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fix custom beacon ranges (#6067)
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@ -35,6 +35,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public BeaconBlockEntity(BlockPos pos, BlockState state) {
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super(BlockEntityType.BEACON, pos, state);
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@@ -0,0 +0,0 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider {
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}
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if (blockEntity.levels > 0 && !blockEntity.beamSections.isEmpty()) {
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- BeaconBlockEntity.applyEffects(world, pos, blockEntity.levels, blockEntity.primaryPower, blockEntity.secondaryPower);
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+ BeaconBlockEntity.applyEffects(world, pos, blockEntity.levels, blockEntity.primaryPower, blockEntity.secondaryPower, blockEntity); // Paper
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BeaconBlockEntity.playSound(world, pos, SoundEvents.BEACON_AMBIENT);
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}
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}
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@@ -0,0 +0,0 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider {
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}
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@ -50,6 +59,25 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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AABB axisalignedbb = (new AABB(blockposition)).inflate(d0).expandTowards(0.0D, (double) world.getHeight(), 0.0D);
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List<Player> list = world.getEntitiesOfClass(Player.class, axisalignedbb);
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@@ -0,0 +0,0 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider {
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}
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private static void applyEffects(Level world, BlockPos pos, int beaconLevel, @Nullable MobEffect primaryEffect, @Nullable MobEffect secondaryEffect) {
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+ // Paper start
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+ BeaconBlockEntity.applyEffects(world, pos, beaconLevel, primaryEffect, secondaryEffect, null);
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+ }
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+ private static void applyEffects(Level world, BlockPos pos, int beaconLevel, @Nullable MobEffect primaryEffect, @Nullable MobEffect secondaryEffect, @Nullable BeaconBlockEntity blockEntity) {
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+ // Paper end
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if (!world.isClientSide && primaryEffect != null) {
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double d0 = (double) (beaconLevel * 10 + 10);
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byte b0 = BeaconBlockEntity.getAmplification(beaconLevel, primaryEffect, secondaryEffect);
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int j = BeaconBlockEntity.getLevel(beaconLevel);
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- List list = BeaconBlockEntity.getHumansInRange(world, pos, beaconLevel);
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+ List list = BeaconBlockEntity.getHumansInRange(world, pos, beaconLevel, blockEntity); // Paper
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BeaconBlockEntity.applyEffect(list, primaryEffect, j, b0, true, pos); // Paper - BeaconEffectEvent
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@@ -0,0 +0,0 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider {
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}
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@ -70,6 +98,15 @@ diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBeacon.java b/src/m
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBeacon.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBeacon.java
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@@ -0,0 +0,0 @@ public class CraftBeacon extends CraftBlockEntityState<BeaconBlockEntity> implem
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if (tileEntity instanceof BeaconBlockEntity) {
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BeaconBlockEntity beacon = (BeaconBlockEntity) tileEntity;
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- Collection<Player> nms = BeaconBlockEntity.getHumansInRange(beacon.getLevel(), beacon.getBlockPos(), beacon.levels);
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+ Collection<Player> nms = BeaconBlockEntity.getHumansInRange(beacon.getLevel(), beacon.getBlockPos(), beacon.levels, beacon); // Paper
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Collection<LivingEntity> bukkit = new ArrayList<LivingEntity>(nms.size());
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for (Player human : nms) {
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@@ -0,0 +0,0 @@ public class CraftBeacon extends CraftBlockEntityState<BeaconBlockEntity> implem
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public void setLock(String key) {
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this.getSnapshot().lockKey = (key == null) ? LockCode.NO_LOCK : new LockCode(key);
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