even MOOOOOOOOOOOOAAAAAAAAAAAAAAAARRRRRRRRRRRRR patches

This commit is contained in:
Jake Potrebic 2021-11-24 12:43:28 -08:00
parent 5b5f1caeb9
commit 416ee76329
37 changed files with 11 additions and 445 deletions

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@ -9,17 +9,19 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java --- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -0,0 +0,0 @@ public class PaperConfig { @@ -0,0 +0,0 @@ public class PaperConfig {
private static void fixEntityPositionDesync() {
fixEntityPositionDesync = getBoolean("settings.fix-entity-position-desync", fixEntityPositionDesync); fixEntityPositionDesync = getBoolean("settings.fix-entity-position-desync", fixEntityPositionDesync);
} }
+
+ public static boolean enableBrigadierConsoleHighlighting = true; + public static boolean enableBrigadierConsoleHighlighting = true;
+ public static boolean enableBrigadierConsoleCompletions = true; + public static boolean enableBrigadierConsoleCompletions = true;
+ private static void consoleSettings() { + private static void consoleSettings() {
+ enableBrigadierConsoleHighlighting = getBoolean("settings.console.enable-brigadier-highlighting", enableBrigadierConsoleHighlighting); + enableBrigadierConsoleHighlighting = getBoolean("settings.console.enable-brigadier-highlighting", enableBrigadierConsoleHighlighting);
+ enableBrigadierConsoleCompletions = getBoolean("settings.console.enable-brigadier-completions", enableBrigadierConsoleCompletions); + enableBrigadierConsoleCompletions = getBoolean("settings.console.enable-brigadier-completions", enableBrigadierConsoleCompletions);
+ } + }
} +
public static void registerCommands() {
for (Map.Entry<String, Command> entry : commands.entrySet()) {
MinecraftServer.getServer().server.getCommandMap().register(entry.getKey(), "Paper", entry.getValue());
diff --git a/src/main/java/com/destroystokyo/paper/console/PaperConsole.java b/src/main/java/com/destroystokyo/paper/console/PaperConsole.java diff --git a/src/main/java/com/destroystokyo/paper/console/PaperConsole.java b/src/main/java/com/destroystokyo/paper/console/PaperConsole.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/console/PaperConsole.java --- a/src/main/java/com/destroystokyo/paper/console/PaperConsole.java

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@ -13,7 +13,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
if (this.player.wonGame) { if (this.player.wonGame) {
this.player.wonGame = false; this.player.wonGame = false;
- this.player = this.server.getPlayerList().respawn(this.player, true); - this.player = this.server.getPlayerList().respawn(this.player, true);
+ this.player = this.server.getPlayerList().moveToWorld(this.player, this.server.getLevel(this.player.getRespawnDimension()), true, null, true, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL); // Paper - add isEndCreditsRespawn argument + this.player = this.server.getPlayerList().respawn(this.player, this.server.getLevel(this.player.getRespawnDimension()), true, null, true, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL); // Paper - add isEndCreditsRespawn argument
CriteriaTriggers.CHANGED_DIMENSION.trigger(this.player, Level.END, Level.OVERWORLD); CriteriaTriggers.CHANGED_DIMENSION.trigger(this.player, Level.END, Level.OVERWORLD);
} else { } else {
if (this.player.getHealth() > 0.0F) { if (this.player.getHealth() > 0.0F) {
@ -24,12 +24,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
@@ -0,0 +0,0 @@ public abstract class PlayerList { @@ -0,0 +0,0 @@ public abstract class PlayerList {
} }
public ServerPlayer moveToWorld(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation) { public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation) {
+ // Paper start + // Paper start
+ return moveToWorld(entityplayer, worldserver, flag, location, avoidSuffocation, new org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag[0]); + return respawn(entityplayer, worldserver, flag, location, avoidSuffocation, new org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag[0]);
+ } + }
+ +
+ public ServerPlayer moveToWorld(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) { + public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) {
+ // Paper end + // Paper end
entityplayer.stopRiding(); // CraftBukkit entityplayer.stopRiding(); // CraftBukkit
this.players.remove(entityplayer); this.players.remove(entityplayer);

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@ -20,8 +20,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
protected void addBehaviourGoals() { protected void addBehaviourGoals() {
this.goalSelector.addGoal(2, new ZombieAttackGoal(this, 1.0D, false)); this.goalSelector.addGoal(2, new ZombieAttackGoal(this, 1.0D, false));
this.goalSelector.addGoal(7, new WaterAvoidingRandomStrollGoal(this, 1.0D)); this.goalSelector.addGoal(7, new WaterAvoidingRandomStrollGoal(this, 1.0D));
- this.targetSelector.addGoal(1, new HurtByTargetGoal(this).setAlertOthers(new Class[0])); // CraftBukkit - decompile error - this.targetSelector.addGoal(1, (new HurtByTargetGoal(this, new Class[0])).setAlertOthers());
+ this.targetSelector.addGoal(1, pathfinderGoalHurtByTarget = new HurtByTargetGoal(this).setAlertOthers(new Class[0])); // CraftBukkit - decompile error // Paper - assign field + this.targetSelector.addGoal(1, pathfinderGoalHurtByTarget = (new HurtByTargetGoal(this, new Class[0])).setAlertOthers()); // Paper - assign field
this.targetSelector.addGoal(2, new NearestAttackableTargetGoal<>(this, Player.class, 10, true, false, this::isAngryAt)); this.targetSelector.addGoal(2, new NearestAttackableTargetGoal<>(this, Player.class, 10, true, false, this::isAngryAt));
this.targetSelector.addGoal(3, new ResetUniversalAngerTargetGoal<>(this, true)); this.targetSelector.addGoal(3, new ResetUniversalAngerTargetGoal<>(this, true));
} }

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@ -1,103 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 9 Aug 2020 08:59:25 +0300
Subject: [PATCH] Incremental player saving
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -0,0 +0,0 @@ public class PaperConfig {
set("settings.unsupported-settings.allow-tnt-duplication", null);
}
+ public static int playerAutoSaveRate = -1;
+ public static int maxPlayerAutoSavePerTick = 10;
+ private static void playerAutoSaveRate() {
+ playerAutoSaveRate = getInt("settings.player-auto-save-rate", -1);
+ maxPlayerAutoSavePerTick = getInt("settings.max-player-auto-save-per-tick", -1);
+ if (maxPlayerAutoSavePerTick == -1) { // -1 Automatic / "Recommended"
+ // 10 should be safe for everyone unless you mass spamming player auto save
+ maxPlayerAutoSavePerTick = (playerAutoSaveRate == -1 || playerAutoSaveRate > 100) ? 10 : 20;
+ }
+ }
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
if (this.playerList != null) {
MinecraftServer.LOGGER.info("Saving players");
- this.playerList.saveAll();
this.playerList.removeAll(this.isRestarting); // Paper
try { Thread.sleep(100); } catch (InterruptedException ex) {} // CraftBukkit - SPIGOT-625 - give server at least a chance to send packets
}
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// if (this.autosavePeriod > 0 && this.tickCount % this.autosavePeriod == 0) { // CraftBukkit // Paper - move down
// MinecraftServer.LOGGER.debug("Autosave started"); // Paper
serverAutoSave = (autosavePeriod > 0 && this.tickCount % autosavePeriod == 0); // Paper
+ // Paper start
+ int playerSaveInterval = com.destroystokyo.paper.PaperConfig.playerAutoSaveRate;
+ if (playerSaveInterval < 0) {
+ playerSaveInterval = autosavePeriod;
+ }
+ // Paper end
this.profiler.push("save");
- if (this.autosavePeriod > 0 && this.tickCount % this.autosavePeriod == 0) { // Paper - moved from above
- this.playerList.saveAll();
+ if (playerSaveInterval > 0) { // Paper
+ this.playerList.savePlayers(playerSaveInterval); // Paper
// this.saveAllChunks(true, false, false); // Paper - saved incrementally below
} // Paper start
for (ServerLevel level : this.getAllLevels()) {
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
public final int getViewDistance() { return this.getLevel().getChunkSource().chunkMap.viewDistance - 1; } // Paper - placeholder
private static final Logger LOGGER = LogManager.getLogger();
+ public long lastSave = MinecraftServer.currentTick; // Paper
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
public ServerGamePacketListenerImpl connection;
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
protected void save(ServerPlayer player) {
if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
if (!player.didPlayerJoinEvent) return; // Paper - If we never fired PJE, we disconnected during login. Data has not changed, and additionally, our saved vehicle is not loaded! If we save now, we will lose our vehicle (CraftBukkit bug)
+ player.lastSave = MinecraftServer.currentTick; // Paper
this.playerIo.save(player);
ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
@@ -0,0 +0,0 @@ public abstract class PlayerList {
}
public void saveAll() {
- net.minecraft.server.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
+ // Paper start - incremental player saving
+ savePlayers(null);
+ }
+ public void savePlayers(Integer interval) {
+ MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
MinecraftTimings.savePlayers.startTiming(); // Paper
+ int numSaved = 0;
+ long now = MinecraftServer.currentTick;
for (int i = 0; i < this.players.size(); ++i) {
- this.save(this.players.get(i));
+ ServerPlayer entityplayer = this.players.get(i);
+ if (interval == null || now - entityplayer.lastSave >= interval) {
+ this.save(entityplayer);
+ if (interval != null && ++numSaved <= com.destroystokyo.paper.PaperConfig.maxPlayerAutoSavePerTick) { break; }
+ }
+ // Paper end
}
MinecraftTimings.savePlayers.stopTiming(); // Paper
return null; }); // Paper - ensure main

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@ -1,333 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 9 Jun 2019 03:53:22 +0100
Subject: [PATCH] incremental chunk saving
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
}
+ public int autoSavePeriod = -1;
+ private void autoSavePeriod() {
+ autoSavePeriod = getInt("auto-save-interval", -1);
+ if (autoSavePeriod > 0) {
+ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)");
+ } else if (autoSavePeriod < 0) {
+ autoSavePeriod = net.minecraft.server.MinecraftServer.getServer().autosavePeriod;
+ }
+ }
+
+ public int maxAutoSaveChunksPerTick = 24;
+ private void maxAutoSaveChunksPerTick() {
+ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
+ }
+
private boolean getBoolean(String path, boolean def) {
config.addDefault("world-settings.default." + path, def);
return config.getBoolean("world-settings." + worldName + "." + path, config.getBoolean("world-settings.default." + path));
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
public static int currentTick = 0; // Paper - Further improve tick loop
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
+ public boolean serverAutoSave = false; // Paper
public Commands vanillaCommandDispatcher;
public boolean forceTicks; // Paper
// CraftBukkit end
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.status.getPlayers().setSample(agameprofile);
}
- if (this.autosavePeriod > 0 && this.tickCount % this.autosavePeriod == 0) { // CraftBukkit
- MinecraftServer.LOGGER.debug("Autosave started");
+ // if (this.autosavePeriod > 0 && this.tickCount % this.autosavePeriod == 0) { // CraftBukkit // Paper - move down
+ // MinecraftServer.LOGGER.debug("Autosave started"); // Paper
+ serverAutoSave = (autosavePeriod > 0 && this.tickCount % autosavePeriod == 0); // Paper
this.profiler.push("save");
+ if (this.autosavePeriod > 0 && this.tickCount % this.autosavePeriod == 0) { // Paper - moved from above
this.playerList.saveAll();
- this.saveAllChunks(true, false, false);
- this.profiler.pop();
- MinecraftServer.LOGGER.debug("Autosave finished");
+ // this.saveAllChunks(true, false, false); // Paper - saved incrementally below
+ } // Paper start
+ for (ServerLevel level : this.getAllLevels()) {
+ if (level.paperConfig.autoSavePeriod > 0) {
+ level.saveIncrementally(this.serverAutoSave);
+ }
}
+ // Paper end
+ this.profiler.pop();
+ // MinecraftServer.LOGGER.debug("Autosave finished"); // Paper
+ //} // Paper
this.profiler.push("snooper");
if (((DedicatedServer) this).getProperties().snooperEnabled && !this.snooper.isStarted() && this.tickCount > 100) { // Spigot
diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
@@ -0,0 +0,0 @@ public class ChunkHolder {
this.playersInChunkTickRange = this.chunkMap.playerChunkTickRangeMap.getObjectsInRange(key);
}
// Paper end - optimise isOutsideOfRange
+ long lastAutoSaveTime; // Paper - incremental autosave
+ long inactiveTimeStart; // Paper - incremental autosave
public ChunkHolder(ChunkPos pos, int level, LevelHeightAccessor world, LevelLightEngine lightingProvider, ChunkHolder.LevelChangeListener levelUpdateListener, ChunkHolder.PlayerProvider playersWatchingChunkProvider) {
this.futures = new AtomicReferenceArray(ChunkHolder.CHUNK_STATUSES.size());
@@ -0,0 +0,0 @@ public class ChunkHolder {
boolean flag2 = playerchunk_state.isOrAfter(ChunkHolder.FullChunkStatus.BORDER);
boolean flag3 = playerchunk_state1.isOrAfter(ChunkHolder.FullChunkStatus.BORDER);
+ boolean prevHasBeenLoaded = this.wasAccessibleSinceLastSave; // Paper
this.wasAccessibleSinceLastSave |= flag3;
+ // Paper start - incremental autosave
+ if (this.wasAccessibleSinceLastSave & !prevHasBeenLoaded) {
+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
+ if (timeSinceAutoSave < 0) {
+ // safest bet is to assume autosave is needed here
+ timeSinceAutoSave = this.chunkMap.level.paperConfig.autoSavePeriod;
+ }
+ this.lastAutoSaveTime = this.chunkMap.level.getGameTime() - timeSinceAutoSave;
+ this.chunkMap.autoSaveQueue.add(this);
+ }
+ // Paper end
if (!flag2 && flag3) {
int expectCreateCount = ++this.fullChunkCreateCount; // Paper
this.fullChunkFuture = chunkStorage.prepareAccessibleChunk(this);
@@ -0,0 +0,0 @@ public class ChunkHolder {
}
public void refreshAccessibility() {
+ boolean prev = this.wasAccessibleSinceLastSave; // Paper
this.wasAccessibleSinceLastSave = ChunkHolder.getFullChunkStatus(this.ticketLevel).isOrAfter(ChunkHolder.FullChunkStatus.BORDER);
+ // Paper start - incremental autosave
+ if (prev != this.wasAccessibleSinceLastSave) {
+ if (this.wasAccessibleSinceLastSave) {
+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
+ if (timeSinceAutoSave < 0) {
+ // safest bet is to assume autosave is needed here
+ timeSinceAutoSave = this.chunkMap.level.paperConfig.autoSavePeriod;
+ }
+ this.lastAutoSaveTime = this.chunkMap.level.getGameTime() - timeSinceAutoSave;
+ this.chunkMap.autoSaveQueue.add(this);
+ } else {
+ this.inactiveTimeStart = this.chunkMap.level.getGameTime();
+ this.chunkMap.autoSaveQueue.remove(this);
+ }
+ }
+ // Paper end
}
+ // Paper start - incremental autosave
+ public boolean setHasBeenLoaded() {
+ this.wasAccessibleSinceLastSave = getFullChunkStatus(this.ticketLevel).isOrAfter(ChunkHolder.FullChunkStatus.BORDER);
+ return this.wasAccessibleSinceLastSave;
+ }
+ // Paper end
+
public void replaceProtoChunk(ImposterProtoChunk chunk) {
for (int i = 0; i < this.futures.length(); ++i) {
CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture = (CompletableFuture) this.futures.get(i);
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ import net.minecraft.world.level.levelgen.structure.templatesystem.StructureMana
import net.minecraft.world.level.storage.DimensionDataStorage;
import net.minecraft.world.level.storage.LevelStorageSource;
import net.minecraft.world.phys.Vec3;
+import it.unimi.dsi.fastutil.objects.ObjectRBTreeSet; // Paper
import org.apache.commons.lang3.mutable.MutableBoolean;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
+ // Paper start - incremental autosave
+ final ObjectRBTreeSet<ChunkHolder> autoSaveQueue = new ObjectRBTreeSet<>((playerchunk1, playerchunk2) -> {
+ int timeCompare = Long.compare(playerchunk1.lastAutoSaveTime, playerchunk2.lastAutoSaveTime);
+ if (timeCompare != 0) {
+ return timeCompare;
+ }
+
+ return Long.compare(MCUtil.getCoordinateKey(playerchunk1.pos), MCUtil.getCoordinateKey(playerchunk2.pos));
+ });
+
+ protected void saveIncrementally() {
+ int savedThisTick = 0;
+ // optimized since we search far less chunks to hit ones that need to be saved
+ List<ChunkHolder> reschedule = new java.util.ArrayList<>(this.level.paperConfig.maxAutoSaveChunksPerTick);
+ long currentTick = this.level.getGameTime();
+ long maxSaveTime = currentTick - this.level.paperConfig.autoSavePeriod;
+
+ for (Iterator<ChunkHolder> iterator = this.autoSaveQueue.iterator(); iterator.hasNext();) {
+ ChunkHolder playerchunk = iterator.next();
+ if (playerchunk.lastAutoSaveTime > maxSaveTime) {
+ break;
+ }
+
+ iterator.remove();
+
+ ChunkAccess ichunkaccess = playerchunk.getChunkToSave().getNow(null);
+ if (ichunkaccess instanceof LevelChunk) {
+ boolean shouldSave = ((LevelChunk)ichunkaccess).lastSaveTime <= maxSaveTime;
+
+ if (shouldSave && this.save(ichunkaccess) && this.level.entityManager.storeChunkSections(playerchunk.pos.toLong(), entity -> {})) {
+ ++savedThisTick;
+
+ if (!playerchunk.setHasBeenLoaded()) {
+ // do not fall through to reschedule logic
+ playerchunk.inactiveTimeStart = currentTick;
+ if (savedThisTick >= this.level.paperConfig.maxAutoSaveChunksPerTick) {
+ break;
+ }
+ continue;
+ }
+ }
+ }
+
+ reschedule.add(playerchunk);
+
+ if (savedThisTick >= this.level.paperConfig.maxAutoSaveChunksPerTick) {
+ break;
+ }
+ }
+
+ for (int i = 0, len = reschedule.size(); i < len; ++i) {
+ ChunkHolder playerchunk = reschedule.get(i);
+ playerchunk.lastAutoSaveTime = this.level.getGameTime();
+ this.autoSaveQueue.add(playerchunk);
+ }
+ }
+ // Paper end
+
protected void saveAllChunks(boolean flush) {
if (flush) {
List<ChunkHolder> list = (List) this.visibleChunkMap.values().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).peek(ChunkHolder::refreshAccessibility).collect(Collectors.toList());
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
asyncSaveData, chunk);
chunk.setUnsaved(false);
+ chunk.setLastSaved(this.level.getGameTime()); // Paper - track last saved time
}
// Paper end
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.level.unload(chunk);
}
+ this.autoSaveQueue.remove(holder); // Paper
this.lightEngine.updateChunkStatus(ichunkaccess.getPos());
this.lightEngine.tryScheduleUpdate();
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
if (!chunk.isUnsaved()) {
return false;
} else {
+ chunk.setLastSaved(this.level.getGameTime()); // Paper - track save time
chunk.setUnsaved(false);
ChunkPos chunkcoordintpair = chunk.getPos();
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
} // Paper - Timings
}
+ // Paper start - duplicate save, but call incremental
+ public void saveIncrementally() {
+ this.runDistanceManagerUpdates();
+ try (co.aikar.timings.Timing timed = level.timings.chunkSaveData.startTiming()) { // Paper - Timings
+ this.chunkMap.saveIncrementally();
+ } // Paper - Timings
+ }
+ // Paper end
+
@Override
public void close() throws IOException {
// CraftBukkit start
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos);
}
+ // Paper start - derived from below
+ public void saveIncrementally(boolean doFull) {
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
+
+ if (doFull) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
+ }
+
+ try (co.aikar.timings.Timing ignored = this.timings.worldSave.startTiming()) {
+ if (doFull) {
+ this.saveLevelData();
+ }
+
+ this.timings.worldSaveChunks.startTiming(); // Paper
+ if (!this.noSave()) chunkproviderserver.saveIncrementally();
+ this.timings.worldSaveChunks.stopTiming(); // Paper
+
+ // Copied from save()
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
+ if (doFull) { // Paper
+ ServerLevel worldserver1 = this;
+
+ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save());
+ this.convertable.saveDataTag(this.server.registryHolder, this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
+ }
+ // CraftBukkit end
+ }
+ }
+ // Paper end
+
public void save(@Nullable ProgressListener progressListener, boolean flush, boolean flag1) {
ServerChunkCache chunkproviderserver = this.getChunkSource();
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
@@ -0,0 +0,0 @@ public interface ChunkAccess extends BlockGetter, FeatureAccess {
return GameEventDispatcher.NOOP;
}
+ default void setLastSaved(long ticks) {}
// Paper start
default boolean generateFlatBedrock() {
if (this.getLevel() != null) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -0,0 +0,0 @@ public class LevelChunk implements ChunkAccess {
private final ShortList[] postProcessing;
private TickList<Block> blockTicks;
private TickList<Fluid> liquidTicks;
+ // Paper start - track last save time
+ public long lastSaveTime;
+ @Override
+ public void setLastSaved(long ticks) {
+ this.lastSaveTime = ticks;
+ }
+ // Paper end
private volatile boolean unsaved;
private long inhabitedTime;
@Nullable