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Fix NPE in CraftBanner due to null world, potentially other things fixed
Banners only load color if the world is set. I don't know why... For some reason, the world was not set on these, so it was changing behavior. So if we want an accurate clone, world needs to be set.
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@ -0,0 +1,22 @@
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From 15350e98eed7c1e36d8dd8da292355542963032b Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 15 Aug 2018 01:19:04 -0400
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Subject: [PATCH] Pass World to Tile Entity Snapshots
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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index d4d9c5fc50..a72bbdbedb 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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@@ -50,7 +50,7 @@ public class CraftBlockEntityState<T extends TileEntity> extends CraftBlockState
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if (DISABLE_SNAPSHOT) {
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this.snapshot = this.tileEntity;
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} else {
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- this.snapshot = this.createSnapshot(this.tileEntity, null);
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+ this.snapshot = this.createSnapshot(this.tileEntity, tileEntity.getWorld());
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}
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// copy tile entity data:
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if(this.snapshot != null) {
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--
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2.18.0
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