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https://github.com/PaperMC/Paper.git
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Update upstream
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bfd81cc275
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46d4568f31
@ -22,7 +22,7 @@ index 94d011721..fcf99e668 100644
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if (CraftEventFactory.callPigZapEvent(this, entitylightning, entitypigzombie).isCancelled()) {
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return;
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diff --git a/src/main/java/net/minecraft/server/EntityVillager.java b/src/main/java/net/minecraft/server/EntityVillager.java
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index fd3714e8e..cfc8d986f 100644
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index 87ed31b21..9d201b14e 100644
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--- a/src/main/java/net/minecraft/server/EntityVillager.java
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+++ b/src/main/java/net/minecraft/server/EntityVillager.java
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@@ -0,0 +0,0 @@ public class EntityVillager extends EntityAgeable implements NPC, IMerchant {
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@ -11,7 +11,7 @@ to make books with as much data as they want. Do not use this without
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limiting incoming data from packets in some other way.
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaBook.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaBook.java
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index ed89f64ac..91e3c4468 100644
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index a7e51d9f1..ffdb7ec82 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaBook.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaBook.java
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@@ -0,0 +0,0 @@ public class CraftMetaBook extends CraftMetaItem implements BookMeta {
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@ -8,7 +8,7 @@ World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is tr
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Keep them consistent
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 7976112e5..4bea2a9e1 100644
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index bafa37f64..d5e338eb3 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {
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@ -28,7 +28,7 @@ index 513c4b020..631aa6eb9 100644
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityVillager.java b/src/main/java/net/minecraft/server/EntityVillager.java
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index cfc8d986f..d0183457e 100644
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index 9d201b14e..57fcc3c05 100644
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--- a/src/main/java/net/minecraft/server/EntityVillager.java
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+++ b/src/main/java/net/minecraft/server/EntityVillager.java
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@@ -0,0 +0,0 @@ public class EntityVillager extends EntityAgeable implements NPC, IMerchant {
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@ -39,7 +39,7 @@ index 4e8ce79ff..2300ee10b 100644
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if (i1 - j > 1000L) {
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 518ee1826..4ae6d6df6 100644
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index 279f0a261..a0b36b6ba 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {
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@ -5,7 +5,7 @@ Subject: [PATCH] Don't spam reload spawn chunks in nether/end
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index b092a84db..b3bebefe4 100644
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index f78298a5a..e2efbf8cb 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {
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@ -156,7 +156,7 @@ index 0255986fd..e14f614f5 100644
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this.die();
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diff --git a/src/main/java/net/minecraft/server/EntityVillager.java b/src/main/java/net/minecraft/server/EntityVillager.java
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index d0183457e..812e88e58 100644
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index 57fcc3c05..a9c4ab10d 100644
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--- a/src/main/java/net/minecraft/server/EntityVillager.java
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+++ b/src/main/java/net/minecraft/server/EntityVillager.java
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@@ -0,0 +0,0 @@ public class EntityVillager extends EntityAgeable implements NPC, IMerchant {
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@ -99,7 +99,7 @@ index 3d784d0dc..afdc4a779 100644
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private NibbleArray skyLight;
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 03fec7195..93257a38e 100644
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index 9339bf83a..a20c9810f 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {
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@ -57,7 +57,7 @@ index a599a043d..1c7c187c7 100644
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j = MathHelper.floor(entityhuman.locZ / 16.0D);
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 3cdbedf14..b2b82d520 100644
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index 759964b0f..26d4bd690 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {
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@ -6,7 +6,7 @@ Subject: [PATCH] Remove unused World Tile Entity List
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Massive hit to performance and it is completely unnecessary.
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index b3bebefe4..37713adf0 100644
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index e2efbf8cb..aae2d5786 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {
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@ -1,26 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 18 Apr 2018 01:42:42 -0400
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Subject: [PATCH] Revert SPIGOT-3894 to restore vanilla behavior
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reporter of this issue was incorrect and did not verify vanilla logic
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vanilla logic only skips ticks if the flag is set
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spigots change causes bugs as it now skips ticking and processing
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chunk teleportation, which was a bug I fixed many many years ago...
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 4ce846b5e..6c92f93a9 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {
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// CraftBukkit end
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// Spigot start
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- if (!org.spigotmc.ActivationRange.checkIfActive(entity)) {
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+ if (flag && !org.spigotmc.ActivationRange.checkIfActive(entity)) { // Paper - Revert spigot change back to vanilla
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entity.ticksLived++;
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entity.inactiveTick();
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return;
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--
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@ -1148,7 +1148,7 @@ index 5a5a588e7..d2d4ff6fb 100644
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private static final RegistryMaterials<MinecraftKey, Class<? extends TileEntity>> f = new RegistryMaterials();
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protected World world;
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 07fd5d957..ec83c431e 100644
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index 843320ffb..d902e2630 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ import com.google.common.collect.Maps;
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@ -1229,11 +1229,10 @@ index 07fd5d957..ec83c431e 100644
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this.methodProfiler.b();
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}
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@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {
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return;
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}
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// Spigot end
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// CraftBukkit end
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- entity.tickTimer.startTiming(); // Spigot
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+
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entity.M = entity.locX;
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entity.N = entity.locY;
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entity.O = entity.locZ;
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@ -31,7 +31,7 @@ index 60149c1ca..a5730d1c7 100644
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IBlockData iblockdata1 = this.a.getPlacedState(world, blockposition, enumdirection, f, f1, f2, i, entityhuman);
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 66e56e0fd..942f57df1 100644
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index ea6f46522..01dba285a 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {
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@ -1,23 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 8 Apr 2018 01:21:23 +0100
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Subject: [PATCH] revert "Better reloading of pending unload chunks"
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many areas of NMS calls through to this method which means that
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the server can easilly keep chunks loaded in certain conditions
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even when they're no longer needed.
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 55dada668..2ed3fc40b 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -0,0 +0,0 @@ public class ChunkProviderServer implements IChunkProvider {
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}
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public Chunk getChunkAt(int i, int j, Runnable runnable, boolean generate) {
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- Chunk chunk = getLoadedChunkAt(i, j);
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+ Chunk chunk = getChunkIfLoaded(i, j); // Paper - revert "Better reloading of pending unload chunks" (see patch)
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ChunkRegionLoader loader = null;
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if (this.chunkLoader instanceof ChunkRegionLoader) {
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--
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@ -1 +1 @@
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Subproject commit bf61ffc26b4845816da86e9ce53c29b7263fb7a7
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Subproject commit 33a62b95913e6df50dc60f0fdad3144ba094bef7
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@ -1 +1 @@
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Subproject commit bea5a842bc51229c58db6ee9a0ce8768935543ea
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Subproject commit 21d5f75d6c7b2f13faf8815b20ba877681a0f47f
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@ -1 +1 @@
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Subproject commit eadd615b8418d25885b85acb922c4f3be674dd76
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Subproject commit 2086bb074d6795823451bdb9f857d83c0f566990
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