Working hard on messing with leafs patches

This commit is contained in:
Bjarne Koll 2023-09-22 16:20:09 +02:00
parent 574bc968d3
commit 452009bbde
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GPG Key ID: 27F6CCCF55D2EE62
11 changed files with 103 additions and 101 deletions

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@ -13,10 +13,10 @@ Paper recently reverted this optimisation, so it's been reintroduced
here.
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index e8a705c432c4f10944eaac33f7d4670916070715..a21b2a100503b1fcceb700da11bef5866f3d178b 100644
index 5b735d018a4b0b1c212f63d941c2aa6a00d129f6..a508716195953260a00497e925d86c3a1f8942d3 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -455,6 +455,15 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@@ -453,6 +453,15 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@Override
public final LevelChunk getChunk(int chunkX, int chunkZ) { // Paper - final to help inline

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@ -8,14 +8,14 @@ Lighting is purged on update anyways, so let's not add more
into the conversion process
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
index a5da3333e87bcc9def785a8e742a30d38c0ecc27..8ebecb588058da174b0e0e19e54fcddfeeca1422 100644
index 6c0f87535ffa95cf82ab4b03bb7bf8f2132d275f..9c92e936f7227d8fb8a51382907301ce1748513e 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
@@ -51,6 +51,7 @@ public class ChunkStorage implements AutoCloseable {
@@ -44,6 +44,7 @@ public class ChunkStorage implements AutoCloseable {
// CraftBukkit start
private boolean check(ServerChunkCache cps, int x, int z) {
+ if (true) return true; // Paper - this isn't even needed anymore, light is purged updating to 1.14+, why are we holding up the conversion process reading chunk data off disk - return true, we need to set light populated to true so the converter recognizes the chunk as being "full"
ChunkPos pos = new ChunkPos(x, z);
if (cps != null) {
//com.google.common.base.Preconditions.checkState(org.bukkit.Bukkit.isPrimaryThread(), "primary thread"); // Paper - this function is now MT-Safe
com.google.common.base.Preconditions.checkState(org.bukkit.Bukkit.isPrimaryThread(), "primary thread");

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@ -7,19 +7,20 @@ Plugins leaking scoreboards will make this very expensive,
let server owners debug it easily
diff --git a/src/main/java/co/aikar/timings/MinecraftTimings.java b/src/main/java/co/aikar/timings/MinecraftTimings.java
index 670dcfa32d003870091b75937f1603a5ac9fa7d1..112029cb275d45dced60807820f1bfe9f394496d 100644
index 4d861f9a58f8ea238471af22f387854d855b1801..678a31fb85947ee8807d02d0fe4e11a73d2dafaa 100644
--- a/src/main/java/co/aikar/timings/MinecraftTimings.java
+++ b/src/main/java/co/aikar/timings/MinecraftTimings.java
@@ -47,6 +47,7 @@ public final class MinecraftTimings {
@@ -46,6 +46,8 @@ public final class MinecraftTimings {
public static final Timing antiXrayUpdateTimer = Timings.ofSafe("anti-xray - update");
public static final Timing antiXrayObfuscateTimer = Timings.ofSafe("anti-xray - obfuscate");
public static final Timing distanceManagerTick = Timings.ofSafe("Distance Manager Tick"); // Paper - add timings for distance manager
+ public static final Timing scoreboardScoreSearch = Timings.ofSafe("Scoreboard score search"); // Paper - add timings for scoreboard search
+
public static final Timing midTickChunkTasks = Timings.ofSafe("Mid Tick Chunk Tasks");
private static final Map<Class<?>, String> taskNameCache = new MapMaker().weakKeys().makeMap();
diff --git a/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboardManager.java b/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboardManager.java
index afc43b52698db4bf7d89a576c2cbca0ddc9e04e2..500f2eb0df5a07637cd278c263e95592b0037eb6 100644
index 8f20fa2bfbe037fbaa9f4c4c3341a3d9b9a711b5..628951be16da8f19f0e1a974a0b4efa86e873b99 100644
--- a/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboardManager.java
+++ b/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboardManager.java
@@ -113,9 +113,18 @@ public final class CraftScoreboardManager implements ScoreboardManager {

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@ -9,10 +9,10 @@ Configurable under
`send-full-pos-for-hard-colliding-entities`
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index f8b3d633e788c3d6cb5b53e606fa798a42582460..e7c0d214abbad1f300049f790ae54e7ea488e150 100644
index 4fa9cb61a72e2713175a91e38ba96493ed12f8b8..fbcb6843492c25a03bdc2efb4efb529f9fecc221 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -180,7 +180,7 @@ public class ServerEntity {
@@ -177,7 +177,7 @@ public class ServerEntity {
long i1 = this.positionCodec.encodeZ(vec3d);
boolean flag6 = k < -32768L || k > 32767L || l < -32768L || l > 32767L || i1 < -32768L || i1 > 32767L;

View File

@ -7,10 +7,10 @@ Reference2BooleanOpenHashMap is going to have
better lookups than HashMap.
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index bcf0dfe50add8e260a280e45673727f964bac6fd..db40680bd9e026d9e98135355e4844c32e82fd51 100644
index 9cdebd7715fca949cc390684d044235d75b89c24..567f264ec20dd9657f5618aeaafcfdf40680675f 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -1408,7 +1408,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
@@ -1775,7 +1775,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
final Entity entity;
private final int range;
SectionPos lastSectionPos;

View File

@ -90,10 +90,10 @@ index 0000000000000000000000000000000000000000..7d93652c1abbb6aee6eb7c26cf35d4d0
+ }
+}
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index d6429d721116aac2a4df8d0b217e9efcb698094e..fb9cf86250939fbc9cf1bfb90f6a1a7f4a489460 100644
index 3cb0a648ad3f101acdbcae5d0666cf3aa0f8ce2c..c7d53adc060e67eb2036f2db6e5da36cacab2a95 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -845,6 +845,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
@@ -606,6 +606,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
entityplayer.stopSleepInBed(false, false);
});
}
@ -104,98 +104,57 @@ index d6429d721116aac2a4df8d0b217e9efcb698094e..fb9cf86250939fbc9cf1bfb90f6a1a7f
public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
ChunkPos chunkcoordintpair = chunk.getPos();
@@ -854,10 +858,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
@@ -615,8 +619,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
ProfilerFiller gameprofilerfiller = this.getProfiler();
gameprofilerfiller.push("thunder");
- BlockPos blockposition;
+ final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change
+
if (!this.paperConfig().environment.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - disable thunder
- blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
- BlockPos blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
+ blockposition.set(this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper
if (this.isRainingAt(blockposition)) {
DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
@@ -888,16 +892,25 @@ public class ServerLevel extends Level implements WorldGenLevel {
int i1;
if (!this.paperConfig().environment.disableIceAndSnow && this.random.nextInt(16) == 0) { // Paper - Disable ice and snow
- blockposition = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, this.getBlockRandomPos(j, 0, k, 15));
- BlockPos blockposition1 = blockposition.below();
+ // Paper start - optimise chunk ticking
@@ -648,61 +654,67 @@ public class ServerLevel extends Level implements WorldGenLevel {
if (!this.paperConfig().environment.disableIceAndSnow) { // Paper
for (int l = 0; l < randomTickSpeed; ++l) {
if (this.random.nextInt(48) == 0) {
- this.tickIceAndSnow(flag, this.getBlockRandomPos(j, 0, k, 15));
+ this.getRandomBlockPosition(j, 0, k, 15, blockposition);
+ int normalY = chunk.getHeight(Heightmap.Types.MOTION_BLOCKING, blockposition.getX() & 15, blockposition.getZ() & 15) + 1;
+ int downY = normalY - 1;
+ blockposition.setY(normalY);
+ // Paper end
Biome biomebase = (Biome) this.getBiome(blockposition).value();
- if (biomebase.shouldFreeze(this, blockposition1)) {
- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
+ // Paper start - optimise chunk ticking
+ blockposition.setY(downY);
+ if (biomebase.shouldFreeze(this, blockposition)) {
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
+ // Paper end
}
if (flag) {
l = this.getGameRules().getInt(GameRules.RULE_SNOW_ACCUMULATION_HEIGHT);
+
+ blockposition.setY(normalY); // Paper
if (l > 0 && biomebase.shouldSnow(this, blockposition)) {
BlockState iblockdata = this.getBlockState(blockposition);
@@ -913,51 +926,54 @@ public class ServerLevel extends Level implements WorldGenLevel {
org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit
+ this.tickIceAndSnow(flag, blockposition);
}
}
+ blockposition.setY(downY); // Paper
} // Paper
- Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitationAt(blockposition1);
+ Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitationAt(blockposition); // Paper
if (biomebase_precipitation != Biome.Precipitation.NONE) {
- BlockState iblockdata2 = this.getBlockState(blockposition1);
+ BlockState iblockdata2 = this.getBlockState(blockposition); // Paper
- iblockdata2.getBlock().handlePrecipitation(iblockdata2, this, blockposition1, biomebase_precipitation);
+ iblockdata2.getBlock().handlePrecipitation(iblockdata2, this, blockposition, biomebase_precipitation); // Paper
}
}
}
- gameprofilerfiller.popPush("tickBlocks");
+ // Paper start - optimise random block ticking
+ gameprofilerfiller.popPush("randomTick");
gameprofilerfiller.popPush("tickBlocks");
timings.chunkTicksBlocks.startTiming(); // Paper
if (randomTickSpeed > 0) {
- LevelChunkSection[] achunksection = chunk.getSections();
-
- for (int j1 = 0; j1 < achunksection.length; ++j1) {
- LevelChunkSection chunksection = achunksection[j1];
- for (int i1 = 0; i1 < achunksection.length; ++i1) {
- LevelChunkSection chunksection = achunksection[i1];
-
- if (chunksection.isRandomlyTicking()) {
- l = chunk.getSectionYFromSectionIndex(j1);
- int k1 = SectionPos.sectionToBlockCoord(l);
- int j1 = chunk.getSectionYFromSectionIndex(i1);
- int k1 = SectionPos.sectionToBlockCoord(j1);
-
- for (i1 = 0; i1 < randomTickSpeed; ++i1) {
- BlockPos blockposition2 = this.getBlockRandomPos(j, k1, k, 15);
- for (int l1 = 0; l1 < randomTickSpeed; ++l1) {
- BlockPos blockposition1 = this.getBlockRandomPos(j, k1, k, 15);
-
- gameprofilerfiller.push("randomTick");
- BlockState iblockdata3 = chunksection.getBlockState(blockposition2.getX() - j, blockposition2.getY() - k1, blockposition2.getZ() - k);
+ LevelChunkSection[] sections = chunk.getSections();
+ int minSection = io.papermc.paper.util.WorldUtil.getMinSection(this);
+ for (int sectionIndex = 0; sectionIndex < sections.length; ++sectionIndex) {
+ LevelChunkSection section = sections[sectionIndex];
+ if (section == null || section.tickingList.size() == 0) {
+ continue;
+ }
- if (iblockdata3.isRandomlyTicking()) {
- iblockdata3.randomTick(this, blockposition2, this.random);
- BlockState iblockdata = chunksection.getBlockState(blockposition1.getX() - j, blockposition1.getY() - k1, blockposition1.getZ() - k);
-
- if (iblockdata.isRandomlyTicking()) {
- iblockdata.randomTick(this, blockposition1, this.random);
- }
+ LevelChunkSection[] sections = chunk.getSections();
+ final int minSection = io.papermc.paper.util.WorldUtil.getMinSection(this);
+ for (int sectionIndex = 0; sectionIndex < sections.length; sectionIndex++) {
+ LevelChunkSection section = sections[sectionIndex];
+ if (section == null || section.tickingList.size() == 0) continue;
+
+ int yPos = (sectionIndex + minSection) << 4;
+ for (int a = 0; a < randomTickSpeed; ++a) {
+ int tickingBlocks = section.tickingList.size();
@ -204,7 +163,7 @@ index d6429d721116aac2a4df8d0b217e9efcb698094e..fb9cf86250939fbc9cf1bfb90f6a1a7f
+ continue;
+ }
- FluidState fluid = iblockdata3.getFluidState();
- FluidState fluid = iblockdata.getFluidState();
+ long raw = section.tickingList.getRaw(index);
+ int location = com.destroystokyo.paper.util.maplist.IBlockDataList.getLocationFromRaw(raw);
+ int randomX = location & 15;
@ -212,7 +171,7 @@ index d6429d721116aac2a4df8d0b217e9efcb698094e..fb9cf86250939fbc9cf1bfb90f6a1a7f
+ int randomZ = (location >>> 4) & 15;
- if (fluid.isRandomlyTicking()) {
- fluid.randomTick(this, blockposition2, this.random);
- fluid.randomTick(this, blockposition1, this.random);
- }
+ BlockPos blockposition2 = blockposition.set(j + randomX, randomY, k + randomZ);
+ BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw);
@ -225,11 +184,53 @@ index d6429d721116aac2a4df8d0b217e9efcb698094e..fb9cf86250939fbc9cf1bfb90f6a1a7f
}
}
}
-
+ // Paper end - optimise random block ticking
timings.chunkTicksBlocks.stopTiming(); // Paper
gameprofilerfiller.pop();
}
- private void tickIceAndSnow(boolean raining, BlockPos pos) {
- BlockPos blockposition1 = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, pos);
- BlockPos blockposition2 = blockposition1.below();
+ private void tickIceAndSnow(boolean raining, BlockPos.MutableBlockPos blockposition1, final LevelChunk chunk) { // Paper - optimise chunk ticking
+ // Paper start - optimise chunk ticking
+ int normalY = chunk.getHeight(Heightmap.Types.MOTION_BLOCKING, blockposition1.getX() & 15, blockposition1.getZ() & 15) + 1;
+ int downY = normalY - 1;
+ blockposition1.setY(normalY);
Biome biomebase = (Biome) this.getBiome(blockposition1).value();
- if (biomebase.shouldFreeze(this, blockposition2)) {
- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition2, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
+ if (biomebase.shouldFreeze(this, blockposition1)) {
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
}
+ // Paper end - optimise chunk ticking
if (raining) {
int i = this.getGameRules().getInt(GameRules.RULE_SNOW_ACCUMULATION_HEIGHT);
+ blockposition1.setY(normalY); // Paper - optimise chunk ticking
if (i > 0 && biomebase.shouldSnow(this, blockposition1)) {
BlockState iblockdata = this.getBlockState(blockposition1);
@@ -720,12 +732,13 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
}
- Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitationAt(blockposition2);
+ blockposition1.setY(downY); // Paper - optimise chunk ticking
+ Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitationAt(blockposition1); // Paper - optimise chunk ticking
if (biomebase_precipitation != Biome.Precipitation.NONE) {
- BlockState iblockdata2 = this.getBlockState(blockposition2);
+ BlockState iblockdata2 = this.getBlockState(blockposition1); // Paper - optimise chunk ticking
- iblockdata2.getBlock().handlePrecipitation(iblockdata2, this, blockposition2, biomebase_precipitation);
+ iblockdata2.getBlock().handlePrecipitation(iblockdata2, this, blockposition1, biomebase_precipitation); // Paper - optimise chunk ticking
}
}
diff --git a/src/main/java/net/minecraft/util/BitStorage.java b/src/main/java/net/minecraft/util/BitStorage.java
index 68648c5a5e3ff079f832092af0f2f801c42d1ede..8bafd5fd7499ba4a04bf706cfd1e156073716e21 100644
--- a/src/main/java/net/minecraft/util/BitStorage.java
@ -304,10 +305,10 @@ index f0f764f36fb92c64ab2dc8a0a50c3f48321c3c9a..311625277a26c9c187025a1036978229
public void getAll(IntConsumer action) {
for(int i = 0; i < this.size; ++i) {
diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
index fd6ce6e8a3a7c889276e06fb427e0d17ed093149..76ab82553488e129882fc9beb603636bb723ec42 100644
index 652a8150f7343050b6da6c01f4e73a755138d491..5f57f13d50e051c621e401b63c0b55b3a2a73fa3 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
@@ -84,7 +84,7 @@ public class Turtle extends Animal {
@@ -87,7 +87,7 @@ public class Turtle extends Animal {
}
public void setHomePos(BlockPos pos) {
@ -317,10 +318,10 @@ index fd6ce6e8a3a7c889276e06fb427e0d17ed093149..76ab82553488e129882fc9beb603636b
public BlockPos getHomePos() {
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index a21b2a100503b1fcceb700da11bef5866f3d178b..270ce3995229aa79074e981bb45e5480a5e924d4 100644
index a508716195953260a00497e925d86c3a1f8942d3..6486ea4efcedb1008dd9aac87c2541e5997561f2 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -1380,10 +1380,18 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@@ -1396,10 +1396,18 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public abstract RecipeManager getRecipeManager();
public BlockPos getBlockRandomPos(int x, int y, int z, int l) {
@ -341,7 +342,7 @@ index a21b2a100503b1fcceb700da11bef5866f3d178b..270ce3995229aa79074e981bb45e5480
public boolean noSave() {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
index b8fee4f8a0cfe32b9ef7f3f3cf818cbaec0d3fca..12edaf88cca54540c617239ac31b2263dfa0ecd7 100644
index 789664d53584c7d958572c63db22f904fb411a58..5d53b09e19b664fad337ea5098bf9cf41a7168f8 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
@@ -25,6 +25,7 @@ public class LevelChunkSection {
@ -352,7 +353,7 @@ index b8fee4f8a0cfe32b9ef7f3f3cf818cbaec0d3fca..12edaf88cca54540c617239ac31b2263
public LevelChunkSection(PalettedContainer<BlockState> datapaletteblock, PalettedContainer<Holder<Biome>> palettedcontainerro) {
// CraftBukkit end
@@ -77,6 +78,9 @@ public class LevelChunkSection {
@@ -74,6 +75,9 @@ public class LevelChunkSection {
--this.nonEmptyBlockCount;
if (iblockdata1.isRandomlyTicking()) {
--this.tickingBlockCount;
@ -362,7 +363,7 @@ index b8fee4f8a0cfe32b9ef7f3f3cf818cbaec0d3fca..12edaf88cca54540c617239ac31b2263
}
}
@@ -88,6 +92,9 @@ public class LevelChunkSection {
@@ -85,6 +89,9 @@ public class LevelChunkSection {
++this.nonEmptyBlockCount;
if (state.isRandomlyTicking()) {
++this.tickingBlockCount;
@ -372,7 +373,7 @@ index b8fee4f8a0cfe32b9ef7f3f3cf818cbaec0d3fca..12edaf88cca54540c617239ac31b2263
}
}
@@ -115,40 +122,31 @@ public class LevelChunkSection {
@@ -112,40 +119,31 @@ public class LevelChunkSection {
}
public void recalcBlockCounts() {
@ -421,9 +422,9 @@ index b8fee4f8a0cfe32b9ef7f3f3cf818cbaec0d3fca..12edaf88cca54540c617239ac31b2263
-
}
- }
- a a0 = new a();
-
- a a0 = new a();
- this.states.count(a0);
- this.nonEmptyBlockCount = (short) a0.nonEmptyBlockCount;
- this.tickingBlockCount = (short) a0.tickingBlockCount;
@ -434,10 +435,10 @@ index b8fee4f8a0cfe32b9ef7f3f3cf818cbaec0d3fca..12edaf88cca54540c617239ac31b2263
public PalettedContainer<BlockState> getStates() {
diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
index de91ed0d5f7f472cb2f24a8f6e4ebbdeaa4faf52..7f5547dc31aa53b2863f4c09f598fa88e7fe2afd 100644
index dfae0918079425df92d958b04275be8ae60d4b60..79d4f2104fe941f28156355c22837bb4c3605863 100644
--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
@@ -385,6 +385,14 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
@@ -316,6 +316,14 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
}
}