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Rebuild patches for upstream changes
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@ -1,14 +1,14 @@
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From 5e437f19ad25e1bf79d005085db0a007387b23e0 Mon Sep 17 00:00:00 2001
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From c656076db1fe048b6cdf6d44901eeba891ee4b6f Mon Sep 17 00:00:00 2001
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From: T00thpick1 <t00thpick1dirko@gmail.com>
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Date: Fri, 28 Nov 2014 01:25:45 -0600
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Subject: [PATCH] Do not remove player in world change
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 3fabad4..c4b11c9 100644
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index 4728192..63fc029 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -465,7 +465,7 @@ public abstract class PlayerList {
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@@ -468,7 +468,7 @@ public abstract class PlayerList {
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entityplayer.u().getTracker().untrackPlayer(entityplayer);
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// entityplayer.u().getTracker().untrackEntity(entityplayer); // CraftBukkit
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entityplayer.u().getPlayerChunkMap().removePlayer(entityplayer);
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@ -17,7 +17,7 @@ index 3fabad4..c4b11c9 100644
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this.server.getWorldServer(entityplayer.dimension).removeEntity(entityplayer);
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BlockPosition blockposition = entityplayer.getBed();
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boolean flag1 = entityplayer.isRespawnForced();
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@@ -559,7 +559,7 @@ public abstract class PlayerList {
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@@ -562,7 +562,7 @@ public abstract class PlayerList {
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if (!entityplayer.playerConnection.isDisconnected()) {
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worldserver.getPlayerChunkMap().addPlayer(entityplayer1);
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worldserver.addEntity(entityplayer1);
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@ -27,5 +27,5 @@ index 3fabad4..c4b11c9 100644
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}
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// Added from changeDimension
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--
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1.9.5.msysgit.0
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2.2.2
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@ -1,4 +1,4 @@
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From 52caa9f8039d91a671e1cba1bf2ccf4ab487ed0d Mon Sep 17 00:00:00 2001
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From 11019ca48ca7b1da8d1d45a843eeb9476d947f0c Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 28 Nov 2014 13:43:11 -0600
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Subject: [PATCH] Player lookup improvements
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@ -13,7 +13,7 @@ By using a map based approach for player lookups, player lookup should
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be consistent in performance regardless of how many players are online.
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index c4b11c9..cc2cc30 100644
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index 63fc029..62bdb70 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -49,6 +49,31 @@ public abstract class PlayerList {
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@ -48,15 +48,15 @@ index c4b11c9..cc2cc30 100644
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public final Map f = Maps.newHashMap();
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private final GameProfileBanList k;
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private final IpBanList l;
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@@ -254,6 +279,7 @@ public abstract class PlayerList {
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@@ -257,6 +282,7 @@ public abstract class PlayerList {
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public void onPlayerJoin(EntityPlayer entityplayer) {
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public void onPlayerJoin(EntityPlayer entityplayer, String joinMessage) { // CraftBukkit added param
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this.players.add(entityplayer);
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+ this.playerMap.put(entityplayer.getName(), entityplayer); // PaperSpigot
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this.f.put(entityplayer.getUniqueID(), entityplayer);
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// this.sendAll(new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER, new EntityPlayer[] { entityplayer})); // CraftBukkit - replaced with loop below
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WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
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@@ -325,6 +351,7 @@ public abstract class PlayerList {
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@@ -328,6 +354,7 @@ public abstract class PlayerList {
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worldserver.kill(entityplayer);
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worldserver.getPlayerChunkMap().removePlayer(entityplayer);
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this.players.remove(entityplayer);
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@ -64,7 +64,7 @@ index c4b11c9..cc2cc30 100644
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this.f.remove(entityplayer.getUniqueID());
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this.o.remove(entityplayer.getUniqueID());
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// CraftBukkit start
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@@ -356,6 +383,8 @@ public abstract class PlayerList {
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@@ -359,6 +386,8 @@ public abstract class PlayerList {
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EntityPlayer entityplayer;
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@ -73,7 +73,7 @@ index c4b11c9..cc2cc30 100644
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for (int i = 0; i < this.players.size(); ++i) {
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entityplayer = (EntityPlayer) this.players.get(i);
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if (entityplayer.getUniqueID().equals(uuid)) {
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@@ -367,6 +396,8 @@ public abstract class PlayerList {
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@@ -370,6 +399,8 @@ public abstract class PlayerList {
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while (iterator.hasNext()) {
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entityplayer = (EntityPlayer) iterator.next();
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@ -82,7 +82,7 @@ index c4b11c9..cc2cc30 100644
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savePlayerFile(entityplayer); // CraftBukkit - Force the player's inventory to be saved
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entityplayer.playerConnection.disconnect("You logged in from another location");
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}
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@@ -958,6 +989,7 @@ public abstract class PlayerList {
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@@ -961,6 +992,7 @@ public abstract class PlayerList {
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}
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public EntityPlayer getPlayer(String s) {
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@ -171,5 +171,5 @@ index 0c9f241..e7c61fd 100644
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public InetSocketAddress getAddress() {
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--
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1.9.5.msysgit.0
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2.2.2
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