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Fixed redstone torches not updating indirect neighbors. Fixes BUKKIT-477
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@ -55,15 +55,14 @@ public class BlockRedstoneTorch extends BlockTorch {
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public void postPlace(World world, int i, int j, int k, int l) {
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super.postPlace(world, i, j, k, l);
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world.applyPhysics(i, j - 1, k, this.id);
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world.applyPhysics(i, j + 1, k, this.id);
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world.applyPhysics(i - 1, j, k, this.id);
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world.applyPhysics(i + 1, j, k, this.id);
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world.applyPhysics(i, j, k - 1, this.id);
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world.applyPhysics(i, j, k + 1, this.id);
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// CraftBukkit end
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if (this.isOn) {
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world.applyPhysics(i, j - 1, k, this.id);
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world.applyPhysics(i, j + 1, k, this.id);
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world.applyPhysics(i - 1, j, k, this.id);
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world.applyPhysics(i + 1, j, k, this.id);
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world.applyPhysics(i, j, k - 1, this.id);
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world.applyPhysics(i, j, k + 1, this.id);
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}
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}
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public void remove(World world, int i, int j, int k) {
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@ -121,6 +120,7 @@ public class BlockRedstoneTorch extends BlockTorch {
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// CraftBukkit end
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world.setTypeIdAndData(i, j, k, Block.REDSTONE_TORCH_OFF.id, world.getData(i, j, k));
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this.postPlace(world, i, j, k, this.id); // CraftBukkit - update indirect neighbors
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if (this.a(world, i, j, k, true)) {
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world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), "random.fizz", 0.5F, 2.6F + (world.random.nextFloat() - world.random.nextFloat()) * 0.8F);
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@ -145,6 +145,7 @@ public class BlockRedstoneTorch extends BlockTorch {
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// CraftBukkit end
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world.setTypeIdAndData(i, j, k, Block.REDSTONE_TORCH_ON.id, world.getData(i, j, k));
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this.postPlace(world, i, j, k, this.id); // CraftBukkit - update indirect neighbors
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}
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}
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