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https://github.com/PaperMC/Paper.git
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Add PrePlayerAttackEntityEvent
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@ -94,10 +94,12 @@
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}
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private boolean isEquipped(Item item) {
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@@ -513,6 +541,18 @@
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}
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@@ -511,7 +539,19 @@
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super.handleEntityEvent(status);
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}
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+ }
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+
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+ // Paper start - Inventory close reason; unused code, but to keep signatures aligned
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+ public void closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ closeContainer();
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@ -107,12 +109,11 @@
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+ // Paper start - special close for unloaded inventory
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+ public void closeUnloadedInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ this.containerMenu = this.inventoryMenu;
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+ }
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}
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+ // Paper end - special close for unloaded inventory
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+
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public void closeContainer() {
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this.containerMenu = this.inventoryMenu;
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}
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@@ -523,8 +563,14 @@
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public void rideTick() {
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if (!this.level().isClientSide && this.wantsToStopRiding() && this.isPassenger()) {
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@ -317,7 +318,27 @@
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}
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@Override
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@@ -1144,10 +1235,15 @@
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@@ -1134,8 +1225,17 @@
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}
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public void attack(Entity target) {
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- if (target.isAttackable()) {
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- if (!target.skipAttackInteraction(this)) {
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+ // Paper start - PlayerAttackEntityEvent
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+ boolean willAttack = target.isAttackable() && !target.skipAttackInteraction(this); // Vanilla logic
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+ io.papermc.paper.event.player.PrePlayerAttackEntityEvent playerAttackEntityEvent = new io.papermc.paper.event.player.PrePlayerAttackEntityEvent(
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+ (org.bukkit.entity.Player) this.getBukkitEntity(),
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+ target.getBukkitEntity(),
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+ willAttack
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+ );
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+
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+ if (playerAttackEntityEvent.callEvent() && willAttack) { // Logic moved to willAttack local variable.
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+ {
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+ // Paper end - PlayerAttackEntityEvent
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float f = this.isAutoSpinAttack() ? this.autoSpinAttackDmg : (float) this.getAttributeValue(Attributes.ATTACK_DAMAGE);
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ItemStack itemstack = this.getWeaponItem();
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DamageSource damagesource = (DamageSource) Optional.ofNullable(itemstack.getItem().getDamageSource(this)).orElse(this.damageSources().playerAttack(this));
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@@ -1144,10 +1244,15 @@
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f *= 0.2F + f2 * f2 * 0.8F;
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f1 *= f2;
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@ -334,7 +355,7 @@
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if (iprojectile.deflect(ProjectileDeflection.AIM_DEFLECT, this, this, true)) {
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this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource());
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return;
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@@ -1159,7 +1255,7 @@
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@@ -1159,7 +1264,7 @@
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boolean flag1;
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if (this.isSprinting() && flag) {
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@ -343,7 +364,7 @@
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flag1 = true;
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} else {
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flag1 = false;
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@@ -1168,7 +1264,9 @@
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@@ -1168,7 +1273,9 @@
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f += itemstack.getItem().getAttackDamageBonus(target, f, damagesource);
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boolean flag2 = flag && this.fallDistance > 0.0F && !this.onGround() && !this.onClimbable() && !this.isInWater() && !this.hasEffect(MobEffects.BLINDNESS) && !this.isPassenger() && target instanceof LivingEntity && !this.isSprinting();
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@ -353,7 +374,7 @@
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f *= 1.5F;
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}
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@@ -1202,13 +1300,17 @@
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@@ -1202,13 +1309,17 @@
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if (target instanceof LivingEntity) {
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LivingEntity entityliving1 = (LivingEntity) target;
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@ -373,7 +394,7 @@
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}
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LivingEntity entityliving2;
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@@ -1223,8 +1325,13 @@
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@@ -1223,8 +1334,13 @@
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if (entityliving2 != this && entityliving2 != target && !this.isAlliedTo((Entity) entityliving2) && (!(entityliving2 instanceof ArmorStand) || !((ArmorStand) entityliving2).isMarker()) && this.distanceToSqr((Entity) entityliving2) < 9.0D) {
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float f7 = this.getEnchantedDamage(entityliving2, f6, damagesource) * f2;
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@ -389,7 +410,7 @@
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Level world = this.level();
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if (world instanceof ServerLevel) {
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@@ -1235,26 +1342,43 @@
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@@ -1235,26 +1351,43 @@
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}
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}
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@ -437,7 +458,7 @@
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}
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}
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@@ -1308,9 +1432,14 @@
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@@ -1308,9 +1441,14 @@
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}
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}
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@ -454,7 +475,7 @@
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}
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}
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@@ -1351,7 +1480,14 @@
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@@ -1351,7 +1489,14 @@
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@Override
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public void remove(Entity.RemovalReason reason) {
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@ -470,7 +491,7 @@
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this.inventoryMenu.removed(this);
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if (this.containerMenu != null && this.hasContainerOpen()) {
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this.doCloseContainer();
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@@ -1391,7 +1527,13 @@
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@@ -1391,7 +1536,13 @@
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}
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public Either<Player.BedSleepingProblem, Unit> startSleepInBed(BlockPos pos) {
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@ -485,7 +506,7 @@
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this.sleepCounter = 0;
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return Either.right(Unit.INSTANCE);
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}
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@@ -1545,12 +1687,24 @@
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@@ -1545,12 +1696,24 @@
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}
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public void startFallFlying() {
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@ -511,7 +532,7 @@
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}
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@Override
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@@ -1664,11 +1818,30 @@
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@@ -1664,11 +1827,30 @@
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public int getXpNeededForNextLevel() {
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return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2);
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}
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@ -543,7 +564,7 @@
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}
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}
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@@ -1748,13 +1921,20 @@
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@@ -1748,13 +1930,20 @@
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@Override
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public void setItemSlot(EquipmentSlot slot, ItemStack stack) {
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@ -571,7 +592,7 @@
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}
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}
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@@ -1798,26 +1978,55 @@
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@@ -1798,26 +1987,55 @@
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public void removeEntitiesOnShoulder() {
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if (this.timeEntitySatOnShoulder + 20L < this.level().getGameTime()) {
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@ -634,12 +655,10 @@
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}
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@Override
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@@ -2003,20 +2212,31 @@
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@Override
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public ImmutableList<Pose> getDismountPoses() {
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@@ -2005,18 +2223,29 @@
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return ImmutableList.of(Pose.STANDING, Pose.CROUCHING, Pose.SWIMMING);
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+ }
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+
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}
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+ // Paper start - PlayerReadyArrowEvent
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+ protected boolean tryReadyArrow(ItemStack bow, ItemStack itemstack) {
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+ return !(this instanceof ServerPlayer) ||
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@ -648,9 +667,9 @@
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+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(bow),
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+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)
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+ ).callEvent();
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}
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+ }
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+ // Paper end - PlayerReadyArrowEvent
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+
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@Override
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public ItemStack getProjectile(ItemStack stack) {
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if (!(stack.getItem() instanceof ProjectileWeaponItem)) {
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