Readd more patches

This commit is contained in:
Nassim Jahnke 2024-07-04 12:34:11 +02:00
parent 7058cbc1aa
commit 37b7551e48
10 changed files with 79 additions and 496 deletions

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@ -3,7 +3,7 @@ version=1.21-R0.1-SNAPSHOT
mcVersion=1.21
# Set to true while updating Minecraft version
updatingMinecraft=true
updatingMinecraft=false
org.gradle.caching=true
org.gradle.parallel=true

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@ -27493,9 +27493,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
// Spigot end
} else if (flag && this.shouldTickBlocksAt(tickingblockentity.getPos())) {
tickingblockentity.tick();
+ // Paper start - rewrite chunk system
+ if ((++tickedEntities & 7) == 0) {
+ ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemLevel)(Level)(Object)this).moonrise$midTickTasks();
+ }
+ // Paper end - rewrite chunk system
}
}
this.blockEntityTickers.removeAll(toRemove); // Paper - Fix MC-117075

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@ -30,26 +30,27 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
this.blockUsingShield(entityliving);
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
if (entity1 != null && !source.is(DamageTypeTags.NO_KNOCKBACK)) {
- double d0 = entity1.getX() - this.getX();
+ final boolean far = entity1.distanceToSqr(this) > (200.0 * 200.0); // Paper - Improve boat collision performance
+ double d0 = far ? (Math.random() - Math.random()) : entity1.getX() - this.getX(); // Paper - Improve boat collision performance
double d1;
- for (d1 = entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
+ for (d1 = far ? Math.random() - Math.random() : entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { // Paper - Improve boat collision performance
d0 = (Math.random() - Math.random()) * 0.01D;
}
double d0 = 0.0D;
double d1 = 0.0D;
Entity entity2 = source.getDirectEntity();
-
- if (entity2 instanceof Projectile) {
+ // Paper start - improve boat collision performance
+ final boolean far = entity2.distanceToSqr(this) > (200.0D * 200.0D);
+ if (far) {
+ d0 = Math.random() - Math.random();
+ d1 = Math.random() - Math.random();
+ } else if (entity2 instanceof Projectile) {
+ // Paper end - improve boat collision performance
Projectile iprojectile = (Projectile) entity2;
DoubleDoubleImmutablePair doubledoubleimmutablepair = iprojectile.calculateHorizontalHurtKnockbackDirection(this, source);
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING));
Entity entity = damagesource.getDirectEntity();
- if (entity instanceof LivingEntity) {
+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance
- if (!damagesource.is(DamageTypeTags.IS_PROJECTILE) && entity instanceof LivingEntity) { // Paper - Fix shield disable inconsistency
+ if (!damagesource.is(DamageTypeTags.IS_PROJECTILE) && entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Fix shield disable inconsistency & improve boat collision performance
this.blockUsingShield((LivingEntity) entity);
}
}
@ -57,12 +58,12 @@ diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/ma
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
+++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
@@ -0,0 +0,0 @@ public class Boat extends VehicleEntity implements VariantHolder<Boat.Type> {
this.invFriction = 0.05F;
if (this.oldStatus == Boat.Status.IN_AIR && this.status != Boat.Status.IN_AIR && this.status != Boat.Status.ON_LAND) {
this.waterLevel = this.getY(1.0D);
- this.setPos(this.getX(), (double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D, this.getZ());
+ this.move(MoverType.SELF, new Vec3(0.0, ((double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D) - this.getY(), 0.0)); // Paper - Improve boat collision performance
this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D));
this.lastYd = 0.0D;
this.status = Boat.Status.IN_WATER;
@@ -0,0 +0,0 @@ public class Boat extends VehicleEntity implements Leashable, VariantHolder<Boat
double d2 = (double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D;
if (this.level().noCollision(this, this.getBoundingBox().move(0.0D, d2 - this.getY(), 0.0D))) {
- this.setPos(this.getX(), d2, this.getZ());
+ this.move(MoverType.SELF, new Vec3(0.0D, d2 - this.getY(), 0.0D)); // Paper - improve boat collision performance
this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D));
this.lastYd = 0.0D;
}

View File

@ -249,10 +249,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ double closestDistanceSquared = maxDistanceSquared;
+
+ final int lowerX = Mth.floor(sourcePosition.getX() - range) >> 4;
+ final int lowerY = WorldUtil.getMinSection(poiStorage.world);
+ final int lowerY = WorldUtil.getMinSection(poiStorage.moonrise$getWorld());
+ final int lowerZ = Mth.floor(sourcePosition.getZ() - range) >> 4;
+ final int upperX = Mth.floor(sourcePosition.getX() + range) >> 4;
+ final int upperY = WorldUtil.getMaxSection(poiStorage.world);
+ final int upperY = WorldUtil.getMaxSection(poiStorage.moonrise$getWorld());
+ final int upperZ = Mth.floor(sourcePosition.getZ() + range) >> 4;
+
+ final int centerX = sourcePosition.getX() >> 4;
@ -492,10 +492,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ double furthestDistanceSquared = maxDistanceSquared;
+
+ final int lowerX = Mth.floor(sourcePosition.getX() - range) >> 4;
+ final int lowerY = WorldUtil.getMinSection(poiStorage.world);
+ final int lowerY = WorldUtil.getMinSection(poiStorage.moonrise$getWorld());
+ final int lowerZ = Mth.floor(sourcePosition.getZ() - range) >> 4;
+ final int upperX = Mth.floor(sourcePosition.getX() + range) >> 4;
+ final int upperY = WorldUtil.getMaxSection(poiStorage.world);
+ final int upperY = WorldUtil.getMaxSection(poiStorage.moonrise$getWorld());
+ final int upperZ = Mth.floor(sourcePosition.getZ() + range) >> 4;
+
+ final int centerX = sourcePosition.getX() >> 4;
@ -769,10 +769,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // First up, we need to iterate the chunks
+ // all the values here are in chunk sections
+ final int lowerX = Mth.floor(sourcePosition.getX() - range) >> 4;
+ final int lowerY = Math.max(WorldUtil.getMinSection(poiStorage.world), Mth.floor(sourcePosition.getY() - range) >> 4);
+ final int lowerY = Math.max(WorldUtil.getMinSection(poiStorage.moonrise$getWorld()), Mth.floor(sourcePosition.getY() - range) >> 4);
+ final int lowerZ = Mth.floor(sourcePosition.getZ() - range) >> 4;
+ final int upperX = Mth.floor(sourcePosition.getX() + range) >> 4;
+ final int upperY = Math.min(WorldUtil.getMaxSection(poiStorage.world), Mth.floor(sourcePosition.getY() + range) >> 4);
+ final int upperY = Math.min(WorldUtil.getMaxSection(poiStorage.moonrise$getWorld()), Mth.floor(sourcePosition.getY() + range) >> 4);
+ final int upperZ = Mth.floor(sourcePosition.getZ() + range) >> 4;
+
+ // Vanilla iterates by x until max is reached then increases z
@ -887,7 +887,7 @@ diff --git a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
+++ b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
@@ -0,0 +0,0 @@ public class PoiManager extends SectionStorage<PoiSection> {
@@ -0,0 +0,0 @@ public class PoiManager extends SectionStorage<PoiSection> implements ca.spotted
public Optional<BlockPos> find(
Predicate<Holder<PoiType>> typePredicate, Predicate<BlockPos> posPredicate, BlockPos pos, int radius, PoiManager.Occupancy occupationStatus
) {
@ -947,7 +947,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
.map(poi -> {
poi.acquireTicket();
return poi.getPos();
@@ -0,0 +0,0 @@ public class PoiManager extends SectionStorage<PoiSection> {
@@ -0,0 +0,0 @@ public class PoiManager extends SectionStorage<PoiSection> implements ca.spotted
int radius,
RandomSource random
) {
@ -976,19 +976,19 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiSection.java
+++ b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiSection.java
@@ -0,0 +0,0 @@ import org.slf4j.Logger;
public class PoiSection {
public class PoiSection implements ca.spottedleaf.moonrise.patches.chunk_system.level.poi.ChunkSystemPoiSection { // Paper - rewrite chunk system
private static final Logger LOGGER = LogUtils.getLogger();
private final Short2ObjectMap<PoiRecord> records = new Short2ObjectOpenHashMap<>();
- private final Map<Holder<PoiType>, Set<PoiRecord>> byType = Maps.newHashMap();
+ private final Map<Holder<PoiType>, Set<PoiRecord>> byType = Maps.newHashMap(); public final Map<Holder<PoiType>, Set<PoiRecord>> getData() { return this.byType; } // Paper - public accessor
private final Runnable setDirty;
private boolean isValid;
public final Optional<PoiSection> noAllocateOptional = Optional.of(this); // Paper - rewrite chunk system
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java
@@ -0,0 +0,0 @@ public class SectionStorage<R> extends RegionFileStorage implements AutoCloseabl
@@ -0,0 +0,0 @@ public abstract class SectionStorage<R> implements AutoCloseable, ca.spottedleaf
}
@Nullable
@ -1011,17 +1011,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
// CraftBukkit end
- villageplace.ensureLoadedAndValid(this.level, blockposition, i);
- Optional<PoiRecord> optional = villageplace.getInSquare((holder) -> {
- Stream<BlockPos> stream = villageplace.getInSquare((holder) -> { // CraftBukkit - decompile error
- return holder.is(PoiTypes.NETHER_PORTAL);
- }, blockposition, i, PoiManager.Occupancy.ANY).filter((villageplacerecord) -> {
- return worldborder.isWithinBounds(villageplacerecord.getPos()) && !(this.level.getTypeKey() == net.minecraft.world.level.dimension.LevelStem.NETHER && this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> villageplacerecord.getPos().getY() >= v)); // Paper - Configurable nether ceiling damage
- }).sorted(Comparator.comparingDouble((PoiRecord villageplacerecord) -> { // CraftBukkit - decompile error
- return villageplacerecord.getPos().distSqr(blockposition);
- }).thenComparingInt((villageplacerecord) -> {
- return villageplacerecord.getPos().getY();
- })).filter((villageplacerecord) -> {
- return this.level.getBlockState(villageplacerecord.getPos()).hasProperty(BlockStateProperties.HORIZONTAL_AXIS);
- }).findFirst();
- }, blockposition, i, PoiManager.Occupancy.ANY).map(PoiRecord::getPos);
-
- Objects.requireNonNull(worldborder);
- return stream.filter(worldborder::isWithinBounds).filter(pos -> !(this.level.getTypeKey() == net.minecraft.world.level.dimension.LevelStem.NETHER && this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> pos.getY() >= v))).filter((blockposition1) -> { // Paper - Configurable nether ceiling damage
- return this.level.getBlockState(blockposition1).hasProperty(BlockStateProperties.HORIZONTAL_AXIS);
- }).min(Comparator.comparingDouble((BlockPos blockposition1) -> { // CraftBukkit - decompile error
- return blockposition1.distSqr(blockposition);
- }).thenComparingInt(Vec3i::getY));
+ // Paper start - optimise portals
+ Optional<PoiRecord> optional;
+ java.util.List<PoiRecord> records = new java.util.ArrayList<>();
@ -1030,7 +1029,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ type -> type.is(PoiTypes.NETHER_PORTAL),
+ (BlockPos pos) -> {
+ net.minecraft.world.level.chunk.ChunkAccess lowest = this.level.getChunk(pos.getX() >> 4, pos.getZ() >> 4, net.minecraft.world.level.chunk.status.ChunkStatus.EMPTY);
+ if (!lowest.getStatus().isOrAfter(net.minecraft.world.level.chunk.status.ChunkStatus.FULL)
+ if (!lowest.getPersistedStatus().isOrAfter(net.minecraft.world.level.chunk.status.ChunkStatus.FULL)
+ && (lowest.getBelowZeroRetrogen() == null || !lowest.getBelowZeroRetrogen().targetStatus().isOrAfter(net.minecraft.world.level.chunk.status.ChunkStatus.SPAWN))) {
+ // why would we generate the chunk?
+ return false;
@ -1044,17 +1043,17 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ );
+
+ // this gets us most of the way there, but we bias towards lower y values.
+ PoiRecord lowestYRecord = null;
+ BlockPos lowestPos = null;
+ for (PoiRecord record : records) {
+ if (lowestYRecord == null) {
+ lowestYRecord = record;
+ } else if (lowestYRecord.getPos().getY() > record.getPos().getY()) {
+ lowestYRecord = record;
+ if (lowestPos == null) {
+ lowestPos = record.getPos();
+ } else if (lowestPos.getY() > record.getPos().getY()) {
+ lowestPos = record.getPos();
+ }
+ }
+ // now we're done
+ optional = Optional.ofNullable(lowestYRecord);
+ return Optional.ofNullable(lowestPos);
+ // Paper end - optimise portals
}
return optional.map((villageplacerecord) -> {
BlockPos blockposition1 = villageplacerecord.getPos();
public Optional<BlockUtil.FoundRectangle> createPortal(BlockPos pos, Direction.Axis axis) {

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@ -93,7 +93,7 @@ diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/mai
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
entityplayer.stopSleepInBed(false, false);
});
}
@ -104,7 +104,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
ChunkPos chunkcoordintpair = chunk.getPos();
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
ProfilerFiller gameprofilerfiller = this.getProfiler();
gameprofilerfiller.push("thunder");
@ -116,7 +116,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
if (this.isRainingAt(blockposition)) {
DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
if (!this.paperConfig().environment.disableIceAndSnow) { // Paper - Option to disable ice and snow
for (int l = 0; l < randomTickSpeed; ++l) {
if (this.random.nextInt(48) == 0) {
@ -128,7 +128,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
}
} // Paper - Option to disable ice and snow
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
gameprofilerfiller.popPush("tickBlocks");
timings.chunkTicksBlocks.startTiming(); // Paper
if (randomTickSpeed > 0) {
@ -190,7 +190,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
timings.chunkTicksBlocks.stopTiming(); // Paper
gameprofilerfiller.pop();
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
@VisibleForTesting
public void tickPrecipitation(BlockPos pos) {
@ -220,7 +220,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
if (i > 0 && biomebase.shouldSnow(this, blockposition1)) {
BlockState iblockdata = this.getBlockState(blockposition1);
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
}
}
@ -327,7 +327,7 @@ diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
public abstract RecipeManager getRecipeManager();
public BlockPos getBlockRandomPos(int x, int y, int z, int l) {

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@ -18,13 +18,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
entityplayer1.setShiftKeyDown(false);
entityplayer1.forceSetPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
Vec3 vec3d = dimensiontransition.pos();
+ worldserver1.getChunkSource().addRegionTicket(net.minecraft.server.level.TicketType.POST_TELEPORT, new net.minecraft.world.level.ChunkPos(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
while (avoidSuffocation && !worldserver1.noCollision((Entity) entityplayer1) && entityplayer1.getY() < (double) worldserver1.getMaxBuildHeight()) {
// CraftBukkit end
entityplayer1.setPos(entityplayer1.getX(), entityplayer1.getY() + 1.0D, entityplayer1.getZ());
entityplayer1.forceSetPositionRotation(vec3d.x, vec3d.y, vec3d.z, dimensiontransition.yRot(), dimensiontransition.xRot());
+ worldserver.getChunkSource().addRegionTicket(net.minecraft.server.level.TicketType.POST_TELEPORT, new net.minecraft.world.level.ChunkPos(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
// CraftBukkit end
if (dimensiontransition.missingRespawnBlock()) {
entityplayer1.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.NO_RESPAWN_BLOCK_AVAILABLE, 0.0F));
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java

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@ -1,176 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 6 Apr 2020 04:20:44 -0700
Subject: [PATCH] Execute chunk tasks mid-tick
This will help the server load chunks if tick times are high.
diff --git a/src/main/java/co/aikar/timings/MinecraftTimings.java b/src/main/java/co/aikar/timings/MinecraftTimings.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/co/aikar/timings/MinecraftTimings.java
+++ b/src/main/java/co/aikar/timings/MinecraftTimings.java
@@ -0,0 +0,0 @@ public final class MinecraftTimings {
public static final Timing antiXrayObfuscateTimer = Timings.ofSafe("anti-xray - obfuscate");
public static final Timing scoreboardScoreSearch = Timings.ofSafe("Scoreboard score search"); // Paper - add timings for scoreboard search
+ public static final Timing midTickChunkTasks = Timings.ofSafe("Mid Tick Chunk Tasks");
+
private static final Map<Class<?>, String> taskNameCache = new MapMaker().weakKeys().makeMap();
private MinecraftTimings() {}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
return flag;
}
+ // Paper start - execute chunk tasks mid tick
+ static final long CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME = 25L * 1000L; // 25us
+ static final long MAX_CHUNK_EXEC_TIME = 1000L; // 1us
+
+ static final long TASK_EXECUTION_FAILURE_BACKOFF = 5L * 1000L; // 5us
+
+ private static long lastMidTickExecute;
+ private static long lastMidTickExecuteFailure;
+
+ private boolean tickMidTickTasks() {
+ // give all worlds a fair chance at by targetting them all.
+ // if we execute too many tasks, that's fine - we have logic to correctly handle overuse of allocated time.
+ boolean executed = false;
+ for (ServerLevel world : this.getAllLevels()) {
+ long currTime = System.nanoTime();
+ if (currTime - world.lastMidTickExecuteFailure <= TASK_EXECUTION_FAILURE_BACKOFF) {
+ continue;
+ }
+ if (!world.getChunkSource().pollTask()) {
+ // we need to back off if this fails
+ world.lastMidTickExecuteFailure = currTime;
+ } else {
+ executed = true;
+ }
+ }
+
+ return executed;
+ }
+
+ public final void executeMidTickTasks() {
+ org.spigotmc.AsyncCatcher.catchOp("mid tick chunk task execution");
+ long startTime = System.nanoTime();
+ if ((startTime - lastMidTickExecute) <= CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME || (startTime - lastMidTickExecuteFailure) <= TASK_EXECUTION_FAILURE_BACKOFF) {
+ // it's shown to be bad to constantly hit the queue (chunk loads slow to a crawl), even if no tasks are executed.
+ // so, backoff to prevent this
+ return;
+ }
+
+ co.aikar.timings.MinecraftTimings.midTickChunkTasks.startTiming();
+ try {
+ for (;;) {
+ boolean moreTasks = this.tickMidTickTasks();
+ long currTime = System.nanoTime();
+ long diff = currTime - startTime;
+
+ if (!moreTasks || diff >= MAX_CHUNK_EXEC_TIME) {
+ if (!moreTasks) {
+ lastMidTickExecuteFailure = currTime;
+ }
+
+ // note: negative values reduce the time
+ long overuse = diff - MAX_CHUNK_EXEC_TIME;
+ if (overuse >= (10L * 1000L * 1000L)) { // 10ms
+ // make sure something like a GC or dumb plugin doesn't screw us over...
+ overuse = 10L * 1000L * 1000L; // 10ms
+ }
+
+ double overuseCount = (double)overuse/(double)MAX_CHUNK_EXEC_TIME;
+ long extraSleep = (long)Math.round(overuseCount*CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME);
+
+ lastMidTickExecute = currTime + extraSleep;
+ return;
+ }
+ }
+ } finally {
+ co.aikar.timings.MinecraftTimings.midTickChunkTasks.stopTiming();
+ }
+ }
+ // Paper end - execute chunk tasks mid tick
+
private boolean pollTaskInternal() {
if (super.pollTask()) {
+ this.executeMidTickTasks(); // Paper - execute chunk tasks mid tick
return true;
} else {
boolean ret = false; // Paper - force execution of all worlds, do not just bias the first
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
boolean flag1 = this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && this.level.getLevelData().getGameTime() % this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit
Iterator iterator1 = list.iterator();
+ int chunksTicked = 0; // Paper
while (iterator1.hasNext()) {
ServerChunkCache.ChunkAndHolder chunkproviderserver_a = (ServerChunkCache.ChunkAndHolder) iterator1.next();
LevelChunk chunk1 = chunkproviderserver_a.chunk;
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
if (this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) {
this.level.tickChunk(chunk1, l);
+ if ((chunksTicked++ & 1) == 0) net.minecraft.server.MinecraftServer.getServer().executeMidTickTasks(); // Paper
}
}
}
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
private final StructureCheck structureCheck;
private final boolean tickTime;
private final RandomSequences randomSequences;
+ public long lastMidTickExecuteFailure; // Paper - execute chunk tasks mid tick
// CraftBukkit start
public final LevelStorageSource.LevelStorageAccess convertable;
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
if (fluid1.is(fluid)) {
fluid1.tick(this, pos);
}
+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - exec chunk tasks during world tick
}
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
if (iblockdata.is(block)) {
iblockdata.tick(this, pos, this.random);
}
+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - exec chunk tasks during world tick
}
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
// Spigot end
} else if (flag && this.shouldTickBlocksAt(tickingblockentity.getPos())) {
tickingblockentity.tick();
+ // Paper start - execute chunk tasks during tick
+ if ((this.tileTickPosition & 7) == 0) {
+ MinecraftServer.getServer().executeMidTickTasks();
+ }
+ // Paper end - execute chunk tasks during tick
}
}
this.blockEntityTickers.removeAll(toRemove); // Paper - Fix MC-117075
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public <T extends Entity> void guardEntityTick(Consumer<T> tickConsumer, T entity) {
try {
tickConsumer.accept(entity);
+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - execute chunk tasks mid tick
} catch (Throwable throwable) {
if (throwable instanceof ThreadDeath) throw throwable; // Paper
// Paper start - Prevent block entity and entity crashes

View File

@ -1,243 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 15 Jun 2019 08:54:33 -0700
Subject: [PATCH] Fix World#isChunkGenerated calls
Optimize World#loadChunk() too
This patch also adds a chunk status cache on region files (note that
its only purpose is to cache the status on DISK)
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper end
private CompletableFuture<Optional<CompoundTag>> readChunk(ChunkPos chunkPos) {
- return this.read(chunkPos).thenApplyAsync((optional) -> {
- return optional.map((nbttagcompound) -> this.upgradeChunkTag(nbttagcompound, chunkPos)); // CraftBukkit
- }, Util.backgroundExecutor());
+ // Paper start - Cache chunk status on disk
+ try {
+ return CompletableFuture.completedFuture(Optional.ofNullable(this.readConvertChunkSync(chunkPos)));
+ } catch (Throwable thr) {
+ return CompletableFuture.failedFuture(thr);
+ }
+ // Paper end - Cache chunk status on disk
}
// CraftBukkit start
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// CraftBukkit end
}
+ // Paper start - Cache chunk status on disk
+ @Nullable
+ public CompoundTag readConvertChunkSync(ChunkPos pos) throws IOException {
+ CompoundTag nbttagcompound = this.readSync(pos);
+ if (nbttagcompound == null) {
+ return null;
+ }
+
+ nbttagcompound = this.upgradeChunkTag(nbttagcompound, pos); // CraftBukkit
+ if (nbttagcompound == null) {
+ return null;
+ }
+
+ this.updateChunkStatusOnDisk(pos, nbttagcompound);
+
+ return nbttagcompound;
+ }
+
+ public ChunkStatus getChunkStatusOnDiskIfCached(ChunkPos chunkPos) {
+ net.minecraft.world.level.chunk.storage.RegionFile regionFile = regionFileCache.getRegionFileIfLoaded(chunkPos);
+
+ return regionFile == null ? null : regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
+ }
+
+ public ChunkStatus getChunkStatusOnDisk(ChunkPos chunkPos) throws IOException {
+ net.minecraft.world.level.chunk.storage.RegionFile regionFile = regionFileCache.getRegionFile(chunkPos, true);
+
+ if (regionFile == null || !regionFileCache.chunkExists(chunkPos)) {
+ return null;
+ }
+
+ ChunkStatus status = regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
+
+ if (status != null) {
+ return status;
+ }
+
+ this.readChunk(chunkPos);
+
+ return regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
+ }
+
+ public void updateChunkStatusOnDisk(ChunkPos chunkPos, @Nullable CompoundTag compound) throws IOException {
+ net.minecraft.world.level.chunk.storage.RegionFile regionFile = regionFileCache.getRegionFile(chunkPos, false);
+
+ regionFile.setStatus(chunkPos.x, chunkPos.z, ChunkSerializer.getStatus(compound));
+ }
+
+ public ChunkAccess getUnloadingChunk(int chunkX, int chunkZ) {
+ ChunkHolder chunkHolder = io.papermc.paper.chunk.system.ChunkSystem.getUnloadingChunkHolder(this.level, chunkX, chunkZ);
+ return chunkHolder == null ? null : chunkHolder.getAvailableChunkNow();
+ }
+ // Paper end - Cache chunk status on disk
+
public boolean anyPlayerCloseEnoughForSpawning(ChunkPos pos) { // Paper - public
// Spigot start
return this.anyPlayerCloseEnoughForSpawning(pos, false);
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
@VisibleForTesting
protected final RegionBitmap usedSectors;
public final java.util.concurrent.locks.ReentrantLock fileLock = new java.util.concurrent.locks.ReentrantLock(); // Paper
+ // Paper start - Cache chunk status
+ private final net.minecraft.world.level.chunk.status.ChunkStatus[] statuses = new net.minecraft.world.level.chunk.status.ChunkStatus[32 * 32];
+
+ private boolean closed;
+
+ // invoked on write/read
+ public void setStatus(int x, int z, net.minecraft.world.level.chunk.status.ChunkStatus status) {
+ if (this.closed) {
+ // We've used an invalid region file.
+ throw new IllegalStateException("RegionFile is closed");
+ }
+ this.statuses[getChunkLocation(x, z)] = status;
+ }
+
+ public net.minecraft.world.level.chunk.status.ChunkStatus getStatusIfCached(int x, int z) {
+ if (this.closed) {
+ // We've used an invalid region file.
+ throw new IllegalStateException("RegionFile is closed");
+ }
+ final int location = getChunkLocation(x, z);
+ return this.statuses[location];
+ }
+ // Paper end - Cache chunk status
public RegionFile(RegionStorageInfo storageKey, Path directory, Path path, boolean dsync) throws IOException {
this(storageKey, directory, path, RegionFileVersion.getCompressionFormat(), dsync); // Paper - Configurable region compression format
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
return this.getOffset(pos) != 0;
}
+ private static int getChunkLocation(int x, int z) { return (x & 31) + (z & 31) * 32; } // Paper - Cache chunk status; OBFHELPER - sort of, mirror of logic below
private static int getOffsetIndex(ChunkPos pos) {
return pos.getRegionLocalX() + pos.getRegionLocalZ() * 32;
}
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
synchronized (this) {
try {
// Paper end
+ this.closed = true; // Paper - Cache chunk status
try {
this.padToFullSector();
} finally {
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
@@ -0,0 +0,0 @@ public class RegionFileStorage implements AutoCloseable {
try {
NbtIo.write(nbt, (DataOutput) dataoutputstream);
+ regionfile.setStatus(pos.x, pos.z, ChunkSerializer.getStatus(nbt)); // Paper - Cache chunk status
regionfile.setOversized(pos.x, pos.z, false); // Paper - We don't do this anymore, mojang stores differently, but clear old meta flag if it exists to get rid of our own meta file once last oversized is gone
// Paper start - don't write garbage data to disk if writing serialization fails
dataoutputstream.close(); // Only write if successful
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean isChunkGenerated(int x, int z) {
+ // Paper start - Fix this method
+ if (!Bukkit.isPrimaryThread()) {
+ return java.util.concurrent.CompletableFuture.supplyAsync(() -> {
+ return CraftWorld.this.isChunkGenerated(x, z);
+ }, world.getChunkSource().mainThreadProcessor).join();
+ }
+ ChunkAccess chunk = world.getChunkSource().getChunkAtImmediately(x, z);
+ if (chunk == null) {
+ chunk = world.getChunkSource().chunkMap.getUnloadingChunk(x, z);
+ }
+ if (chunk != null) {
+ return chunk instanceof ImposterProtoChunk || chunk instanceof net.minecraft.world.level.chunk.LevelChunk;
+ }
try {
- return this.isChunkLoaded(x, z) || this.world.getChunkSource().chunkMap.read(new ChunkPos(x, z)).get().isPresent();
- } catch (InterruptedException | ExecutionException ex) {
+ return world.getChunkSource().chunkMap.getChunkStatusOnDisk(new ChunkPos(x, z)) == ChunkStatus.FULL;
+ } catch (java.io.IOException ex) {
+ // Paper end - Fix this method
throw new RuntimeException(ex);
}
}
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
public boolean loadChunk(int x, int z, boolean generate) {
org.spigotmc.AsyncCatcher.catchOp("chunk load"); // Spigot
warnUnsafeChunk("loading a faraway chunk", x, z); // Paper
- ChunkAccess chunk = this.world.getChunkSource().getChunk(x, z, generate || isChunkGenerated(x, z) ? ChunkStatus.FULL : ChunkStatus.EMPTY, true); // Paper
-
- // If generate = false, but the chunk already exists, we will get this back.
- if (chunk instanceof ImposterProtoChunk) {
- // We then cycle through again to get the full chunk immediately, rather than after the ticket addition
- chunk = this.world.getChunkSource().getChunk(x, z, ChunkStatus.FULL, true);
- }
-
- if (chunk instanceof net.minecraft.world.level.chunk.LevelChunk) {
- this.world.getChunkSource().addRegionTicket(TicketType.PLUGIN, new ChunkPos(x, z), 0, Unit.INSTANCE); // Paper
+ // Paper start - Optimize this method
+ ChunkPos chunkPos = new ChunkPos(x, z);
+ ChunkAccess immediate = world.getChunkSource().getChunkAtIfLoadedImmediately(x, z);
+ if (immediate != null) {
+ // Plugins should use plugin tickets instead of this method to keep a chunk perpetually loaded
return true;
}
- return false;
+ if (!generate) {
+ immediate = world.getChunkSource().chunkMap.getUnloadingChunk(x, z);
+ if (immediate != null) {
+ if (!(immediate instanceof ImposterProtoChunk) && !(immediate instanceof net.minecraft.world.level.chunk.LevelChunk)) {
+ return false; // not full status
+ }
+ world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
+ world.getChunk(x, z); // make sure we're at ticket level 32 or lower
+ return true;
+ }
+ net.minecraft.world.level.chunk.storage.RegionFile file;
+ try {
+ file = world.getChunkSource().chunkMap.regionFileCache.getRegionFile(chunkPos, false);
+ } catch (java.io.IOException ex) {
+ throw new RuntimeException(ex);
+ }
+
+ ChunkStatus status = file.getStatusIfCached(x, z);
+ if (!file.hasChunk(chunkPos) || (status != null && status != ChunkStatus.FULL)) {
+ return false;
+ }
+
+ ChunkAccess chunk = world.getChunkSource().getChunk(x, z, ChunkStatus.EMPTY, true);
+ if (!(chunk instanceof ImposterProtoChunk) && !(chunk instanceof net.minecraft.world.level.chunk.LevelChunk)) {
+ return false;
+ }
+
+ // fall through to load
+ // we do this so we do not re-read the chunk data on disk
+ }
+ world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
+ world.getChunkSource().getChunk(x, z, ChunkStatus.FULL, true);
+ return true;
+ // Paper end - Optimize this method
}
@Override

View File

@ -89,15 +89,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
@Override
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
if (this.awaitingPositionFromClient != null) {
- if (this.tickCount - this.awaitingTeleportTime > 20) {
+ if (false && this.tickCount - this.awaitingTeleportTime > 20) { // Paper - this will greatly screw with clients with > 1000ms RTT
this.awaitingTeleportTime = this.tickCount;
this.teleport(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
}
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
}
@ -135,6 +126,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK,
toX, toY, toZ, toYaw, toPitch, false);
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
private boolean updateAwaitingTeleport() {
if (this.awaitingPositionFromClient != null) {
- if (this.tickCount - this.awaitingTeleportTime > 20) {
+ if (false && this.tickCount - this.awaitingTeleportTime > 20) { // Paper - this will greatly screw with clients with > 1000ms RTT
this.awaitingTeleportTime = this.tickCount;
this.teleport(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
}
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
}