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Don't leave the NearbyPlayers tracker in an entirely busted state on double-add detection
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@ -5473,7 +5473,7 @@ index 0000000000000000000000000000000000000000..808d1449ac44ae86a650932365081fba
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+}
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diff --git a/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java b/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..a5bd0845a2445fa02561b16fb54a7cf49c114915
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index 0000000000000000000000000000000000000000..c3ce8a42dddd76b7189ad5685b23f9d9f8ccadb3
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java
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@@ -0,0 +1,203 @@
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@ -5520,7 +5520,7 @@ index 0000000000000000000000000000000000000000..a5bd0845a2445fa02561b16fb54a7cf4
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+
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+ public void addPlayer(final ServerPlayer player) {
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+ final TrackedPlayer[] newTrackers = new TrackedPlayer[TOTAL_MAP_TYPES];
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+ if (this.players.put(player, newTrackers) != null) {
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+ if (this.players.putIfAbsent(player, newTrackers) != null) {
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+ throw new IllegalStateException("Already have player " + player);
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+ }
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+
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