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https://github.com/PaperMC/Paper.git
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Add PlayerGetRespawnLocationEvent
There is a non-trivial amount of work to determine a safe location to respawn a player. This event simply provides for plugin developers to provide their own, known respawn location event to save on any performance implications with determining a respawn location.
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patches/api/0417-Add-PlayerGetRespawnLocationEvent.patch
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patches/api/0417-Add-PlayerGetRespawnLocationEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Cryptite <cryptite@gmail.com>
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Date: Mon, 1 May 2023 15:23:34 -0500
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Subject: [PATCH] Add PlayerGetRespawnLocationEvent
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diff --git a/src/main/java/org/bukkit/event/player/PlayerGetRespawnLocationEvent.java b/src/main/java/org/bukkit/event/player/PlayerGetRespawnLocationEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..7eca4d6929fc7a75974d182c1ea692d3823a19c0
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--- /dev/null
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+++ b/src/main/java/org/bukkit/event/player/PlayerGetRespawnLocationEvent.java
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@@ -0,0 +1,53 @@
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+package org.bukkit.event.player;
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+
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+import org.apache.commons.lang3.Validate;
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+import org.bukkit.Location;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.jetbrains.annotations.NotNull;
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+import org.jetbrains.annotations.Nullable;
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+
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+/**
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+ * Called when a respawn event tries to determine the location of a respawn
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+ */
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+public class PlayerGetRespawnLocationEvent extends PlayerEvent {
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+ private static final HandlerList handlers = new HandlerList();
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+ private Location respawnLocation;
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+
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+ public PlayerGetRespawnLocationEvent(@NotNull final Player respawnPlayer) {
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+ super(respawnPlayer);
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+ }
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+
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+ /**
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+ * Gets the current respawn location
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+ *
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+ * @return Location current respawn location
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+ */
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+ @Nullable
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+ public Location getRespawnLocation() {
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+ return this.respawnLocation;
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+ }
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+
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+ /**
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+ * Sets the new respawn location
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+ *
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+ * @param respawnLocation new location for the respawn
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+ */
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+ public void setRespawnLocation(@NotNull Location respawnLocation) {
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+ Validate.notNull(respawnLocation, "Respawn location can not be null");
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+ Validate.notNull(respawnLocation.getWorld(), "Respawn world can not be null");
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+
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+ this.respawnLocation = respawnLocation;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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patches/server/0977-Add-PlayerGetRespawnLocationEvent.patch
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patches/server/0977-Add-PlayerGetRespawnLocationEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Cryptite <cryptite@gmail.com>
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Date: Mon, 1 May 2023 15:23:34 -0500
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Subject: [PATCH] Add PlayerGetRespawnLocationEvent
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 4d837c1530a3031a4c2a5a39d87bd013d60e14a6..cbbaebc7515da7d630e575abc7f8a9548b4e070b 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -835,49 +835,57 @@ public abstract class PlayerList {
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// CraftBukkit start - fire PlayerRespawnEvent
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if (location == null) {
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- // boolean isBedSpawn = false; // Paper - moved up
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- ServerLevel worldserver1 = this.server.getLevel(entityplayer.getRespawnDimension());
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- if (worldserver1 != null) {
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- Optional optional;
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+ // Paper start
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+ Player respawnPlayer = entityplayer1.getBukkitEntity();
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+ org.bukkit.event.player.PlayerGetRespawnLocationEvent preRespawnEvent = new org.bukkit.event.player.PlayerGetRespawnLocationEvent(respawnPlayer);
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+ preRespawnEvent.callEvent();
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+ location = preRespawnEvent.getRespawnLocation();
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- if (blockposition != null) {
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- optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, true); // Paper - Fix SPIGOT-5989
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- } else {
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- optional = Optional.empty();
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- }
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+ if (location == null) {
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+ // Paper end
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+ // boolean isBedSpawn = false; // Paper - moved up
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+ ServerLevel worldserver1 = this.server.getLevel(entityplayer.getRespawnDimension());
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+ if (worldserver1 != null) {
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+ Optional optional;
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+
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+ if (blockposition != null) {
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+ optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, true); // Paper - Fix SPIGOT-5989
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+ } else {
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+ optional = Optional.empty();
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+ }
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- if (optional.isPresent()) {
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- BlockState iblockdata = worldserver1.getBlockState(blockposition);
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- boolean flag3 = iblockdata.is(Blocks.RESPAWN_ANCHOR);
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- isAnchorSpawn = flag3; // Paper - Fix anchor respawn acting as a bed respawn from the end portal
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- Vec3 vec3d = (Vec3) optional.get();
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- float f1;
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+ if (optional.isPresent()) {
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+ BlockState iblockdata = worldserver1.getBlockState(blockposition);
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+ boolean flag3 = iblockdata.is(Blocks.RESPAWN_ANCHOR);
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+ isAnchorSpawn = flag3; // Paper - Fix anchor respawn acting as a bed respawn from the end portal
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+ Vec3 vec3d = (Vec3) optional.get();
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+ float f1;
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- if (!iblockdata.is(BlockTags.BEDS) && !flag3) {
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- f1 = f;
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- } else {
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- Vec3 vec3d1 = Vec3.atBottomCenterOf(blockposition).subtract(vec3d).normalize();
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+ if (!iblockdata.is(BlockTags.BEDS) && !flag3) {
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+ f1 = f;
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+ } else {
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+ Vec3 vec3d1 = Vec3.atBottomCenterOf(blockposition).subtract(vec3d).normalize();
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- f1 = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
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- }
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+ f1 = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
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+ }
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- entityplayer1.setRespawnPosition(worldserver1.dimension(), blockposition, f, flag1, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLAYER_RESPAWN); // Paper - PlayerSetSpawnEvent
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- flag2 = !flag && flag3;
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- isBedSpawn = true;
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- location = new Location(worldserver1.getWorld(), vec3d.x, vec3d.y, vec3d.z, f1, 0.0F);
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- } else if (blockposition != null) {
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- entityplayer1.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.NO_RESPAWN_BLOCK_AVAILABLE, 0.0F));
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- entityplayer1.setRespawnPosition(null, null, 0f, false, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLAYER_RESPAWN); // CraftBukkit - SPIGOT-5988: Clear respawn location when obstructed // Paper - PlayerSetSpawnEvent
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+ entityplayer1.setRespawnPosition(worldserver1.dimension(), blockposition, f, flag1, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLAYER_RESPAWN); // Paper - PlayerSetSpawnEvent
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+ flag2 = !flag && flag3;
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+ isBedSpawn = true;
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+ location = new Location(worldserver1.getWorld(), vec3d.x, vec3d.y, vec3d.z, f1, 0.0F);
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+ } else if (blockposition != null) {
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+ entityplayer1.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.NO_RESPAWN_BLOCK_AVAILABLE, 0.0F));
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+ entityplayer1.setRespawnPosition(null, null, 0f, false, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLAYER_RESPAWN); // CraftBukkit - SPIGOT-5988: Clear respawn location when obstructed // Paper - PlayerSetSpawnEvent
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+ }
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}
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- }
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- if (location == null) {
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- worldserver1 = this.server.getLevel(Level.OVERWORLD);
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- blockposition = entityplayer1.getSpawnPoint(worldserver1);
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- location = new Location(worldserver1.getWorld(), (double) ((float) blockposition.getX() + 0.5F), (double) ((float) blockposition.getY() + 0.1F), (double) ((float) blockposition.getZ() + 0.5F), worldserver1.levelData.getSpawnAngle(), 0.0F); // Paper - use world spawn angle
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+ if (location == null) {
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+ worldserver1 = this.server.getLevel(Level.OVERWORLD);
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+ blockposition = entityplayer1.getSpawnPoint(worldserver1);
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+ location = new Location(worldserver1.getWorld(), (double) ((float) blockposition.getX() + 0.5F), (double) ((float) blockposition.getY() + 0.1F), (double) ((float) blockposition.getZ() + 0.5F), worldserver1.levelData.getSpawnAngle(), 0.0F); // Paper - use world spawn angle
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+ }
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}
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- Player respawnPlayer = entityplayer1.getBukkitEntity();
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PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, reason, com.google.common.collect.ImmutableSet.<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag>builder().add(respawnFlags)); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
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this.cserver.getPluginManager().callEvent(respawnEvent);
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// Spigot Start
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