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Added /version and /reload commands
By: Dinnerbone <dinnerbone@dinnerbone.com>
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parent
f0ab429e01
commit
396f22f816
@ -88,4 +88,9 @@ public interface Server {
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* @param time The time to set the in-game time to (in hours*1000)
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*/
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public void setTime(long time);
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/**
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* Reloads the server, refreshing settings and plugin information
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*/
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public void reload();
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}
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@ -4,12 +4,39 @@ import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import org.bukkit.ChatColor;
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import org.bukkit.Server;
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import org.bukkit.entity.Player;
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public final class SimpleCommandMap implements CommandMap {
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private final Map<String, Command> knownCommands = new HashMap<String, Command>();
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public SimpleCommandMap(final Server server) {
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register("version", "bukkit", new Command("version") {
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@Override
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public boolean execute(Player player, String currentAlias, String[] args) {
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player.sendMessage("This server is using some funky dev build of Bukkit!");
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return true;
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}
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});
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register("reload", "bukkit", new Command("reload") {
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@Override
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public boolean execute(Player player, String currentAlias, String[] args) {
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if (player.isOp()) {
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server.reload();
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player.sendMessage(ChatColor.GREEN + "Reload complete.");
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} else {
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player.sendMessage(ChatColor.RED + "You do not have sufficient access"
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+ " to reload this server.");
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}
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return true;
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}
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});
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}
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/**
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* Registers multiple commands. Returns name of first command for which fallback had to be used if any.
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* @param plugin
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