Fix an AIOOBE in inventory handling

Closes GH-404
This commit is contained in:
Brokkonaut 2016-09-04 16:49:29 -05:00
parent 65858cf283
commit 449309fc3d

View File

@ -0,0 +1,20 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sun, 4 Sep 2016 16:35:43 -0500
Subject: [PATCH] Fix AIOOBE in inventory handling
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
case CLONE:
if (packetplayinwindowclick.c() == 2) {
click = ClickType.MIDDLE;
- if (packetplayinwindowclick.b() == -999) {
+ if (packetplayinwindowclick.b() < 0) { // Paper - GH-404
action = InventoryAction.NOTHING;
} else {
Slot slot = this.player.activeContainer.getSlot(packetplayinwindowclick.b());
--