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Add BlockCake for diff visibility.
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88
src/main/java/net/minecraft/server/BlockCake.java
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88
src/main/java/net/minecraft/server/BlockCake.java
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package net.minecraft.server;
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import java.util.Random;
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public class BlockCake extends Block {
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protected BlockCake(int i) {
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super(i, Material.CAKE);
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this.b(true);
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}
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public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) {
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int l = iblockaccess.getData(i, j, k);
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float f = 0.0625F;
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float f1 = (float) (1 + l * 2) / 16.0F;
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float f2 = 0.5F;
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this.a(f1, 0.0F, f, 1.0F - f, f2, 1.0F - f);
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}
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public void g() {
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float f = 0.0625F;
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float f1 = 0.5F;
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this.a(f, 0.0F, f, 1.0F - f, f1, 1.0F - f);
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}
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public AxisAlignedBB b(World world, int i, int j, int k) {
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int l = world.getData(i, j, k);
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float f = 0.0625F;
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float f1 = (float) (1 + l * 2) / 16.0F;
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float f2 = 0.5F;
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return AxisAlignedBB.a().a((double) ((float) i + f1), (double) j, (double) ((float) k + f), (double) ((float) (i + 1) - f), (double) ((float) j + f2 - f), (double) ((float) (k + 1) - f));
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}
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public boolean b() {
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return false;
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}
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public boolean c() {
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return false;
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}
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public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman, int l, float f, float f1, float f2) {
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this.b(world, i, j, k, entityhuman);
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return true;
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}
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public void attack(World world, int i, int j, int k, EntityHuman entityhuman) {
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this.b(world, i, j, k, entityhuman);
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}
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private void b(World world, int i, int j, int k, EntityHuman entityhuman) {
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if (entityhuman.g(false)) {
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entityhuman.getFoodData().eat(2, 0.1F);
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int l = world.getData(i, j, k) + 1;
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if (l >= 6) {
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world.setAir(i, j, k);
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} else {
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world.setData(i, j, k, l, 2);
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}
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}
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}
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public boolean canPlace(World world, int i, int j, int k) {
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return !super.canPlace(world, i, j, k) ? false : this.f(world, i, j, k);
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}
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public void doPhysics(World world, int i, int j, int k, int l) {
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if (!this.f(world, i, j, k)) {
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world.setAir(i, j, k);
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}
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}
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public boolean f(World world, int i, int j, int k) {
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return world.getMaterial(i, j - 1, k).isBuildable();
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}
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public int a(Random random) {
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return 0;
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}
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public int getDropType(int i, Random random, int j) {
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return 0;
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}
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}
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