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Add config option for tripwire disarming fix
Fixes #10382 Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
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2b24892fa4
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@ -13,7 +13,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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BlockState iblockdata4 = aiblockdata[l];
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BlockState iblockdata4 = aiblockdata[l];
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if (iblockdata4 != null) {
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if (iblockdata4 != null) {
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+ if (world.getBlockState(blockposition2).is(Blocks.TRIPWIRE)) { // Paper - Fix tripwire disarming not working as intended
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+ if (world.getBlockState(blockposition2).is(Blocks.TRIPWIRE) || io.papermc.paper.configuration.GlobalConfiguration.get().unsupportedSettings.allowTripwireDisarmingExploits) { // Paper - Fix tripwire disarming not working as intended
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world.setBlock(blockposition2, (BlockState) iblockdata4.trySetValue(TripWireHookBlock.ATTACHED, flag4), 3);
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world.setBlock(blockposition2, (BlockState) iblockdata4.trySetValue(TripWireHookBlock.ATTACHED, flag4), 3);
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- if (!world.getBlockState(blockposition2).isAir()) {
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- if (!world.getBlockState(blockposition2).isAir()) {
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- ;
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- ;
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@ -635,6 +635,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ public UnsupportedSettings unsupportedSettings;
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+ public UnsupportedSettings unsupportedSettings;
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+
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+
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+ public class UnsupportedSettings extends ConfigurationPart {
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+ public class UnsupportedSettings extends ConfigurationPart {
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+ @Comment("This setting controls if the broken behavior of disarmed tripwires not breaking should be allowed. This also allows for dupes")
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+ public boolean allowTripwireDisarmingExploits = false;
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+ @Comment("This setting allows for exploits related to end portals, for example sand duping")
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+ @Comment("This setting allows for exploits related to end portals, for example sand duping")
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+ public boolean allowUnsafeEndPortalTeleportation = false;
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+ public boolean allowUnsafeEndPortalTeleportation = false;
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+ @Comment("This setting controls if players should be able to break bedrock, end portals and other intended to be permanent blocks.")
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+ @Comment("This setting controls if players should be able to break bedrock, end portals and other intended to be permanent blocks.")
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