midTickTasks();
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+ }
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+ // Paper end - rewrite chunk system
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}
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}
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this.blockEntityTickers.removeAll(toRemove); // Paper - Fix MC-117075
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@ -30,26 +30,27 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.blockUsingShield(entityliving);
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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if (entity1 != null && !source.is(DamageTypeTags.NO_KNOCKBACK)) {
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- double d0 = entity1.getX() - this.getX();
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+ final boolean far = entity1.distanceToSqr(this) > (200.0 * 200.0); // Paper - Improve boat collision performance
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+ double d0 = far ? (Math.random() - Math.random()) : entity1.getX() - this.getX(); // Paper - Improve boat collision performance
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double d1;
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- for (d1 = entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
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+ for (d1 = far ? Math.random() - Math.random() : entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { // Paper - Improve boat collision performance
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d0 = (Math.random() - Math.random()) * 0.01D;
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}
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double d0 = 0.0D;
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double d1 = 0.0D;
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Entity entity2 = source.getDirectEntity();
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-
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- if (entity2 instanceof Projectile) {
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+ // Paper start - improve boat collision performance
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+ final boolean far = entity2.distanceToSqr(this) > (200.0D * 200.0D);
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+ if (far) {
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+ d0 = Math.random() - Math.random();
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+ d1 = Math.random() - Math.random();
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+ } else if (entity2 instanceof Projectile) {
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+ // Paper end - improve boat collision performance
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Projectile iprojectile = (Projectile) entity2;
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DoubleDoubleImmutablePair doubledoubleimmutablepair = iprojectile.calculateHorizontalHurtKnockbackDirection(this, source);
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
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this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING));
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Entity entity = damagesource.getDirectEntity();
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- if (entity instanceof LivingEntity) {
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+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance
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- if (!damagesource.is(DamageTypeTags.IS_PROJECTILE) && entity instanceof LivingEntity) { // Paper - Fix shield disable inconsistency
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+ if (!damagesource.is(DamageTypeTags.IS_PROJECTILE) && entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Fix shield disable inconsistency & improve boat collision performance
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this.blockUsingShield((LivingEntity) entity);
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}
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}
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@ -57,12 +58,12 @@ diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/ma
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
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+++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
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@@ -0,0 +0,0 @@ public class Boat extends VehicleEntity implements VariantHolder<Boat.Type> {
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this.invFriction = 0.05F;
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if (this.oldStatus == Boat.Status.IN_AIR && this.status != Boat.Status.IN_AIR && this.status != Boat.Status.ON_LAND) {
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this.waterLevel = this.getY(1.0D);
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- this.setPos(this.getX(), (double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D, this.getZ());
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+ this.move(MoverType.SELF, new Vec3(0.0, ((double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D) - this.getY(), 0.0)); // Paper - Improve boat collision performance
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this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D));
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this.lastYd = 0.0D;
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this.status = Boat.Status.IN_WATER;
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@@ -0,0 +0,0 @@ public class Boat extends VehicleEntity implements Leashable, VariantHolder<Boat
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double d2 = (double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D;
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if (this.level().noCollision(this, this.getBoundingBox().move(0.0D, d2 - this.getY(), 0.0D))) {
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- this.setPos(this.getX(), d2, this.getZ());
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+ this.move(MoverType.SELF, new Vec3(0.0D, d2 - this.getY(), 0.0D)); // Paper - improve boat collision performance
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this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D));
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this.lastYd = 0.0D;
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}
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@ -249,10 +249,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ double closestDistanceSquared = maxDistanceSquared;
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+
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+ final int lowerX = Mth.floor(sourcePosition.getX() - range) >> 4;
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+ final int lowerY = WorldUtil.getMinSection(poiStorage.world);
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+ final int lowerY = WorldUtil.getMinSection(poiStorage.moonrise$getWorld());
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+ final int lowerZ = Mth.floor(sourcePosition.getZ() - range) >> 4;
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+ final int upperX = Mth.floor(sourcePosition.getX() + range) >> 4;
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+ final int upperY = WorldUtil.getMaxSection(poiStorage.world);
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+ final int upperY = WorldUtil.getMaxSection(poiStorage.moonrise$getWorld());
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+ final int upperZ = Mth.floor(sourcePosition.getZ() + range) >> 4;
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+
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+ final int centerX = sourcePosition.getX() >> 4;
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@ -492,10 +492,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ double furthestDistanceSquared = maxDistanceSquared;
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+
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+ final int lowerX = Mth.floor(sourcePosition.getX() - range) >> 4;
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+ final int lowerY = WorldUtil.getMinSection(poiStorage.world);
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+ final int lowerY = WorldUtil.getMinSection(poiStorage.moonrise$getWorld());
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+ final int lowerZ = Mth.floor(sourcePosition.getZ() - range) >> 4;
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+ final int upperX = Mth.floor(sourcePosition.getX() + range) >> 4;
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+ final int upperY = WorldUtil.getMaxSection(poiStorage.world);
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+ final int upperY = WorldUtil.getMaxSection(poiStorage.moonrise$getWorld());
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+ final int upperZ = Mth.floor(sourcePosition.getZ() + range) >> 4;
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+
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+ final int centerX = sourcePosition.getX() >> 4;
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@ -769,10 +769,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // First up, we need to iterate the chunks
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+ // all the values here are in chunk sections
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+ final int lowerX = Mth.floor(sourcePosition.getX() - range) >> 4;
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+ final int lowerY = Math.max(WorldUtil.getMinSection(poiStorage.world), Mth.floor(sourcePosition.getY() - range) >> 4);
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+ final int lowerY = Math.max(WorldUtil.getMinSection(poiStorage.moonrise$getWorld()), Mth.floor(sourcePosition.getY() - range) >> 4);
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+ final int lowerZ = Mth.floor(sourcePosition.getZ() - range) >> 4;
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+ final int upperX = Mth.floor(sourcePosition.getX() + range) >> 4;
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+ final int upperY = Math.min(WorldUtil.getMaxSection(poiStorage.world), Mth.floor(sourcePosition.getY() + range) >> 4);
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+ final int upperY = Math.min(WorldUtil.getMaxSection(poiStorage.moonrise$getWorld()), Mth.floor(sourcePosition.getY() + range) >> 4);
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+ final int upperZ = Mth.floor(sourcePosition.getZ() + range) >> 4;
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+
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+ // Vanilla iterates by x until max is reached then increases z
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@ -887,7 +887,7 @@ diff --git a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
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@@ -0,0 +0,0 @@ public class PoiManager extends SectionStorage<PoiSection> {
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@@ -0,0 +0,0 @@ public class PoiManager extends SectionStorage<PoiSection> implements ca.spotted
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public Optional<BlockPos> find(
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Predicate<Holder<PoiType>> typePredicate, Predicate<BlockPos> posPredicate, BlockPos pos, int radius, PoiManager.Occupancy occupationStatus
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) {
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@ -947,7 +947,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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.map(poi -> {
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poi.acquireTicket();
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return poi.getPos();
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@@ -0,0 +0,0 @@ public class PoiManager extends SectionStorage<PoiSection> {
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@@ -0,0 +0,0 @@ public class PoiManager extends SectionStorage<PoiSection> implements ca.spotted
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int radius,
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RandomSource random
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) {
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@ -976,19 +976,19 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiSection.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiSection.java
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@@ -0,0 +0,0 @@ import org.slf4j.Logger;
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public class PoiSection {
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public class PoiSection implements ca.spottedleaf.moonrise.patches.chunk_system.level.poi.ChunkSystemPoiSection { // Paper - rewrite chunk system
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private static final Logger LOGGER = LogUtils.getLogger();
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private final Short2ObjectMap<PoiRecord> records = new Short2ObjectOpenHashMap<>();
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- private final Map<Holder<PoiType>, Set<PoiRecord>> byType = Maps.newHashMap();
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+ private final Map<Holder<PoiType>, Set<PoiRecord>> byType = Maps.newHashMap(); public final Map<Holder<PoiType>, Set<PoiRecord>> getData() { return this.byType; } // Paper - public accessor
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private final Runnable setDirty;
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private boolean isValid;
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public final Optional<PoiSection> noAllocateOptional = Optional.of(this); // Paper - rewrite chunk system
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diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java
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@@ -0,0 +0,0 @@ public class SectionStorage<R> extends RegionFileStorage implements AutoCloseabl
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@@ -0,0 +0,0 @@ public abstract class SectionStorage<R> implements AutoCloseable, ca.spottedleaf
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}
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@Nullable
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@ -1011,17 +1011,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// CraftBukkit end
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- villageplace.ensureLoadedAndValid(this.level, blockposition, i);
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- Optional<PoiRecord> optional = villageplace.getInSquare((holder) -> {
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- Stream<BlockPos> stream = villageplace.getInSquare((holder) -> { // CraftBukkit - decompile error
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- return holder.is(PoiTypes.NETHER_PORTAL);
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- }, blockposition, i, PoiManager.Occupancy.ANY).filter((villageplacerecord) -> {
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- return worldborder.isWithinBounds(villageplacerecord.getPos()) && !(this.level.getTypeKey() == net.minecraft.world.level.dimension.LevelStem.NETHER && this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> villageplacerecord.getPos().getY() >= v)); // Paper - Configurable nether ceiling damage
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- }).sorted(Comparator.comparingDouble((PoiRecord villageplacerecord) -> { // CraftBukkit - decompile error
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- return villageplacerecord.getPos().distSqr(blockposition);
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- }).thenComparingInt((villageplacerecord) -> {
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- return villageplacerecord.getPos().getY();
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- })).filter((villageplacerecord) -> {
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- return this.level.getBlockState(villageplacerecord.getPos()).hasProperty(BlockStateProperties.HORIZONTAL_AXIS);
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- }).findFirst();
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- }, blockposition, i, PoiManager.Occupancy.ANY).map(PoiRecord::getPos);
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-
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- Objects.requireNonNull(worldborder);
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- return stream.filter(worldborder::isWithinBounds).filter(pos -> !(this.level.getTypeKey() == net.minecraft.world.level.dimension.LevelStem.NETHER && this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> pos.getY() >= v))).filter((blockposition1) -> { // Paper - Configurable nether ceiling damage
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- return this.level.getBlockState(blockposition1).hasProperty(BlockStateProperties.HORIZONTAL_AXIS);
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- }).min(Comparator.comparingDouble((BlockPos blockposition1) -> { // CraftBukkit - decompile error
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- return blockposition1.distSqr(blockposition);
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- }).thenComparingInt(Vec3i::getY));
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+ // Paper start - optimise portals
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+ Optional<PoiRecord> optional;
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+ java.util.List<PoiRecord> records = new java.util.ArrayList<>();
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@ -1030,7 +1029,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ type -> type.is(PoiTypes.NETHER_PORTAL),
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+ (BlockPos pos) -> {
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+ net.minecraft.world.level.chunk.ChunkAccess lowest = this.level.getChunk(pos.getX() >> 4, pos.getZ() >> 4, net.minecraft.world.level.chunk.status.ChunkStatus.EMPTY);
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+ if (!lowest.getStatus().isOrAfter(net.minecraft.world.level.chunk.status.ChunkStatus.FULL)
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+ if (!lowest.getPersistedStatus().isOrAfter(net.minecraft.world.level.chunk.status.ChunkStatus.FULL)
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+ && (lowest.getBelowZeroRetrogen() == null || !lowest.getBelowZeroRetrogen().targetStatus().isOrAfter(net.minecraft.world.level.chunk.status.ChunkStatus.SPAWN))) {
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+ // why would we generate the chunk?
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+ return false;
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@ -1044,17 +1043,17 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ );
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+
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+ // this gets us most of the way there, but we bias towards lower y values.
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+ PoiRecord lowestYRecord = null;
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+ BlockPos lowestPos = null;
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+ for (PoiRecord record : records) {
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+ if (lowestYRecord == null) {
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+ lowestYRecord = record;
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+ } else if (lowestYRecord.getPos().getY() > record.getPos().getY()) {
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+ lowestYRecord = record;
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+ if (lowestPos == null) {
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+ lowestPos = record.getPos();
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+ } else if (lowestPos.getY() > record.getPos().getY()) {
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+ lowestPos = record.getPos();
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+ }
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+ }
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+ // now we're done
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+ optional = Optional.ofNullable(lowestYRecord);
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+ return Optional.ofNullable(lowestPos);
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+ // Paper end - optimise portals
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}
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return optional.map((villageplacerecord) -> {
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BlockPos blockposition1 = villageplacerecord.getPos();
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public Optional<BlockUtil.FoundRectangle> createPortal(BlockPos pos, Direction.Axis axis) {
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@ -93,7 +93,7 @@ diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/mai
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
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entityplayer.stopSleepInBed(false, false);
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});
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}
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@ -104,7 +104,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
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ChunkPos chunkcoordintpair = chunk.getPos();
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
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ProfilerFiller gameprofilerfiller = this.getProfiler();
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gameprofilerfiller.push("thunder");
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@ -116,7 +116,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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if (this.isRainingAt(blockposition)) {
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DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
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if (!this.paperConfig().environment.disableIceAndSnow) { // Paper - Option to disable ice and snow
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for (int l = 0; l < randomTickSpeed; ++l) {
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if (this.random.nextInt(48) == 0) {
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@ -128,7 +128,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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}
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} // Paper - Option to disable ice and snow
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
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gameprofilerfiller.popPush("tickBlocks");
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timings.chunkTicksBlocks.startTiming(); // Paper
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if (randomTickSpeed > 0) {
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@ -190,7 +190,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
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|
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timings.chunkTicksBlocks.stopTiming(); // Paper
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gameprofilerfiller.pop();
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
|
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|
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@VisibleForTesting
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public void tickPrecipitation(BlockPos pos) {
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@ -220,7 +220,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
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if (i > 0 && biomebase.shouldSnow(this, blockposition1)) {
|
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BlockState iblockdata = this.getBlockState(blockposition1);
|
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|
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
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}
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}
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@ -327,7 +327,7 @@ diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
|
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public abstract RecipeManager getRecipeManager();
|
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|
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public BlockPos getBlockRandomPos(int x, int y, int z, int l) {
|
@ -18,13 +18,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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entityplayer1.setShiftKeyDown(false);
|
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entityplayer1.forceSetPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
|
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Vec3 vec3d = dimensiontransition.pos();
|
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+ worldserver1.getChunkSource().addRegionTicket(net.minecraft.server.level.TicketType.POST_TELEPORT, new net.minecraft.world.level.ChunkPos(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
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while (avoidSuffocation && !worldserver1.noCollision((Entity) entityplayer1) && entityplayer1.getY() < (double) worldserver1.getMaxBuildHeight()) {
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// CraftBukkit end
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entityplayer1.setPos(entityplayer1.getX(), entityplayer1.getY() + 1.0D, entityplayer1.getZ());
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||||
entityplayer1.forceSetPositionRotation(vec3d.x, vec3d.y, vec3d.z, dimensiontransition.yRot(), dimensiontransition.xRot());
|
||||
+ worldserver.getChunkSource().addRegionTicket(net.minecraft.server.level.TicketType.POST_TELEPORT, new net.minecraft.world.level.ChunkPos(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
|
||||
// CraftBukkit end
|
||||
if (dimensiontransition.missingRespawnBlock()) {
|
||||
entityplayer1.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.NO_RESPAWN_BLOCK_AVAILABLE, 0.0F));
|
||||
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/world/entity/Entity.java
|
@ -1,176 +0,0 @@
|
||||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
||||
Date: Mon, 6 Apr 2020 04:20:44 -0700
|
||||
Subject: [PATCH] Execute chunk tasks mid-tick
|
||||
|
||||
This will help the server load chunks if tick times are high.
|
||||
|
||||
diff --git a/src/main/java/co/aikar/timings/MinecraftTimings.java b/src/main/java/co/aikar/timings/MinecraftTimings.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/co/aikar/timings/MinecraftTimings.java
|
||||
+++ b/src/main/java/co/aikar/timings/MinecraftTimings.java
|
||||
@@ -0,0 +0,0 @@ public final class MinecraftTimings {
|
||||
public static final Timing antiXrayObfuscateTimer = Timings.ofSafe("anti-xray - obfuscate");
|
||||
public static final Timing scoreboardScoreSearch = Timings.ofSafe("Scoreboard score search"); // Paper - add timings for scoreboard search
|
||||
|
||||
+ public static final Timing midTickChunkTasks = Timings.ofSafe("Mid Tick Chunk Tasks");
|
||||
+
|
||||
private static final Map<Class<?>, String> taskNameCache = new MapMaker().weakKeys().makeMap();
|
||||
|
||||
private MinecraftTimings() {}
|
||||
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
||||
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
||||
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
||||
return flag;
|
||||
}
|
||||
|
||||
+ // Paper start - execute chunk tasks mid tick
|
||||
+ static final long CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME = 25L * 1000L; // 25us
|
||||
+ static final long MAX_CHUNK_EXEC_TIME = 1000L; // 1us
|
||||
+
|
||||
+ static final long TASK_EXECUTION_FAILURE_BACKOFF = 5L * 1000L; // 5us
|
||||
+
|
||||
+ private static long lastMidTickExecute;
|
||||
+ private static long lastMidTickExecuteFailure;
|
||||
+
|
||||
+ private boolean tickMidTickTasks() {
|
||||
+ // give all worlds a fair chance at by targetting them all.
|
||||
+ // if we execute too many tasks, that's fine - we have logic to correctly handle overuse of allocated time.
|
||||
+ boolean executed = false;
|
||||
+ for (ServerLevel world : this.getAllLevels()) {
|
||||
+ long currTime = System.nanoTime();
|
||||
+ if (currTime - world.lastMidTickExecuteFailure <= TASK_EXECUTION_FAILURE_BACKOFF) {
|
||||
+ continue;
|
||||
+ }
|
||||
+ if (!world.getChunkSource().pollTask()) {
|
||||
+ // we need to back off if this fails
|
||||
+ world.lastMidTickExecuteFailure = currTime;
|
||||
+ } else {
|
||||
+ executed = true;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ return executed;
|
||||
+ }
|
||||
+
|
||||
+ public final void executeMidTickTasks() {
|
||||
+ org.spigotmc.AsyncCatcher.catchOp("mid tick chunk task execution");
|
||||
+ long startTime = System.nanoTime();
|
||||
+ if ((startTime - lastMidTickExecute) <= CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME || (startTime - lastMidTickExecuteFailure) <= TASK_EXECUTION_FAILURE_BACKOFF) {
|
||||
+ // it's shown to be bad to constantly hit the queue (chunk loads slow to a crawl), even if no tasks are executed.
|
||||
+ // so, backoff to prevent this
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ co.aikar.timings.MinecraftTimings.midTickChunkTasks.startTiming();
|
||||
+ try {
|
||||
+ for (;;) {
|
||||
+ boolean moreTasks = this.tickMidTickTasks();
|
||||
+ long currTime = System.nanoTime();
|
||||
+ long diff = currTime - startTime;
|
||||
+
|
||||
+ if (!moreTasks || diff >= MAX_CHUNK_EXEC_TIME) {
|
||||
+ if (!moreTasks) {
|
||||
+ lastMidTickExecuteFailure = currTime;
|
||||
+ }
|
||||
+
|
||||
+ // note: negative values reduce the time
|
||||
+ long overuse = diff - MAX_CHUNK_EXEC_TIME;
|
||||
+ if (overuse >= (10L * 1000L * 1000L)) { // 10ms
|
||||
+ // make sure something like a GC or dumb plugin doesn't screw us over...
|
||||
+ overuse = 10L * 1000L * 1000L; // 10ms
|
||||
+ }
|
||||
+
|
||||
+ double overuseCount = (double)overuse/(double)MAX_CHUNK_EXEC_TIME;
|
||||
+ long extraSleep = (long)Math.round(overuseCount*CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME);
|
||||
+
|
||||
+ lastMidTickExecute = currTime + extraSleep;
|
||||
+ return;
|
||||
+ }
|
||||
+ }
|
||||
+ } finally {
|
||||
+ co.aikar.timings.MinecraftTimings.midTickChunkTasks.stopTiming();
|
||||
+ }
|
||||
+ }
|
||||
+ // Paper end - execute chunk tasks mid tick
|
||||
+
|
||||
private boolean pollTaskInternal() {
|
||||
if (super.pollTask()) {
|
||||
+ this.executeMidTickTasks(); // Paper - execute chunk tasks mid tick
|
||||
return true;
|
||||
} else {
|
||||
boolean ret = false; // Paper - force execution of all worlds, do not just bias the first
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
||||
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
||||
boolean flag1 = this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && this.level.getLevelData().getGameTime() % this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit
|
||||
Iterator iterator1 = list.iterator();
|
||||
|
||||
+ int chunksTicked = 0; // Paper
|
||||
while (iterator1.hasNext()) {
|
||||
ServerChunkCache.ChunkAndHolder chunkproviderserver_a = (ServerChunkCache.ChunkAndHolder) iterator1.next();
|
||||
LevelChunk chunk1 = chunkproviderserver_a.chunk;
|
||||
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
|
||||
|
||||
if (this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) {
|
||||
this.level.tickChunk(chunk1, l);
|
||||
+ if ((chunksTicked++ & 1) == 0) net.minecraft.server.MinecraftServer.getServer().executeMidTickTasks(); // Paper
|
||||
}
|
||||
}
|
||||
}
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
||||
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
||||
private final StructureCheck structureCheck;
|
||||
private final boolean tickTime;
|
||||
private final RandomSequences randomSequences;
|
||||
+ public long lastMidTickExecuteFailure; // Paper - execute chunk tasks mid tick
|
||||
|
||||
// CraftBukkit start
|
||||
public final LevelStorageSource.LevelStorageAccess convertable;
|
||||
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
||||
if (fluid1.is(fluid)) {
|
||||
fluid1.tick(this, pos);
|
||||
}
|
||||
+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - exec chunk tasks during world tick
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
||||
if (iblockdata.is(block)) {
|
||||
iblockdata.tick(this, pos, this.random);
|
||||
}
|
||||
+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - exec chunk tasks during world tick
|
||||
|
||||
}
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/Level.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/Level.java
|
||||
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
||||
// Spigot end
|
||||
} else if (flag && this.shouldTickBlocksAt(tickingblockentity.getPos())) {
|
||||
tickingblockentity.tick();
|
||||
+ // Paper start - execute chunk tasks during tick
|
||||
+ if ((this.tileTickPosition & 7) == 0) {
|
||||
+ MinecraftServer.getServer().executeMidTickTasks();
|
||||
+ }
|
||||
+ // Paper end - execute chunk tasks during tick
|
||||
}
|
||||
}
|
||||
this.blockEntityTickers.removeAll(toRemove); // Paper - Fix MC-117075
|
||||
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
||||
public <T extends Entity> void guardEntityTick(Consumer<T> tickConsumer, T entity) {
|
||||
try {
|
||||
tickConsumer.accept(entity);
|
||||
+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - execute chunk tasks mid tick
|
||||
} catch (Throwable throwable) {
|
||||
if (throwable instanceof ThreadDeath) throw throwable; // Paper
|
||||
// Paper start - Prevent block entity and entity crashes
|
@ -1,243 +0,0 @@
|
||||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
||||
Date: Sat, 15 Jun 2019 08:54:33 -0700
|
||||
Subject: [PATCH] Fix World#isChunkGenerated calls
|
||||
|
||||
Optimize World#loadChunk() too
|
||||
This patch also adds a chunk status cache on region files (note that
|
||||
its only purpose is to cache the status on DISK)
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
||||
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
// Paper end
|
||||
|
||||
private CompletableFuture<Optional<CompoundTag>> readChunk(ChunkPos chunkPos) {
|
||||
- return this.read(chunkPos).thenApplyAsync((optional) -> {
|
||||
- return optional.map((nbttagcompound) -> this.upgradeChunkTag(nbttagcompound, chunkPos)); // CraftBukkit
|
||||
- }, Util.backgroundExecutor());
|
||||
+ // Paper start - Cache chunk status on disk
|
||||
+ try {
|
||||
+ return CompletableFuture.completedFuture(Optional.ofNullable(this.readConvertChunkSync(chunkPos)));
|
||||
+ } catch (Throwable thr) {
|
||||
+ return CompletableFuture.failedFuture(thr);
|
||||
+ }
|
||||
+ // Paper end - Cache chunk status on disk
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
+ // Paper start - Cache chunk status on disk
|
||||
+ @Nullable
|
||||
+ public CompoundTag readConvertChunkSync(ChunkPos pos) throws IOException {
|
||||
+ CompoundTag nbttagcompound = this.readSync(pos);
|
||||
+ if (nbttagcompound == null) {
|
||||
+ return null;
|
||||
+ }
|
||||
+
|
||||
+ nbttagcompound = this.upgradeChunkTag(nbttagcompound, pos); // CraftBukkit
|
||||
+ if (nbttagcompound == null) {
|
||||
+ return null;
|
||||
+ }
|
||||
+
|
||||
+ this.updateChunkStatusOnDisk(pos, nbttagcompound);
|
||||
+
|
||||
+ return nbttagcompound;
|
||||
+ }
|
||||
+
|
||||
+ public ChunkStatus getChunkStatusOnDiskIfCached(ChunkPos chunkPos) {
|
||||
+ net.minecraft.world.level.chunk.storage.RegionFile regionFile = regionFileCache.getRegionFileIfLoaded(chunkPos);
|
||||
+
|
||||
+ return regionFile == null ? null : regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
|
||||
+ }
|
||||
+
|
||||
+ public ChunkStatus getChunkStatusOnDisk(ChunkPos chunkPos) throws IOException {
|
||||
+ net.minecraft.world.level.chunk.storage.RegionFile regionFile = regionFileCache.getRegionFile(chunkPos, true);
|
||||
+
|
||||
+ if (regionFile == null || !regionFileCache.chunkExists(chunkPos)) {
|
||||
+ return null;
|
||||
+ }
|
||||
+
|
||||
+ ChunkStatus status = regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
|
||||
+
|
||||
+ if (status != null) {
|
||||
+ return status;
|
||||
+ }
|
||||
+
|
||||
+ this.readChunk(chunkPos);
|
||||
+
|
||||
+ return regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
|
||||
+ }
|
||||
+
|
||||
+ public void updateChunkStatusOnDisk(ChunkPos chunkPos, @Nullable CompoundTag compound) throws IOException {
|
||||
+ net.minecraft.world.level.chunk.storage.RegionFile regionFile = regionFileCache.getRegionFile(chunkPos, false);
|
||||
+
|
||||
+ regionFile.setStatus(chunkPos.x, chunkPos.z, ChunkSerializer.getStatus(compound));
|
||||
+ }
|
||||
+
|
||||
+ public ChunkAccess getUnloadingChunk(int chunkX, int chunkZ) {
|
||||
+ ChunkHolder chunkHolder = io.papermc.paper.chunk.system.ChunkSystem.getUnloadingChunkHolder(this.level, chunkX, chunkZ);
|
||||
+ return chunkHolder == null ? null : chunkHolder.getAvailableChunkNow();
|
||||
+ }
|
||||
+ // Paper end - Cache chunk status on disk
|
||||
+
|
||||
public boolean anyPlayerCloseEnoughForSpawning(ChunkPos pos) { // Paper - public
|
||||
// Spigot start
|
||||
return this.anyPlayerCloseEnoughForSpawning(pos, false);
|
||||
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
|
||||
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
|
||||
@VisibleForTesting
|
||||
protected final RegionBitmap usedSectors;
|
||||
public final java.util.concurrent.locks.ReentrantLock fileLock = new java.util.concurrent.locks.ReentrantLock(); // Paper
|
||||
+ // Paper start - Cache chunk status
|
||||
+ private final net.minecraft.world.level.chunk.status.ChunkStatus[] statuses = new net.minecraft.world.level.chunk.status.ChunkStatus[32 * 32];
|
||||
+
|
||||
+ private boolean closed;
|
||||
+
|
||||
+ // invoked on write/read
|
||||
+ public void setStatus(int x, int z, net.minecraft.world.level.chunk.status.ChunkStatus status) {
|
||||
+ if (this.closed) {
|
||||
+ // We've used an invalid region file.
|
||||
+ throw new IllegalStateException("RegionFile is closed");
|
||||
+ }
|
||||
+ this.statuses[getChunkLocation(x, z)] = status;
|
||||
+ }
|
||||
+
|
||||
+ public net.minecraft.world.level.chunk.status.ChunkStatus getStatusIfCached(int x, int z) {
|
||||
+ if (this.closed) {
|
||||
+ // We've used an invalid region file.
|
||||
+ throw new IllegalStateException("RegionFile is closed");
|
||||
+ }
|
||||
+ final int location = getChunkLocation(x, z);
|
||||
+ return this.statuses[location];
|
||||
+ }
|
||||
+ // Paper end - Cache chunk status
|
||||
|
||||
public RegionFile(RegionStorageInfo storageKey, Path directory, Path path, boolean dsync) throws IOException {
|
||||
this(storageKey, directory, path, RegionFileVersion.getCompressionFormat(), dsync); // Paper - Configurable region compression format
|
||||
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
|
||||
return this.getOffset(pos) != 0;
|
||||
}
|
||||
|
||||
+ private static int getChunkLocation(int x, int z) { return (x & 31) + (z & 31) * 32; } // Paper - Cache chunk status; OBFHELPER - sort of, mirror of logic below
|
||||
private static int getOffsetIndex(ChunkPos pos) {
|
||||
return pos.getRegionLocalX() + pos.getRegionLocalZ() * 32;
|
||||
}
|
||||
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
|
||||
synchronized (this) {
|
||||
try {
|
||||
// Paper end
|
||||
+ this.closed = true; // Paper - Cache chunk status
|
||||
try {
|
||||
this.padToFullSector();
|
||||
} finally {
|
||||
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
|
||||
@@ -0,0 +0,0 @@ public class RegionFileStorage implements AutoCloseable {
|
||||
|
||||
try {
|
||||
NbtIo.write(nbt, (DataOutput) dataoutputstream);
|
||||
+ regionfile.setStatus(pos.x, pos.z, ChunkSerializer.getStatus(nbt)); // Paper - Cache chunk status
|
||||
regionfile.setOversized(pos.x, pos.z, false); // Paper - We don't do this anymore, mojang stores differently, but clear old meta flag if it exists to get rid of our own meta file once last oversized is gone
|
||||
// Paper start - don't write garbage data to disk if writing serialization fails
|
||||
dataoutputstream.close(); // Only write if successful
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
||||
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
|
||||
|
||||
@Override
|
||||
public boolean isChunkGenerated(int x, int z) {
|
||||
+ // Paper start - Fix this method
|
||||
+ if (!Bukkit.isPrimaryThread()) {
|
||||
+ return java.util.concurrent.CompletableFuture.supplyAsync(() -> {
|
||||
+ return CraftWorld.this.isChunkGenerated(x, z);
|
||||
+ }, world.getChunkSource().mainThreadProcessor).join();
|
||||
+ }
|
||||
+ ChunkAccess chunk = world.getChunkSource().getChunkAtImmediately(x, z);
|
||||
+ if (chunk == null) {
|
||||
+ chunk = world.getChunkSource().chunkMap.getUnloadingChunk(x, z);
|
||||
+ }
|
||||
+ if (chunk != null) {
|
||||
+ return chunk instanceof ImposterProtoChunk || chunk instanceof net.minecraft.world.level.chunk.LevelChunk;
|
||||
+ }
|
||||
try {
|
||||
- return this.isChunkLoaded(x, z) || this.world.getChunkSource().chunkMap.read(new ChunkPos(x, z)).get().isPresent();
|
||||
- } catch (InterruptedException | ExecutionException ex) {
|
||||
+ return world.getChunkSource().chunkMap.getChunkStatusOnDisk(new ChunkPos(x, z)) == ChunkStatus.FULL;
|
||||
+ } catch (java.io.IOException ex) {
|
||||
+ // Paper end - Fix this method
|
||||
throw new RuntimeException(ex);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
|
||||
public boolean loadChunk(int x, int z, boolean generate) {
|
||||
org.spigotmc.AsyncCatcher.catchOp("chunk load"); // Spigot
|
||||
warnUnsafeChunk("loading a faraway chunk", x, z); // Paper
|
||||
- ChunkAccess chunk = this.world.getChunkSource().getChunk(x, z, generate || isChunkGenerated(x, z) ? ChunkStatus.FULL : ChunkStatus.EMPTY, true); // Paper
|
||||
-
|
||||
- // If generate = false, but the chunk already exists, we will get this back.
|
||||
- if (chunk instanceof ImposterProtoChunk) {
|
||||
- // We then cycle through again to get the full chunk immediately, rather than after the ticket addition
|
||||
- chunk = this.world.getChunkSource().getChunk(x, z, ChunkStatus.FULL, true);
|
||||
- }
|
||||
-
|
||||
- if (chunk instanceof net.minecraft.world.level.chunk.LevelChunk) {
|
||||
- this.world.getChunkSource().addRegionTicket(TicketType.PLUGIN, new ChunkPos(x, z), 0, Unit.INSTANCE); // Paper
|
||||
+ // Paper start - Optimize this method
|
||||
+ ChunkPos chunkPos = new ChunkPos(x, z);
|
||||
+ ChunkAccess immediate = world.getChunkSource().getChunkAtIfLoadedImmediately(x, z);
|
||||
+ if (immediate != null) {
|
||||
+ // Plugins should use plugin tickets instead of this method to keep a chunk perpetually loaded
|
||||
return true;
|
||||
}
|
||||
|
||||
- return false;
|
||||
+ if (!generate) {
|
||||
+ immediate = world.getChunkSource().chunkMap.getUnloadingChunk(x, z);
|
||||
+ if (immediate != null) {
|
||||
+ if (!(immediate instanceof ImposterProtoChunk) && !(immediate instanceof net.minecraft.world.level.chunk.LevelChunk)) {
|
||||
+ return false; // not full status
|
||||
+ }
|
||||
+ world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
|
||||
+ world.getChunk(x, z); // make sure we're at ticket level 32 or lower
|
||||
+ return true;
|
||||
+ }
|
||||
+ net.minecraft.world.level.chunk.storage.RegionFile file;
|
||||
+ try {
|
||||
+ file = world.getChunkSource().chunkMap.regionFileCache.getRegionFile(chunkPos, false);
|
||||
+ } catch (java.io.IOException ex) {
|
||||
+ throw new RuntimeException(ex);
|
||||
+ }
|
||||
+
|
||||
+ ChunkStatus status = file.getStatusIfCached(x, z);
|
||||
+ if (!file.hasChunk(chunkPos) || (status != null && status != ChunkStatus.FULL)) {
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
+ ChunkAccess chunk = world.getChunkSource().getChunk(x, z, ChunkStatus.EMPTY, true);
|
||||
+ if (!(chunk instanceof ImposterProtoChunk) && !(chunk instanceof net.minecraft.world.level.chunk.LevelChunk)) {
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
+ // fall through to load
|
||||
+ // we do this so we do not re-read the chunk data on disk
|
||||
+ }
|
||||
+ world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
|
||||
+ world.getChunkSource().getChunk(x, z, ChunkStatus.FULL, true);
|
||||
+ return true;
|
||||
+ // Paper end - Optimize this method
|
||||
}
|
||||
|
||||
@Override
|
@ -89,15 +89,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
||||
}
|
||||
|
||||
if (this.awaitingPositionFromClient != null) {
|
||||
- if (this.tickCount - this.awaitingTeleportTime > 20) {
|
||||
+ if (false && this.tickCount - this.awaitingTeleportTime > 20) { // Paper - this will greatly screw with clients with > 1000ms RTT
|
||||
this.awaitingTeleportTime = this.tickCount;
|
||||
this.teleport(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
|
||||
}
|
||||
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
||||
}
|
||||
}
|
||||
@ -135,6 +126,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK,
|
||||
toX, toY, toZ, toYaw, toPitch, false);
|
||||
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
||||
|
||||
private boolean updateAwaitingTeleport() {
|
||||
if (this.awaitingPositionFromClient != null) {
|
||||
- if (this.tickCount - this.awaitingTeleportTime > 20) {
|
||||
+ if (false && this.tickCount - this.awaitingTeleportTime > 20) { // Paper - this will greatly screw with clients with > 1000ms RTT
|
||||
this.awaitingTeleportTime = this.tickCount;
|
||||
this.teleport(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
|
||||
}
|
||||
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user