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Slightly prettier patch file
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@ -1,28 +1,24 @@
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From e0342635c30572cde8156362401c52c42693f114 Mon Sep 17 00:00:00 2001
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From d62facce1542c708d4fb2c5f8a81125a8c969943 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Tue, 11 Jun 2013 12:09:45 +1000
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Subject: [PATCH] More Efficient Chunk Save Queue
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diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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index bee715b..62ec7d6 100644
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index bee715b..5c67fe4 100644
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--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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@@ -13,8 +13,11 @@ import java.util.Set;
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@@ -13,8 +13,7 @@ import java.util.Set;
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public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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- private List a = new ArrayList();
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- private Set b = new HashSet();
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+ // Spigot start
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+ private java.util.LinkedHashMap<ChunkCoordIntPair, PendingChunkToSave> pendingSaves = new java.util.LinkedHashMap<ChunkCoordIntPair, PendingChunkToSave>();
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+ // private List a = new ArrayList();
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+ // private Set b = new HashSet();
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+ // Spigot end
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+ private java.util.LinkedHashMap<ChunkCoordIntPair, PendingChunkToSave> pendingSaves = new java.util.LinkedHashMap<ChunkCoordIntPair, PendingChunkToSave>(); // Spigot
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private Object c = new Object();
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private final File d;
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@@ -27,13 +30,11 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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@@ -27,13 +26,11 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(i, j);
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synchronized (this.c) {
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@ -41,7 +37,7 @@ index bee715b..62ec7d6 100644
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}
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return RegionFileCache.a(this.d, i, j).chunkExists(i & 31, j & 31);
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@@ -60,14 +61,12 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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@@ -60,14 +57,12 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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Object object = this.c;
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synchronized (this.c) {
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@ -61,7 +57,7 @@ index bee715b..62ec7d6 100644
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}
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if (nbttagcompound == null) {
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@@ -148,17 +147,11 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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@@ -148,17 +143,11 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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Object object = this.c;
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synchronized (this.c) {
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@ -83,7 +79,7 @@ index bee715b..62ec7d6 100644
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FileIOThread.a.a(this);
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}
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}
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@@ -168,12 +161,14 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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@@ -168,12 +157,14 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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Object object = this.c;
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synchronized (this.c) {
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@ -1,4 +1,4 @@
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From 5b52dd4d9234729246f5e9fbfe4b78046e060a2b Mon Sep 17 00:00:00 2001
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From 24494b59668ae9742d1045f1d949d5e86ca6f7fe Mon Sep 17 00:00:00 2001
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From: Mike Primm <mike@primmhome.com>
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Date: Sun, 13 Jan 2013 03:49:07 -0800
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Subject: [PATCH] Implement 'lightening' of NibbleArrays - only allocate
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@ -10,10 +10,10 @@ Finish up NibbleArray lightening work - use for Snapshots, reduce copies
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Fix nibble handling with NBT - arrays aren't copied by NBTByteArray
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diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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index 62ec7d6..a90209e 100644
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index 5c67fe4..3f3c07e 100644
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--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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@@ -221,15 +221,15 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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@@ -217,15 +217,15 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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nbttagcompound1.setByte("Y", (byte) (chunksection.getYPosition() >> 4 & 255));
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nbttagcompound1.setByteArray("Blocks", chunksection.getIdArray());
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if (chunksection.getExtendedIdArray() != null) {
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