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Add experience points api (#9688)
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56
patches/api/Add-experience-points-API.patch
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56
patches/api/Add-experience-points-API.patch
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@ -0,0 +1,56 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lukas Planz <lukas.planz@web.de>
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Date: Tue, 5 Sep 2023 20:33:52 +0200
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Subject: [PATCH] Add experience points API
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* @param exp New total experience points
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*/
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public void setTotalExperience(int exp);
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+ // Paper start
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+ /**
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+ * Gets the players total amount of experience points he collected to reach the current level and level progress.
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+ *
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+ * <p>This method differs from {@link #getTotalExperience()} in that this method always returns an
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+ * up-to-date value that reflects the players{@link #getLevel() level} and {@link #getExp() level progress}</p>
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+ *
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+ * @return Current total experience points
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+ * @see #getLevel()
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+ * @see #getExp()
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+ * @see #setExperienceLevelAndProgress(int)
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+ */
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+ @org.jetbrains.annotations.Range(from = 0, to = Integer.MAX_VALUE) int calculateTotalExperiencePoints();
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+
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+ /**
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+ * Updates the players level and level progress to that what would be reached when the total amount of experience
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+ * had been collected.
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+ *
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+ * <p>This method differs from {@link #setTotalExperience(int)} in that this method actually updates the
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+ * {@link #getLevel() level} and {@link #getExp() level progress} so that a subsequent call of
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+ * {@link #calculateTotalExperiencePoints()} yields the same amount of points that have been set</p>
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+ *
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+ * @param totalExperience New total experience points
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+ * @see #setLevel(int)
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+ * @see #setExp(float)
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+ * @see #calculateTotalExperiencePoints()
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+ */
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+ void setExperienceLevelAndProgress(@org.jetbrains.annotations.Range(from = 0, to = Integer.MAX_VALUE) int totalExperience);
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+
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+ /**
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+ * Gets the total amount of experience points that are needed to reach the next level from zero progress towards it.
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+ *
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+ * <p>Can be used with {@link #getExp()} to calculate the current points for the current level and alike</p>
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+ *
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+ * @return The required experience points
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+ * @see #getExp()
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+ */
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+ int getExperiencePointsNeededForNextLevel();
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+ // Paper end
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/**
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* Send an experience change.
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73
patches/server/Add-experience-points-API.patch
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73
patches/server/Add-experience-points-API.patch
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@ -0,0 +1,73 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lukas Planz <lukas.planz@web.de>
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Date: Tue, 5 Sep 2023 20:34:20 +0200
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Subject: [PATCH] Add experience points API
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -0,0 +0,0 @@ public abstract class Player extends LivingEntity {
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}
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public int getXpNeededForNextLevel() {
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- return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2);
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+ return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2); // Paper - diff on change
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}
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// Paper start - send SoundEffect to everyone who can see fromEntity
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private static void sendSoundEffect(Player fromEntity, double x, double y, double z, SoundEvent soundEffect, SoundSource soundCategory, float volume, float pitch) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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Preconditions.checkArgument(exp >= 0, "Total experience points must not be negative (%s)", exp);
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this.getHandle().totalExperience = exp;
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}
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+ // Paper start
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+ @Override
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+ public int calculateTotalExperiencePoints() {
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+ return calculateTotalExperiencePoints(this.getLevel()) + Math.round(this.getExperiencePointsNeededForNextLevel() * getExp());
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+ }
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+
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+ @Override
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+ public void setExperienceLevelAndProgress(final int totalExperience) {
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+ Preconditions.checkArgument(totalExperience >= 0, "Total experience points must not be negative (%s)", totalExperience);
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+ int level = calculateLevelsForExperiencePoints(totalExperience);
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+ int remainingPoints = totalExperience - calculateTotalExperiencePoints(level);
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+
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+ this.getHandle().experienceLevel = level;
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+ this.getHandle().experienceProgress = (float) remainingPoints / this.getExperiencePointsNeededForNextLevel();
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+ this.getHandle().lastSentExp = -1;
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+ }
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+
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+ @Override
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+ public int getExperiencePointsNeededForNextLevel() {
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+ return this.getHandle().getXpNeededForNextLevel();
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+ }
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+
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+ // See https://minecraft.wiki/w/Experience#Leveling_up for reference
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+ private int calculateTotalExperiencePoints(int level) {
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+ if (level <= 16) {
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+ return (int) (Math.pow(level, 2) + 6 * level);
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+ } else if (level <= 31) {
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+ return (int) (2.5 * Math.pow(level, 2) - 40.5 * level + 360.0);
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+ } else {
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+ return (int) (4.5 * Math.pow(level, 2) - 162.5 * level + 2220.0);
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+ }
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+ }
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+
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+ private int calculateLevelsForExperiencePoints(int points) {
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+ if (points <= 352) { // Level 0-16
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+ return (int) Math.floor(Math.sqrt(points + 9) - 3);
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+ } else if (points <= 1507) { // Level 17-31
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+ return (int) Math.floor(8.1 + Math.sqrt(0.4 * (points - (7839.0 / 40.0))));
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+ } else { // 32+
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+ return (int) Math.floor((325.0 / 18.0) + Math.sqrt((2.0 / 9.0) * (points - (54215.0 / 72.0))));
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+ }
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+ }
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+ // Paper end
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@Override
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public void sendExperienceChange(float progress) {
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@ -6,6 +6,46 @@ Subject: [PATCH] Fire CauldronLevelChange on initial fill
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Also don't fire level events or game events if stalactite
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drip is cancelled
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diff --git a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
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+++ b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
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@@ -0,0 +0,0 @@ public interface CauldronInteraction {
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} else {
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if (!world.isClientSide) {
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// CraftBukkit start
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- if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, Blocks.WATER_CAULDRON.defaultBlockState(), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY)) {
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+ if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, Blocks.WATER_CAULDRON.defaultBlockState(), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper
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return InteractionResult.SUCCESS;
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}
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// CraftBukkit end
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@@ -0,0 +0,0 @@ public interface CauldronInteraction {
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if ((Integer) iblockdata.getValue(LayeredCauldronBlock.LEVEL) != 3 && PotionUtils.getPotion(itemstack) == Potions.WATER) {
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if (!world.isClientSide) {
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// CraftBukkit start
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- if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, iblockdata.cycle(LayeredCauldronBlock.LEVEL), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY)) {
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+ if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, iblockdata.cycle(LayeredCauldronBlock.LEVEL), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper
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return InteractionResult.SUCCESS;
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}
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// CraftBukkit end
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@@ -0,0 +0,0 @@ public interface CauldronInteraction {
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} else {
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if (!world.isClientSide) {
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// CraftBukkit start
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- if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL)) {
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+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper
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return InteractionResult.SUCCESS;
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}
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// CraftBukkit end
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@@ -0,0 +0,0 @@ public interface CauldronInteraction {
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static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) {
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if (!world.isClientSide) {
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// CraftBukkit start
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- if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY)) {
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+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper
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return InteractionResult.SUCCESS;
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}
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// CraftBukkit end
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diff --git a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
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@ -4,6 +4,7 @@ Date: Sat, 3 Oct 2020 20:32:25 -0500
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Subject: [PATCH] Fix item locations dropped from campfires
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Fixes #4259 by not flooring the blockposition among other weirdness
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Vanilla Issue: MC-267622
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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@ -14,11 +15,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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itemstack1 = CraftItemStack.asNMSCopy(result);
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// CraftBukkit end
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- Containers.dropItemStack(world, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), itemstack1);
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+ // Paper start
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+ net.minecraft.world.entity.item.ItemEntity droppedItem = new net.minecraft.world.entity.item.ItemEntity(world, pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, itemstack1.split(world.random.nextInt(21) + 10));
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+ droppedItem.setDeltaMovement(world.random.nextGaussian() * 0.05D, world.random.nextGaussian() * 0.05D + 0.2D, world.random.nextGaussian() * 0.05D);
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+ world.addFreshEntity(droppedItem);
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+ // Paper end
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+ // Paper start
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+ double deviation = 0.05F * RandomSource.GAUSSIAN_SPREAD_FACTOR;
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+ while (!itemstack1.isEmpty()) {
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+ net.minecraft.world.entity.item.ItemEntity droppedItem = new net.minecraft.world.entity.item.ItemEntity(world, pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, itemstack1.split(world.random.nextInt(21) + 10));
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+ droppedItem.setDeltaMovement(world.random.triangle(0.0D, deviation), world.random.triangle(0.2D, deviation), world.random.triangle(0.0D, deviation));
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+ world.addFreshEntity(droppedItem);
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+ }
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+ // Paper end
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campfire.items.set(i, ItemStack.EMPTY);
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world.sendBlockUpdated(pos, state, state, 3);
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world.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(state));
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