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SPIGOT-4722: Cannot get title of player's inventory
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6d504c2d4c
commit
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@ -34,11 +34,11 @@
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+ ((CraftInventory) destination.getBottomInventory()).getInventory().onOpen(player);
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+ ((CraftInventory) destination.getBottomInventory()).getInventory().onOpen(player);
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+ }
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+ }
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+ private IChatBaseComponent title;
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+ private IChatBaseComponent title;
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+ public IChatBaseComponent getTitle() {
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+ public final IChatBaseComponent getTitle() {
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+ Preconditions.checkState(this.title != null, "Title not set");
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+ Preconditions.checkState(this.title != null, "Title not set");
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+ return this.title;
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+ return this.title;
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+ }
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+ }
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+ public void setTitle(IChatBaseComponent title) {
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+ public final void setTitle(IChatBaseComponent title) {
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+ Preconditions.checkState(this.title == null, "Title already set");
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+ Preconditions.checkState(this.title == null, "Title already set");
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+ this.title = title;
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+ this.title = title;
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+ }
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+ }
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@ -1,6 +1,6 @@
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--- a/net/minecraft/server/ContainerPlayer.java
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--- a/net/minecraft/server/ContainerPlayer.java
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+++ b/net/minecraft/server/ContainerPlayer.java
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+++ b/net/minecraft/server/ContainerPlayer.java
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@@ -1,18 +1,35 @@
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@@ -1,18 +1,36 @@
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package net.minecraft.server;
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package net.minecraft.server;
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+// CraftBukkit start
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+// CraftBukkit start
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@ -34,11 +34,12 @@
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+ this.craftInventory = new InventoryCrafting(this, 2, 2, playerinventory.player); // CraftBukkit - pass player
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+ this.craftInventory = new InventoryCrafting(this, 2, 2, playerinventory.player); // CraftBukkit - pass player
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+ this.craftInventory.resultInventory = this.resultInventory; // CraftBukkit - let InventoryCrafting know about its result slot
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+ this.craftInventory.resultInventory = this.resultInventory; // CraftBukkit - let InventoryCrafting know about its result slot
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+ this.player = playerinventory; // CraftBukkit - save player
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+ this.player = playerinventory; // CraftBukkit - save player
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+ setTitle(new ChatMessage("container.crafting")); // SPIGOT-4722: Allocate title for player inventory
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+ // CraftBukkit end
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+ // CraftBukkit end
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this.a((Slot) (new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 154, 28)));
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this.a((Slot) (new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 154, 28)));
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int i;
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int i;
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@@ -79,7 +96,7 @@
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@@ -79,7 +97,7 @@
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@Override
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@Override
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public void a(IInventory iinventory) {
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public void a(IInventory iinventory) {
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@ -47,7 +48,7 @@
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}
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}
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@Override
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@Override
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@@ -182,4 +199,17 @@
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@@ -182,4 +200,17 @@
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public int h() {
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public int h() {
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return this.craftInventory.f();
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return this.craftInventory.f();
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}
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}
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