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Prevent (Entity) null to be added to the entity list.
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@ -866,6 +866,8 @@ public class World implements IBlockAccess {
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public boolean addEntity(Entity entity, SpawnReason spawnReason) { // Changed signature, added SpawnReason
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public boolean addEntity(Entity entity, SpawnReason spawnReason) { // Changed signature, added SpawnReason
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// CraftBukkit end
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// CraftBukkit end
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if (entity == null) return false;
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int i = MathHelper.floor(entity.locX / 16.0D);
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int i = MathHelper.floor(entity.locX / 16.0D);
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int j = MathHelper.floor(entity.locZ / 16.0D);
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int j = MathHelper.floor(entity.locZ / 16.0D);
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boolean flag = false;
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boolean flag = false;
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