ItemStack damage API (#7801)

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Jake Potrebic 2022-11-24 22:52:00 -08:00 committed by GitHub
parent f637b1a0a7
commit 414ea80d74
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@ -0,0 +1,86 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sun, 8 May 2022 13:35:58 -0700
Subject: [PATCH] ItemStack damage API
Adds methods notify clients about item breaks and
to simulate damage done to an itemstack and all
the logic associated with damaging them
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 3bd1d100d0c481ae7edaa251869640ab370aeb42..f6cbada38ca48638e5ad0bd99d0b6ea65f6b02de 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1015,5 +1015,48 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param directionZ The relative z position of the knockback source direction
*/
void knockback(double strength, double directionX, double directionZ);
+
+ /**
+ * Notifies all clients tracking this entity that the item in
+ * the slot of this entity broke.
+ * <p>
+ * NOTE: this does not mutate any entity state
+ *
+ * @param slot the slot
+ */
+ void broadcastSlotBreak(org.bukkit.inventory.@NotNull EquipmentSlot slot);
+
+ /**
+ * Notifies specified players that the item in the slot
+ * of this entity broke.
+ * <p>
+ * NOTE: this does not mutate any entity state
+ *
+ * @param slot the slot
+ * @param players the players to notify
+ */
+ void broadcastSlotBreak(org.bukkit.inventory.@NotNull EquipmentSlot slot, @NotNull Collection<Player> players);
+
+ /**
+ * Damages this itemstack by the specified amount. This
+ * runs all logic associated with damaging an itemstack like
+ * events and stat changes.
+ *
+ * @param stack the itemstack to damage
+ * @param amount the amount of damage to do
+ * @return the damaged itemstack, or an empty stack if it broke. It may be the same instance as the stack passed it, but it may not.
+ */
+ @NotNull ItemStack damageItemStack(@NotNull ItemStack stack, int amount);
+
+ /**
+ * Damages the itemstack in this slot by the specified amount.
+ * This runs all logic associated with damaging an itemstack like
+ * events, stat changes, and notifying clients to play
+ * break animations.
+ *
+ * @param slot the slot of the stack to damage
+ * @param amount the amount of damage to do
+ */
+ void damageItemStack(org.bukkit.inventory.@NotNull EquipmentSlot slot, int amount);
// Paper end
}
diff --git a/src/main/java/org/bukkit/inventory/ItemStack.java b/src/main/java/org/bukkit/inventory/ItemStack.java
index b8a344fd900dcbd4b28085a54b85b16c742e9c6f..870c0ddd101094a3bce1ebf5ec4d42c51053db84 100644
--- a/src/main/java/org/bukkit/inventory/ItemStack.java
+++ b/src/main/java/org/bukkit/inventory/ItemStack.java
@@ -977,5 +977,19 @@ public class ItemStack implements Cloneable, ConfigurationSerializable, net.kyor
public boolean canRepair(@NotNull ItemStack toBeRepaired) {
return Bukkit.getUnsafe().isValidRepairItemStack(toBeRepaired, this);
}
+
+ /**
+ * Damages this itemstack by the specified amount. This
+ * runs all logic associated with damaging an itemstack like
+ * events and stat changes.
+ *
+ * @param amount the amount of damage to do
+ * @param livingEntity the entity related to the damage
+ * @return the damaged itemstack or an empty one if it broke. May return the same instance of ItemStack
+ * @see org.bukkit.entity.LivingEntity#damageItemStack(EquipmentSlot, int) to damage itemstacks in equipment slots
+ */
+ public @NotNull ItemStack damage(int amount, @NotNull org.bukkit.entity.LivingEntity livingEntity) {
+ return livingEntity.damageItemStack(this, amount);
+ }
// Paper end
}

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@ -0,0 +1,70 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sun, 8 May 2022 13:35:45 -0700
Subject: [PATCH] ItemStack damage API
Adds methods notify clients about item breaks and
to simulate damage done to an itemstack and all
the logic associated with damaging them
== AT ==
public net.minecraft.world.entity.LivingEntity entityEventForEquipmentBreak(Lnet/minecraft/world/entity/EquipmentSlot;)B
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 76ee8adfb6cccc15dde748b0796d1de7fc5507f8..fa2e865324c11b724c351cdf8c03bfc4c8a274f6 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -978,6 +978,53 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
throw new IllegalArgumentException(entityCategory + " is an unrecognized entity category");
}
+ @Override
+ public void broadcastSlotBreak(org.bukkit.inventory.EquipmentSlot slot) {
+ this.getHandle().broadcastBreakEvent(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
+ }
+
+ @Override
+ public void broadcastSlotBreak(org.bukkit.inventory.EquipmentSlot slot, Collection<org.bukkit.entity.Player> players) {
+ if (players.isEmpty()) {
+ return;
+ }
+ final net.minecraft.network.protocol.game.ClientboundEntityEventPacket packet = new net.minecraft.network.protocol.game.ClientboundEntityEventPacket(
+ this.getHandle(),
+ net.minecraft.world.entity.LivingEntity.entityEventForEquipmentBreak(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot))
+ );
+ players.forEach(player -> ((CraftPlayer) player).getHandle().connection.send(packet));
+ }
+
+ @Override
+ public ItemStack damageItemStack(ItemStack stack, int amount) {
+ final net.minecraft.world.item.ItemStack nmsStack;
+ if (stack instanceof CraftItemStack craftItemStack) {
+ if (craftItemStack.handle == null || craftItemStack.handle.isEmpty()) {
+ return stack;
+ }
+ nmsStack = craftItemStack.handle;
+ } else {
+ nmsStack = CraftItemStack.asNMSCopy(stack);
+ stack = CraftItemStack.asCraftMirror(nmsStack); // mirror to capture changes in hurt logic & events
+ }
+ this.damageItemStack0(nmsStack, amount, null);
+ return stack;
+ }
+
+ @Override
+ public void damageItemStack(org.bukkit.inventory.EquipmentSlot slot, int amount) {
+ final net.minecraft.world.entity.EquipmentSlot nmsSlot = org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot);
+ this.damageItemStack0(this.getHandle().getItemBySlot(nmsSlot), amount, nmsSlot);
+ }
+
+ private void damageItemStack0(net.minecraft.world.item.ItemStack nmsStack, int amount, net.minecraft.world.entity.EquipmentSlot slot) {
+ nmsStack.hurtAndBreak(amount, this.getHandle(), livingEntity -> {
+ if (slot != null) {
+ livingEntity.broadcastBreakEvent(slot);
+ }
+ });
+ }
+
@Override
public void knockback(double strength, double directionX, double directionZ) {
Preconditions.checkArgument(strength > 0, "Knockback strength must be > 0");