[BUKKIT-3451] Use correct item amount for FurnaceExtractEvent.

Also don't call FurnaceExtractEvent when the item amount is 0.
This commit is contained in:
hibo98 2015-12-19 20:04:58 +01:00 committed by md_5
parent efe04b82b2
commit 3f3c65f471

View File

@ -11,7 +11,7 @@
public class SlotFurnaceResult extends Slot {
private EntityHuman a;
@@ -50,6 +55,17 @@
@@ -50,6 +55,18 @@
i = j;
}
@ -20,10 +20,11 @@
+ TileEntityFurnace furnace = ((TileEntityFurnace) this.inventory);
+ org.bukkit.block.Block block = a.world.getWorld().getBlockAt(furnace.position.getX(), furnace.position.getY(), furnace.position.getZ());
+
+ FurnaceExtractEvent event = new FurnaceExtractEvent(player, block, org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(itemstack.getItem()), itemstack.count, i);
+ a.world.getServer().getPluginManager().callEvent(event);
+
+ i = event.getExpToDrop();
+ if (b != 0) {
+ FurnaceExtractEvent event = new FurnaceExtractEvent(player, block, org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(itemstack.getItem()), b, i);
+ a.world.getServer().getPluginManager().callEvent(event);
+ i = event.getExpToDrop();
+ }
+ // CraftBukkit end
+
while (i > 0) {