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SPIGOT-6249: Add Missing Effect Constants
By: DerFrZocker <derrieple@gmail.com>
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@ -123,7 +123,7 @@ public enum Effect {
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MOBSPAWNER_FLAMES(2004, Type.VISUAL),
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/**
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* The sound played by brewing stands when brewing
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*/
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*/
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BREWING_STAND_BREW(1035, Type.SOUND),
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/**
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* The sound played when a chorus flower grows
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@ -201,6 +201,112 @@ public enum Effect {
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* The sound of an enderdragon growling
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*/
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ENDERDRAGON_GROWL(3001, Type.SOUND),
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/**
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* The sound played when phantom bites.
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*/
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PHANTOM_BITE(1039, Type.SOUND),
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/**
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* The sound played when a zombie converts to a drowned.
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*/
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ZOMBIE_CONVERTED_TO_DROWNED(1040, Type.SOUND),
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/**
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* The sound played when a husk converts to a zombie.
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*/
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HUSK_CONVERTED_TO_ZOMBIE(1041, Type.SOUND),
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/**
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* The sound played when a grindstone is being used.
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*/
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GRINDSTONE_USE(1042, Type.SOUND),
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/**
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* The sound played when a book page is being turned.
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*/
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BOOK_PAGE_TURN(1043, Type.SOUND),
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/**
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* The sound played when a smithing table is being used.
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*/
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SMITHING_TABLE_USE(1044, Type.SOUND),
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/**
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* The sound played when a pointed dripstone hits the surface.
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*/
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POINTED_DRIPSTONE_LAND(1045, Type.SOUND),
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/**
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* The sound played when a pointed driptone drips lava into a cauldron.
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*/
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POINTED_DRIPSTONE_DRIP_LAVA_INTO_CAULDRON(1046, Type.SOUND),
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/**
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* The sound played when a pointed driptone drips water into a cauldron.
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*/
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POINTED_DRIPSTONE_DRIP_WATER_INTO_CAULDRON(1047, Type.SOUND),
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/**
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* The sound played when a skeleton converts to a stray.
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*/
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SKELETON_CONVERTED_TO_STRAY(1048, Type.SOUND),
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/**
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* The sound played / particles shown when a composter is being attempted to
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* fill.
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*
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* True for a successful attempt false for an unsuccessful attempt.
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*/
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COMPOSTER_FILL_ATTEMPT(1500, Type.VISUAL, Boolean.class),
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/**
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* The sound played / particles shown when lava interacts with the world.
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*
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* For example by forming stone, obsidian, basalt or destroying blocks such
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* as torches.
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*/
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LAVA_INTERACT(1501, Type.VISUAL),
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/**
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* The sound played / particles shown when a redstone torch burns out.
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*/
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REDSTONE_TORCH_BURNOUT(1502, Type.VISUAL),
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/**
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* The sound played / particles shown when an eye of ender is placed into an
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* ender portal frame.
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*/
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END_PORTAL_FRAME_FILL(1503, Type.VISUAL),
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/**
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* The particles shown when a dripstone drips lava or water.
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*
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* This effect requires a driptone at the location as well as lava or water
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* at the root of the dripstone.
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*/
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DRIPPING_DRIPSTONE(1504, Type.VISUAL),
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/**
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* The sound played / particles shown when bone meal is used to grow a
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* plant.
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*
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* Data is the number of particles.
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*/
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BONE_MEAL_USE(1505, Type.VISUAL, Integer.class),
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/**
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* The particles shown when an ender dragon destroys blocks.
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*/
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ENDER_DRAGON_DESTROY_BLOCK(2008, Type.VISUAL),
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/**
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* The particles shown when a sponge drys in an ultra warm world (nether).
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*/
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SPONGE_DRY(2009, Type.VISUAL),
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/**
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* The particles shown when a lightning hits a lightning rod or oxidised
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* copper.
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*
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* Data is the axis at which the particle should be shown. If no data is
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* provided it will show the particles at the block faces.
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*/
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ELECTRIC_SPARK(3002, Type.VISUAL, Axis.class),
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/**
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* The sound played / particles shown when wax is applied to a copper block.
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*/
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COPPER_WAX_ON(3003, Type.VISUAL),
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/**
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* The particles shown when wax is removed from a copper block.
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*/
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COPPER_WAX_OFF(3004, Type.VISUAL),
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/**
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* The particles shown when oxidisation is scraped of an oxidised copper
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* block.
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*/
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OXIDISED_COPPER_SCRAPE(3005, Type.VISUAL),
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;
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private final int id;
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