(Re)restricted the nether to 128 world height. Fixes BUKKIT-976

This commit is contained in:
EvilSeph 2012-03-09 12:08:59 -05:00
parent a602d5c8c1
commit 45cf927446
2 changed files with 6 additions and 6 deletions

View File

@ -66,7 +66,7 @@ public class PortalTravelAgent {
for (int k1 = i1 - short1; k1 <= i1 + short1; ++k1) {
double d3 = (double) k1 + 0.5D - entity.locZ;
for (int l1 = 255; l1 >= 0; --l1) { // CraftBukkit - 127 -> 255
for (int l1 = 127; l1 >= 0; --l1) {
if (world.getTypeId(j1, l1, k1) == Block.PORTAL.id) {
while (world.getTypeId(j1, l1 - 1, k1) == Block.PORTAL.id) {
--l1;
@ -150,7 +150,7 @@ public class PortalTravelAgent {
d2 = (double) j2 + 0.5D - entity.locZ;
label274:
for (l2 = 255; l2 >= 0; --l2) { // CraftBukkit - 127 -> 255
for (l2 = 127; l2 >= 0; --l2) {
if (world.isEmpty(i2, l2, j2)) {
while (l2 > 0 && world.isEmpty(i2, l2 - 1, j2)) {
--l2;
@ -201,7 +201,7 @@ public class PortalTravelAgent {
d2 = (double) j2 + 0.5D - entity.locZ;
label222:
for (l2 = 255; l2 >= 0; --l2) { // CraftBukkit - 127 -> 255
for (l2 = 127; l2 >= 0; --l2) {
if (world.isEmpty(i2, l2, j2)) {
while (l2 > 0 && world.isEmpty(i2, l2 - 1, j2)) {
--l2;

View File

@ -87,7 +87,7 @@ public class PortalTravelAgent implements TravelAgent {
for (int k1 = i1 - this.searchRadius; k1 <= i1 + this.searchRadius; ++k1) {
double d3 = (double) k1 + 0.5D - location.getZ();
for (int l1 = 255; l1 >= 0; --l1) {
for (int l1 = 127; l1 >= 0; --l1) {
if (world.getTypeId(j1, l1, k1) == Block.PORTAL.id) {
while (world.getTypeId(j1, l1 - 1, k1) == Block.PORTAL.id) {
--l1;
@ -194,7 +194,7 @@ public class PortalTravelAgent implements TravelAgent {
d2 = (double) j2 + 0.5D - location.getZ();
label271:
for (l2 = 255; l2 >= 0; --l2) {
for (l2 = 127; l2 >= 0; --l2) {
if (world.isEmpty(i2, l2, j2)) {
while (l2 > 0 && world.isEmpty(i2, l2 - 1, j2)) {
--l2;
@ -245,7 +245,7 @@ public class PortalTravelAgent implements TravelAgent {
d2 = (double) j2 + 0.5D - location.getZ();
label219:
for (l2 = 255; l2 >= 0; --l2) {
for (l2 = 127; l2 >= 0; --l2) {
if (world.isEmpty(i2, l2, j2)) {
while (l2 > 0 && world.isEmpty(i2, l2 - 1, j2)) {
--l2;