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Fix crash involving fireballs
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@ -5,7 +5,7 @@
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import javax.annotation.Nullable;
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+// CraftBukkit start
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+import org.bukkit.entity.LivingEntity;
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+import org.bukkit.projectiles.ProjectileSource;
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+// CraftBukkit end
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+
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public abstract class IProjectile extends Entity {
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@ -15,7 +15,7 @@
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this.shooter = entity.getUniqueID();
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this.c = entity.getId();
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}
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+ this.projectileSource = entity == null ? null : (LivingEntity) entity.getBukkitEntity(); // CraftBukkit
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+ this.projectileSource = (entity instanceof ProjectileSource) ? (ProjectileSource) entity.getBukkitEntity() : null; // CraftBukkit
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}
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