From 3f7111d4e12c57991eca10161a36827890602c0d Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Tue, 31 May 2022 13:40:21 -0700 Subject: [PATCH] Fix EntityEquipment and related javadocs (#7380) --- patches/api/0054-Fix-upstream-javadocs.patch | 252 +++++++++++++++++- .../0175-Fix-Spigot-annotation-mistakes.patch | 27 +- ...t-set-drop-chance-to-EntityEquipment.patch | 6 +- 3 files changed, 271 insertions(+), 14 deletions(-) diff --git a/patches/api/0054-Fix-upstream-javadocs.patch b/patches/api/0054-Fix-upstream-javadocs.patch index 33fefd3c7b..8d3eb7cc4b 100644 --- a/patches/api/0054-Fix-upstream-javadocs.patch +++ b/patches/api/0054-Fix-upstream-javadocs.patch @@ -124,16 +124,248 @@ index 1119e26e270bb45f517955b19d95a9ec3d113634..4631647c64c89ffdde2d9b63bdab974a * @param sz The new size of the slime. */ public void setSize(int sz); -diff --git a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java -index 1b2267f4e8ebded198773ec80e2bff2c861c7084..1a58734d919fae247eeb85dd785fd59990856505 100644 ---- a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java -+++ b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java -@@ -78,7 +78,7 @@ public class PlayerMoveEvent extends PlayerEvent implements Cancellable { +diff --git a/src/main/java/org/bukkit/inventory/EntityEquipment.java b/src/main/java/org/bukkit/inventory/EntityEquipment.java +index d5b50a4a954fed35d37f03f1a277cc173ca106df..a91fa5386afd7a1137adb921ad5adb798604772f 100644 +--- a/src/main/java/org/bukkit/inventory/EntityEquipment.java ++++ b/src/main/java/org/bukkit/inventory/EntityEquipment.java +@@ -37,9 +37,23 @@ public interface EntityEquipment { + public ItemStack getItem(@NotNull EquipmentSlot slot); + + /** +- * Gets a copy of the item the entity is currently holding ++ * Gets the item the entity is currently holding + * in their main hand. * - * @return Location the player moved to ++ *

++ * This returns a copy if this equipment instance is from a non-player, ++ * or it's an empty stack (has AIR as its type). ++ * For non-empty stacks from players, this returns a live mirror. You can check if this ++ * will return a mirror with ++ *

{@code
++     * EntityEquipment equipment = entity.getEquipment();
++     * if (equipment instanceof PlayerInventory) {
++     *     equipment.getItemInMainHand(); // will return a mirror
++     * } else {
++     *     equipment.getItemInMainHand(); // will return a copy
++     * }
++     * }
++ * + * @return the currently held item + */ + @NotNull +@@ -61,9 +75,23 @@ public interface EntityEquipment { + void setItemInMainHand(@Nullable ItemStack item, boolean silent); + + /** +- * Gets a copy of the item the entity is currently holding ++ * Gets the item the entity is currently holding + * in their off hand. + * ++ *

++ * This returns a copy if this equipment instance is from a non-player, ++ * or it's an empty stack (has AIR as its type). ++ * For non-empty stacks from players, this returns a live mirror. You can check if this ++ * will return a mirror with ++ *

{@code
++     * EntityEquipment equipment = entity.getEquipment();
++     * if (equipment instanceof PlayerInventory) {
++     *     equipment.getItemInOffHand(); // will return a mirror
++     * } else {
++     *     equipment.getItemInOffHand(); // will return a copy
++     * }
++     * }
++ * + * @return the currently held item + */ + @NotNull +@@ -85,7 +113,21 @@ public interface EntityEquipment { + void setItemInOffHand(@Nullable ItemStack item, boolean silent); + + /** +- * Gets a copy of the item the entity is currently holding ++ * Gets the item the entity is currently holding ++ * ++ *

++ * This returns a copy if this equipment instance is from a non-player, ++ * or it's an empty stack (has AIR as its type). ++ * For non-empty stacks from players, this returns a live mirror. You can check if this ++ * will return a mirror with ++ *

{@code
++     * EntityEquipment equipment = entity.getEquipment();
++     * if (equipment instanceof PlayerInventory) {
++     *     equipment.getItemInHand(); // will return a mirror
++     * } else {
++     *     equipment.getItemInHand(); // will return a copy
++     * }
++     * }
+ * + * @return the currently held item + * @see #getItemInMainHand() +@@ -110,11 +152,24 @@ public interface EntityEquipment { + void setItemInHand(@Nullable ItemStack stack); + + /** +- * Gets a copy of the helmet currently being worn by the entity ++ * Gets the helmet currently being worn by the entity ++ * ++ *

++ * This returns a copy if this equipment instance is from a non-player. ++ * For stacks from players, this returns a live mirror (or null). You can check if this ++ * will return a mirror with ++ *

{@code
++     * EntityEquipment equipment = entity.getEquipment();
++     * if (equipment instanceof PlayerInventory) {
++     *     equipment.getItemInHand(); // will return a mirror
++     * } else {
++     *     equipment.getItemInHand(); // will return a copy
++     * }
++     * }
+ * + * @return The helmet being worn */ - @Nullable -+ @NotNull // Paper - public Location getTo() { - return to; - } ++ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper + ItemStack getHelmet(); + + /** +@@ -133,11 +188,24 @@ public interface EntityEquipment { + void setHelmet(@Nullable ItemStack helmet, boolean silent); + + /** +- * Gets a copy of the chest plate currently being worn by the entity ++ * Gets the chest plate currently being worn by the entity ++ * ++ *

++ * This returns a copy if this equipment instance is from a non-player. ++ * For stacks from players, this returns a live mirror (or null). You can check if this ++ * will return a mirror with ++ *

{@code
++     * EntityEquipment equipment = entity.getEquipment();
++     * if (equipment instanceof PlayerInventory) {
++     *     equipment.getChestplate(); // will return a mirror
++     * } else {
++     *     equipment.getChestplate(); // will return a copy
++     * }
++     * }
+ * + * @return The chest plate being worn + */ +- @Nullable ++ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper + ItemStack getChestplate(); + + /** +@@ -156,11 +224,24 @@ public interface EntityEquipment { + void setChestplate(@Nullable ItemStack chestplate, boolean silent); + + /** +- * Gets a copy of the leggings currently being worn by the entity ++ * Gets the leggings currently being worn by the entity ++ * ++ *

++ * This returns a copy if this equipment instance is from a non-player. ++ * For stacks from players, this returns a live mirror (or null). You can check if this ++ * will return a mirror with ++ *

{@code
++     * EntityEquipment equipment = entity.getEquipment();
++     * if (equipment instanceof PlayerInventory) {
++     *     equipment.getLeggings(); // will return a mirror
++     * } else {
++     *     equipment.getLeggings(); // will return a copy
++     * }
++     * }
+ * + * @return The leggings being worn + */ +- @Nullable ++ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper + ItemStack getLeggings(); + + /** +@@ -179,11 +260,24 @@ public interface EntityEquipment { + void setLeggings(@Nullable ItemStack leggings, boolean silent); + + /** +- * Gets a copy of the boots currently being worn by the entity ++ * Gets the boots currently being worn by the entity ++ * ++ *

++ * This returns a copy if this equipment instance is from a non-player. ++ * For stacks from players, this returns a live mirror (or null). You can check if this ++ * will return a mirror with ++ *

{@code
++     * EntityEquipment equipment = entity.getEquipment();
++     * if (equipment instanceof PlayerInventory) {
++     *     equipment.getBoots(); // will return a mirror
++     * } else {
++     *     equipment.getBoots(); // will return a copy
++     * }
++     * }
+ * + * @return The boots being worn + */ +- @Nullable ++ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper + ItemStack getBoots(); + + /** +@@ -202,12 +296,25 @@ public interface EntityEquipment { + void setBoots(@Nullable ItemStack boots, boolean silent); + + /** +- * Gets a copy of all worn armor ++ * Gets all worn armor ++ * ++ *

++ * This returns a copy if this equipment instance is from a non-player, ++ * or it's an empty stack (has AIR as its type). ++ * For non-empty stacks from players, this returns a live mirror. You can check if this ++ * will return a mirror with ++ *

{@code
++     * EntityEquipment equipment = entity.getEquipment();
++     * if (equipment instanceof PlayerInventory) {
++     *     equipment.getArmorContents(); // will return an array of mirror
++     * } else {
++     *     equipment.getArmorContents(); // will return an array of copies
++     * }
++     * }
+ * + * @return The array of worn armor. Individual items may be null. + */ +- @NotNull +- ItemStack[] getArmorContents(); ++ @org.bukkit.UndefinedNullability("not null elements for entities, nullable elements for players") ItemStack @NotNull [] getArmorContents(); // Paper + + /** + * Sets the entities armor to the provided array of ItemStacks +diff --git a/src/main/java/org/bukkit/inventory/PlayerInventory.java b/src/main/java/org/bukkit/inventory/PlayerInventory.java +index 62fbd7f6d8195bebcab7f704a0a485a1bbeca26c..5461f7fa75f5a065bb333b4a113640b5fe1e3825 100644 +--- a/src/main/java/org/bukkit/inventory/PlayerInventory.java ++++ b/src/main/java/org/bukkit/inventory/PlayerInventory.java +@@ -158,7 +158,7 @@ public interface PlayerInventory extends Inventory { + public void setBoots(@Nullable ItemStack boots); + + /** +- * Gets a copy of the item the player is currently holding ++ * Gets the item the player is currently holding + * in their main hand. + * + * @return the currently held item +@@ -174,7 +174,7 @@ public interface PlayerInventory extends Inventory { + void setItemInMainHand(@Nullable ItemStack item); + + /** +- * Gets a copy of the item the player is currently holding ++ * Gets the item the player is currently holding + * in their off hand. + * + * @return the currently held item +@@ -190,7 +190,7 @@ public interface PlayerInventory extends Inventory { + void setItemInOffHand(@Nullable ItemStack item); + + /** +- * Gets a copy of the item the player is currently holding ++ * Gets the item the player is currently holding + * + * @return the currently held item + * @see #getItemInMainHand() diff --git a/patches/api/0175-Fix-Spigot-annotation-mistakes.patch b/patches/api/0175-Fix-Spigot-annotation-mistakes.patch index 99f6ed7ac4..9b1bba2fb6 100644 --- a/patches/api/0175-Fix-Spigot-annotation-mistakes.patch +++ b/patches/api/0175-Fix-Spigot-annotation-mistakes.patch @@ -408,6 +408,19 @@ index d8a73cd22268e90eb438f522b9019f826f343275..78869fdb9cf4c541dff7d67b51866914 @Warning(false) public class PlayerHideEntityEvent extends PlayerEvent { +diff --git a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java +index 1b2267f4e8ebded198773ec80e2bff2c861c7084..1a58734d919fae247eeb85dd785fd59990856505 100644 +--- a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java ++++ b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java +@@ -78,7 +78,7 @@ public class PlayerMoveEvent extends PlayerEvent implements Cancellable { + * + * @return Location the player moved to + */ +- @Nullable ++ @NotNull // Paper + public Location getTo() { + return to; + } diff --git a/src/main/java/org/bukkit/event/player/PlayerShowEntityEvent.java b/src/main/java/org/bukkit/event/player/PlayerShowEntityEvent.java index 5408a8c123942a56ef11597ae6cdb77e14f741e3..29bb84145be18ef9162abdfc8820f2b3f7fd0db5 100644 --- a/src/main/java/org/bukkit/event/player/PlayerShowEntityEvent.java @@ -481,6 +494,18 @@ index df81bac9ecff697f98941e5c8490e10391e90090..a32977ba3ba60a1c9aee6e469d5d6cd1 /** * Get the current recipe formed on the crafting inventory, if any. +diff --git a/src/main/java/org/bukkit/inventory/EntityEquipment.java b/src/main/java/org/bukkit/inventory/EntityEquipment.java +index a91fa5386afd7a1137adb921ad5adb798604772f..42f76751ec414648ee719c341d471d947bf85be6 100644 +--- a/src/main/java/org/bukkit/inventory/EntityEquipment.java ++++ b/src/main/java/org/bukkit/inventory/EntityEquipment.java +@@ -511,6 +511,6 @@ public interface EntityEquipment { + * + * @return the entity this EntityEquipment belongs to + */ +- @Nullable ++ @NotNull // Paper + Entity getHolder(); + } diff --git a/src/main/java/org/bukkit/inventory/FurnaceRecipe.java b/src/main/java/org/bukkit/inventory/FurnaceRecipe.java index 1d442dc16cbb0fed21714d47007f3f11e30c57d4..af8f7b88edf0fa790edcf16356a030c4834f531e 100644 --- a/src/main/java/org/bukkit/inventory/FurnaceRecipe.java @@ -602,7 +627,7 @@ index 487e6a6391123a4792c3bdeba869aa2bcb5922cc..46bf24aed3e959d216d94603560cb75a return this.meta == null ? Bukkit.getItemFactory().getItemMeta(this.type) : this.meta.clone(); } diff --git a/src/main/java/org/bukkit/inventory/PlayerInventory.java b/src/main/java/org/bukkit/inventory/PlayerInventory.java -index 62fbd7f6d8195bebcab7f704a0a485a1bbeca26c..8b5385e39f64c4df8e235a8832d91e55642421ce 100644 +index 5461f7fa75f5a065bb333b4a113640b5fe1e3825..c4d657727e508cb941320730a9d3aa5486712ef3 100644 --- a/src/main/java/org/bukkit/inventory/PlayerInventory.java +++ b/src/main/java/org/bukkit/inventory/PlayerInventory.java @@ -14,8 +14,7 @@ public interface PlayerInventory extends Inventory { diff --git a/patches/api/0282-add-get-set-drop-chance-to-EntityEquipment.patch b/patches/api/0282-add-get-set-drop-chance-to-EntityEquipment.patch index 83995d7a94..1cdb558cbc 100644 --- a/patches/api/0282-add-get-set-drop-chance-to-EntityEquipment.patch +++ b/patches/api/0282-add-get-set-drop-chance-to-EntityEquipment.patch @@ -5,12 +5,12 @@ Subject: [PATCH] add get-set drop chance to EntityEquipment diff --git a/src/main/java/org/bukkit/inventory/EntityEquipment.java b/src/main/java/org/bukkit/inventory/EntityEquipment.java -index d5b50a4a954fed35d37f03f1a277cc173ca106df..3f2f5beadfd6df0aaab5853783001ec2cca7a819 100644 +index ac9e606b85e0715b7e1b331a987c0ee34ee541ff..7b21e913a3ac9beb5dab91f11b1a0aa62e33ad36 100644 --- a/src/main/java/org/bukkit/inventory/EntityEquipment.java +++ b/src/main/java/org/bukkit/inventory/EntityEquipment.java -@@ -406,4 +406,32 @@ public interface EntityEquipment { +@@ -513,4 +513,32 @@ public interface EntityEquipment { */ - @Nullable + @NotNull // Paper Entity getHolder(); + // Paper start + /**