mirror of
https://github.com/PaperMC/Paper.git
synced 2025-03-02 11:22:01 +01:00
#788: Add getHand() to all relevant events
By: Parker Hawke <hawkeboyz2@hotmail.com>
This commit is contained in:
parent
273e3081de
commit
385b26cb81
@ -6,6 +6,7 @@ import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.EquipmentSlot;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -23,12 +24,19 @@ public class EntityPlaceEvent extends EntityEvent implements Cancellable {
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private final Player player;
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private final Block block;
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private final BlockFace blockFace;
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private final EquipmentSlot hand;
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public EntityPlaceEvent(@NotNull final Entity entity, @Nullable final Player player, @NotNull final Block block, @NotNull final BlockFace blockFace) {
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public EntityPlaceEvent(@NotNull final Entity entity, @Nullable final Player player, @NotNull final Block block, @NotNull final BlockFace blockFace, @NotNull final EquipmentSlot hand) {
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super(entity);
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this.player = player;
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this.block = block;
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this.blockFace = blockFace;
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this.hand = hand;
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}
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@Deprecated
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public EntityPlaceEvent(@NotNull final Entity entity, @Nullable final Player player, @NotNull final Block block, @NotNull final BlockFace blockFace) {
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this(entity, player, block, blockFace, EquipmentSlot.HAND);
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}
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/**
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@ -61,6 +69,16 @@ public class EntityPlaceEvent extends EntityEvent implements Cancellable {
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return blockFace;
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}
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/**
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* Get the hand used to place the entity.
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*
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* @return the hand
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*/
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@NotNull
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public EquipmentSlot getHand() {
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return hand;
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}
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@Override
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public boolean isCancelled() {
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return cancelled;
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@ -3,7 +3,9 @@ package org.bukkit.event.entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.EquipmentSlot;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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/**
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* Called when an entity dies and may have the opportunity to be resurrected.
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@ -16,8 +18,16 @@ public class EntityResurrectEvent extends EntityEvent implements Cancellable {
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//
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private boolean cancelled;
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public EntityResurrectEvent(@NotNull LivingEntity what) {
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private final EquipmentSlot hand;
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public EntityResurrectEvent(@NotNull LivingEntity what, @Nullable EquipmentSlot hand) {
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super(what);
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this.hand = hand;
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}
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@Deprecated
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public EntityResurrectEvent(@NotNull LivingEntity what) {
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this(what, null);
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}
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@NotNull
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@ -26,6 +36,17 @@ public class EntityResurrectEvent extends EntityEvent implements Cancellable {
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return (LivingEntity) entity;
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}
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/**
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* Get the hand in which the totem of undying was found, or null if the
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* entity did not have a totem of undying.
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*
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* @return the hand, or null
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*/
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@Nullable
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public EquipmentSlot getHand() {
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return hand;
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}
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@Override
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public boolean isCancelled() {
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return cancelled;
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@ -5,6 +5,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.EquipmentSlot;
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import org.jetbrains.annotations.NotNull;
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/**
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@ -16,11 +17,18 @@ public class PlayerLeashEntityEvent extends Event implements Cancellable {
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private final Entity entity;
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private boolean cancelled = false;
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private final Player player;
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private final EquipmentSlot hand;
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public PlayerLeashEntityEvent(@NotNull Entity what, @NotNull Entity leashHolder, @NotNull Player leasher) {
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public PlayerLeashEntityEvent(@NotNull Entity what, @NotNull Entity leashHolder, @NotNull Player leasher, @NotNull EquipmentSlot hand) {
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this.leashHolder = leashHolder;
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this.entity = what;
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this.player = leasher;
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this.hand = hand;
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}
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@Deprecated
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public PlayerLeashEntityEvent(@NotNull Entity what, @NotNull Entity leashHolder, @NotNull Player leasher) {
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this(what, leashHolder, leasher, EquipmentSlot.HAND);
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}
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/**
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@ -53,6 +61,16 @@ public class PlayerLeashEntityEvent extends Event implements Cancellable {
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return player;
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}
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/**
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* Returns the hand used by the player to leash the entity.
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*
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* @return the hand
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*/
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@NotNull
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public EquipmentSlot getHand() {
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return hand;
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}
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@NotNull
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@Override
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public HandlerList getHandlers() {
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@ -6,6 +6,7 @@ import org.bukkit.entity.Hanging;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -19,18 +20,20 @@ public class HangingPlaceEvent extends HangingEvent implements Cancellable {
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private final Player player;
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private final Block block;
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private final BlockFace blockFace;
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private final EquipmentSlot hand;
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private final ItemStack itemStack;
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@Deprecated
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public HangingPlaceEvent(@NotNull final Hanging hanging, @Nullable final Player player, @NotNull final Block block, @NotNull final BlockFace blockFace) {
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this(hanging, player, block, blockFace, null);
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public HangingPlaceEvent(@NotNull final Hanging hanging, @Nullable final Player player, @NotNull final Block block, @NotNull final BlockFace blockFace, @Nullable final EquipmentSlot hand) {
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this(hanging, player, block, blockFace, hand, null);
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}
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public HangingPlaceEvent(@NotNull final Hanging hanging, @Nullable final Player player, @NotNull final Block block, @NotNull final BlockFace blockFace, @Nullable ItemStack itemStack) {
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public HangingPlaceEvent(@NotNull final Hanging hanging, @Nullable final Player player, @NotNull final Block block, @NotNull final BlockFace blockFace, @Nullable final EquipmentSlot hand, @Nullable ItemStack itemStack) {
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super(hanging);
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this.player = player;
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this.block = block;
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this.blockFace = blockFace;
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this.hand = hand;
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this.itemStack = itemStack;
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}
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@ -64,6 +67,17 @@ public class HangingPlaceEvent extends HangingEvent implements Cancellable {
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return blockFace;
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}
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/**
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* Returns the hand that was used to place the hanging entity, or null
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* if a player did not place the hanging entity.
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*
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* @return the hand
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*/
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@Nullable
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public EquipmentSlot getHand() {
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return hand;
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}
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/**
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* Gets the item from which the hanging entity originated
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*
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@ -19,13 +19,18 @@ public class PlayerArmorStandManipulateEvent extends PlayerInteractEntityEvent {
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private final ItemStack armorStandItem;
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private final EquipmentSlot slot;
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public PlayerArmorStandManipulateEvent(@NotNull final Player who, @NotNull final ArmorStand clickedEntity, @NotNull final ItemStack playerItem, @NotNull final ItemStack armorStandItem, @NotNull final EquipmentSlot slot) {
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super(who, clickedEntity);
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public PlayerArmorStandManipulateEvent(@NotNull final Player who, @NotNull final ArmorStand clickedEntity, @NotNull final ItemStack playerItem, @NotNull final ItemStack armorStandItem, @NotNull final EquipmentSlot slot, @NotNull EquipmentSlot hand) {
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super(who, clickedEntity, hand);
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this.playerItem = playerItem;
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this.armorStandItem = armorStandItem;
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this.slot = slot;
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}
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@Deprecated
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public PlayerArmorStandManipulateEvent(@NotNull final Player who, @NotNull final ArmorStand clickedEntity, @NotNull final ItemStack playerItem, @NotNull final ItemStack armorStandItem, @NotNull final EquipmentSlot slot) {
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this(who, clickedEntity, playerItem, armorStandItem, slot, EquipmentSlot.HAND);
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}
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/**
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* Returns the item held by the player.
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* <p>
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@ -70,6 +75,18 @@ public class PlayerArmorStandManipulateEvent extends PlayerInteractEntityEvent {
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return this.slot;
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}
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/**
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* {@inheritDoc}
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* <p>
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* Note that this is not the hand of the armor stand that was changed, but rather
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* the hand used by the player to swap items with the armor stand.
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*/
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@NotNull
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@Override
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public EquipmentSlot getHand() {
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return super.getHand();
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}
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@NotNull
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@Override
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public ArmorStand getRightClicked() {
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@ -5,6 +5,7 @@ import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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@ -19,10 +20,15 @@ public class PlayerBucketEmptyEvent extends PlayerBucketEvent {
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super(who, blockClicked, blockFace, bucket, itemInHand);
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}
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@Deprecated
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public PlayerBucketEmptyEvent(@NotNull final Player who, @NotNull final Block block, @NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand) {
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super(who, block, blockClicked, blockFace, bucket, itemInHand);
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}
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public PlayerBucketEmptyEvent(@NotNull final Player who, @NotNull final Block block, @NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand, @NotNull final EquipmentSlot hand) {
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super(who, block, blockClicked, blockFace, bucket, itemInHand, hand);
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}
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@NotNull
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@Override
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public HandlerList getHandlers() {
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@ -5,6 +5,7 @@ import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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@ -18,12 +19,14 @@ public class PlayerBucketEntityEvent extends PlayerEvent implements Cancellable
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private final Entity entity;
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private final ItemStack originalBucket;
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private final ItemStack entityBucket;
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private final EquipmentSlot hand;
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public PlayerBucketEntityEvent(@NotNull Player player, @NotNull Entity entity, @NotNull ItemStack originalBucket, @NotNull ItemStack entityBucket) {
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public PlayerBucketEntityEvent(@NotNull Player player, @NotNull Entity entity, @NotNull ItemStack originalBucket, @NotNull ItemStack entityBucket, @NotNull EquipmentSlot hand) {
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super(player);
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this.entity = entity;
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this.originalBucket = originalBucket;
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this.entityBucket = entityBucket;
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this.hand = hand;
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}
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/**
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@ -61,6 +64,16 @@ public class PlayerBucketEntityEvent extends PlayerEvent implements Cancellable
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return entityBucket;
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}
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/**
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* Get the hand that was used to bucket the entity.
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*
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* @return the hand
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*/
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@NotNull
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public EquipmentSlot getHand() {
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return hand;
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}
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@Override
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public boolean isCancelled() {
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return cancelled;
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@ -5,6 +5,7 @@ import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -19,19 +20,26 @@ public abstract class PlayerBucketEvent extends PlayerEvent implements Cancellab
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private final Block blockClicked;
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private final BlockFace blockFace;
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private final Material bucket;
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private final EquipmentSlot hand;
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@Deprecated
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public PlayerBucketEvent(@NotNull final Player who, @NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand) {
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this(who, null, blockClicked.getRelative(blockFace), blockFace, bucket, itemInHand);
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this(who, null, blockClicked.getRelative(blockFace), blockFace, bucket, itemInHand, EquipmentSlot.HAND);
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}
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@Deprecated
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public PlayerBucketEvent(@NotNull final Player who, @NotNull final Block block, @NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand) {
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this(who, block, blockClicked, blockFace, bucket, itemInHand, EquipmentSlot.HAND);
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}
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public PlayerBucketEvent(@NotNull final Player who, @NotNull final Block block, @NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand, @NotNull final EquipmentSlot hand) {
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super(who);
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this.block = block;
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this.blockClicked = blockClicked;
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this.blockFace = blockFace;
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this.itemStack = itemInHand;
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this.bucket = bucket;
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this.hand = hand;
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}
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/**
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@ -93,6 +101,16 @@ public abstract class PlayerBucketEvent extends PlayerEvent implements Cancellab
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return blockFace;
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}
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/**
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* Get the hand that was used in this event.
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*
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* @return the hand
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*/
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@NotNull
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public EquipmentSlot getHand() {
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return hand;
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}
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@Override
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public boolean isCancelled() {
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return cancelled;
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@ -5,6 +5,7 @@ import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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@ -19,10 +20,15 @@ public class PlayerBucketFillEvent extends PlayerBucketEvent {
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super(who, blockClicked, blockFace, bucket, itemInHand);
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}
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@Deprecated
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public PlayerBucketFillEvent(@NotNull final Player who, @NotNull final Block block, @NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand) {
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super(who, block, blockClicked, blockFace, bucket, itemInHand);
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}
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public PlayerBucketFillEvent(@NotNull final Player who, @NotNull final Block block, @NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand, @NotNull final EquipmentSlot hand) {
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super(who, block, blockClicked, blockFace, bucket, itemInHand, hand);
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}
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@NotNull
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@Override
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public HandlerList getHandlers() {
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@ -4,6 +4,7 @@ import org.bukkit.Material;
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import org.bukkit.Warning;
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import org.bukkit.entity.Fish;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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@ -16,8 +17,8 @@ import org.jetbrains.annotations.NotNull;
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@Warning(false)
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public class PlayerBucketFishEvent extends PlayerBucketEntityEvent {
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public PlayerBucketFishEvent(@NotNull Player player, @NotNull Fish fish, @NotNull ItemStack waterBucket, @NotNull ItemStack fishBucket) {
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super(player, fish, waterBucket, fishBucket);
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public PlayerBucketFishEvent(@NotNull Player player, @NotNull Fish fish, @NotNull ItemStack waterBucket, @NotNull ItemStack fishBucket, @NotNull EquipmentSlot hand) {
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super(player, fish, waterBucket, fishBucket, hand);
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}
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/**
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@ -5,6 +5,7 @@ import org.bukkit.entity.FishHook;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.EquipmentSlot;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -18,14 +19,20 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable {
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private int exp;
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private final State state;
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private final FishHook hookEntity;
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private final EquipmentSlot hand;
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public PlayerFishEvent(@NotNull final Player player, @Nullable final Entity entity, @NotNull final FishHook hookEntity, @NotNull final State state) {
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public PlayerFishEvent(@NotNull final Player player, @Nullable final Entity entity, @NotNull final FishHook hookEntity, @Nullable EquipmentSlot hand, @NotNull final State state) {
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super(player);
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this.entity = entity;
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this.hookEntity = hookEntity;
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this.hand = hand;
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this.state = state;
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}
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public PlayerFishEvent(@NotNull final Player player, @Nullable final Entity entity, @NotNull final FishHook hookEntity, @NotNull final State state) {
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this(player, entity, hookEntity, null, state);
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}
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/**
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* Gets the entity caught by the player.
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* <p>
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@ -84,6 +91,19 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable {
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exp = amount;
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}
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/**
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* Get the hand that was used in this event.
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* <p>
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* The hand used is only present when the event state is {@link State#FISHING}.
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* In all other states, the hand is null.
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*
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* @return the hand
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*/
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@Nullable
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public EquipmentSlot getHand() {
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return hand;
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}
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/**
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* Gets the state of the fishing
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*
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@ -5,6 +5,7 @@ import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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@ -23,14 +24,21 @@ public class PlayerHarvestBlockEvent extends PlayerEvent implements Cancellable
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private static final HandlerList handlers = new HandlerList();
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private boolean cancel = false;
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private final Block harvestedBlock;
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private final EquipmentSlot hand;
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private final List<ItemStack> itemsHarvested;
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public PlayerHarvestBlockEvent(@NotNull Player player, @NotNull Block harvestedBlock, @NotNull List<ItemStack> itemsHarvested) {
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public PlayerHarvestBlockEvent(@NotNull Player player, @NotNull Block harvestedBlock, @NotNull EquipmentSlot hand, @NotNull List<ItemStack> itemsHarvested) {
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super(player);
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this.harvestedBlock = harvestedBlock;
|
||||
this.hand = hand;
|
||||
this.itemsHarvested = itemsHarvested;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public PlayerHarvestBlockEvent(@NotNull Player player, @NotNull Block harvestedBlock, @NotNull List<ItemStack> itemsHarvested) {
|
||||
this(player, harvestedBlock, EquipmentSlot.HAND, itemsHarvested);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the block that is being harvested.
|
||||
*
|
||||
@ -41,6 +49,16 @@ public class PlayerHarvestBlockEvent extends PlayerEvent implements Cancellable
|
||||
return harvestedBlock;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the hand used to harvest the block.
|
||||
*
|
||||
* @return the hand
|
||||
*/
|
||||
@NotNull
|
||||
public EquipmentSlot getHand() {
|
||||
return hand;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a list of items that are being harvested from this block.
|
||||
*
|
||||
|
@ -4,6 +4,7 @@ import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
@ -22,15 +23,28 @@ public class PlayerItemConsumeEvent extends PlayerEvent implements Cancellable {
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
private boolean isCancelled = false;
|
||||
private ItemStack item;
|
||||
private final EquipmentSlot hand;
|
||||
|
||||
/**
|
||||
* @param player the player consuming
|
||||
* @param item the ItemStack being consumed
|
||||
* @param hand the hand that was used
|
||||
*/
|
||||
public PlayerItemConsumeEvent(@NotNull final Player player, @NotNull final ItemStack item) {
|
||||
public PlayerItemConsumeEvent(@NotNull final Player player, @NotNull final ItemStack item, @NotNull final EquipmentSlot hand) {
|
||||
super(player);
|
||||
|
||||
this.item = item;
|
||||
this.hand = hand;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param player the player consuming
|
||||
* @param item the ItemStack being consumed
|
||||
* @deprecated use {@link #PlayerItemConsumeEvent(Player, ItemStack, EquipmentSlot)}
|
||||
*/
|
||||
@Deprecated
|
||||
public PlayerItemConsumeEvent(@NotNull final Player player, @NotNull final ItemStack item) {
|
||||
this(player, item, EquipmentSlot.HAND);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -58,6 +72,16 @@ public class PlayerItemConsumeEvent extends PlayerEvent implements Cancellable {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the hand used to consume the item.
|
||||
*
|
||||
* @return the hand
|
||||
*/
|
||||
@NotNull
|
||||
public EquipmentSlot getHand() {
|
||||
return hand;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return this.isCancelled;
|
||||
|
@ -4,6 +4,7 @@ import org.bukkit.entity.ExperienceOrb;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
@ -18,17 +19,24 @@ public class PlayerItemMendEvent extends PlayerEvent implements Cancellable {
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
//
|
||||
private final ItemStack item;
|
||||
private final EquipmentSlot slot;
|
||||
private final ExperienceOrb experienceOrb;
|
||||
private int repairAmount;
|
||||
private boolean cancelled;
|
||||
|
||||
public PlayerItemMendEvent(@NotNull Player who, @NotNull ItemStack item, @NotNull ExperienceOrb experienceOrb, int repairAmount) {
|
||||
public PlayerItemMendEvent(@NotNull Player who, @NotNull ItemStack item, @NotNull EquipmentSlot slot, @NotNull ExperienceOrb experienceOrb, int repairAmount) {
|
||||
super(who);
|
||||
this.item = item;
|
||||
this.slot = slot;
|
||||
this.experienceOrb = experienceOrb;
|
||||
this.repairAmount = repairAmount;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public PlayerItemMendEvent(@NotNull Player who, @NotNull ItemStack item, @NotNull ExperienceOrb experienceOrb, int repairAmount) {
|
||||
this(who, item, null, experienceOrb, repairAmount);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the {@link ItemStack} to be repaired.
|
||||
*
|
||||
@ -41,6 +49,17 @@ public class PlayerItemMendEvent extends PlayerEvent implements Cancellable {
|
||||
return item;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the {@link EquipmentSlot} in which the repaired {@link ItemStack}
|
||||
* may be found.
|
||||
*
|
||||
* @return the repaired slot
|
||||
*/
|
||||
@NotNull
|
||||
public EquipmentSlot getSlot() {
|
||||
return slot;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the experience orb triggering the event.
|
||||
*
|
||||
|
@ -4,18 +4,28 @@ import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.entity.EntityUnleashEvent;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Called prior to an entity being unleashed due to a player's action.
|
||||
*/
|
||||
public class PlayerUnleashEntityEvent extends EntityUnleashEvent implements Cancellable {
|
||||
private final Player player;
|
||||
|
||||
private boolean cancelled = false;
|
||||
|
||||
public PlayerUnleashEntityEvent(@NotNull Entity entity, @NotNull Player player) {
|
||||
private final Player player;
|
||||
private final EquipmentSlot hand;
|
||||
|
||||
public PlayerUnleashEntityEvent(@NotNull Entity entity, @NotNull Player player, @NotNull EquipmentSlot hand) {
|
||||
super(entity, UnleashReason.PLAYER_UNLEASH);
|
||||
this.player = player;
|
||||
this.hand = hand;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public PlayerUnleashEntityEvent(@NotNull Entity entity, @NotNull Player player) {
|
||||
this(entity, player, EquipmentSlot.HAND);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -28,6 +38,16 @@ public class PlayerUnleashEntityEvent extends EntityUnleashEvent implements Canc
|
||||
return player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the hand used by the player to unleash the entity.
|
||||
*
|
||||
* @return the hand
|
||||
*/
|
||||
@NotNull
|
||||
public EquipmentSlot getHand() {
|
||||
return hand;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
|
Loading…
Reference in New Issue
Block a user