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Added CraftInventory.setContents(); made CraftInventory.setItem(), CraftInventory.getItem(), and CraftItemStack() damage-aware.
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@ -41,8 +41,28 @@ public class CraftInventory implements org.bukkit.inventory.Inventory {
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return items;
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}
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public void setContents(ItemStack[] items) {
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if (getInventory().getContents().length != items.length) {
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throw new IllegalArgumentException("Invalid inventory size; expected "
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+ getInventory().getContents().length);
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}
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net.minecraft.server.ItemStack[] mcItems = getInventory().getContents();
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for (int i = 0; i < items.length; i++ ) {
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ItemStack item = items[i];
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if (item == null) {
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mcItems[i] = null;
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} else {
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mcItems[i] = new net.minecraft.server.ItemStack(
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item.getTypeId(), item.getAmount(), item.getDamage());
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}
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}
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}
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public void setItem(int index, ItemStack item) {
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getInventory().a( index, new net.minecraft.server.ItemStack( item.getTypeId(), item.getAmount(), 0));
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getInventory().a(index, new net.minecraft.server.ItemStack(
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item.getTypeId(), item.getAmount(), item.getDamage()));
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}
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public boolean contains(int materialId) {
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@ -7,7 +7,8 @@ public class CraftItemStack extends ItemStack {
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protected net.minecraft.server.ItemStack item;
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public CraftItemStack(net.minecraft.server.ItemStack item) {
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super(item != null ? item.c : 0, item != null ? item.a : 0);
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super(item != null ? item.c : 0, item != null ? item.a : 0,
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(byte)(item != null ? item.d : 0));
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this.item = item;
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}
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