SPIGOT-3031: Pigs are not dropping their saddle

This commit is contained in:
md_5 2017-01-24 13:39:22 +11:00
parent 4d3bf20155
commit 46226d6a03

View File

@ -9,7 +9,23 @@
public class EntityPig extends EntityAnimal {
private static final DataWatcherObject<Boolean> bw = DataWatcher.a(EntityPig.class, DataWatcherRegistry.h);
@@ -156,6 +158,12 @@
@@ -125,13 +127,14 @@
}
public void die(DamageSource damagesource) {
- super.die(damagesource);
+ // super.die(damagesource); // CraftBukkit - Moved to end
if (!this.world.isClientSide) {
if (this.hasSaddle()) {
this.a(Items.SADDLE, 1);
}
}
+ super.die(damagesource); // CraftBukkit - Moved from above
}
@Nullable
@@ -156,6 +159,12 @@
if (!this.world.isClientSide && !this.dead) {
EntityPigZombie entitypigzombie = new EntityPigZombie(this.world);
@ -22,7 +38,7 @@
entitypigzombie.setSlot(EnumItemSlot.MAINHAND, new ItemStack(Items.GOLDEN_SWORD));
entitypigzombie.setPositionRotation(this.locX, this.locY, this.locZ, this.yaw, this.pitch);
entitypigzombie.setAI(this.hasAI());
@@ -164,7 +172,8 @@
@@ -164,7 +173,8 @@
entitypigzombie.setCustomNameVisible(this.getCustomNameVisible());
}