SPIGOT-6249: Add Missing Effect Constants

By: DerFrZocker <derrieple@gmail.com>
This commit is contained in:
Bukkit/Spigot 2021-09-11 18:39:43 +10:00
parent eb1aaf62d4
commit 49c66e97e2

View File

@ -123,7 +123,7 @@ public enum Effect {
MOBSPAWNER_FLAMES(2004, Type.VISUAL),
/**
* The sound played by brewing stands when brewing
*/
*/
BREWING_STAND_BREW(1035, Type.SOUND),
/**
* The sound played when a chorus flower grows
@ -201,6 +201,112 @@ public enum Effect {
* The sound of an enderdragon growling
*/
ENDERDRAGON_GROWL(3001, Type.SOUND),
/**
* The sound played when phantom bites.
*/
PHANTOM_BITE(1039, Type.SOUND),
/**
* The sound played when a zombie converts to a drowned.
*/
ZOMBIE_CONVERTED_TO_DROWNED(1040, Type.SOUND),
/**
* The sound played when a husk converts to a zombie.
*/
HUSK_CONVERTED_TO_ZOMBIE(1041, Type.SOUND),
/**
* The sound played when a grindstone is being used.
*/
GRINDSTONE_USE(1042, Type.SOUND),
/**
* The sound played when a book page is being turned.
*/
BOOK_PAGE_TURN(1043, Type.SOUND),
/**
* The sound played when a smithing table is being used.
*/
SMITHING_TABLE_USE(1044, Type.SOUND),
/**
* The sound played when a pointed dripstone hits the surface.
*/
POINTED_DRIPSTONE_LAND(1045, Type.SOUND),
/**
* The sound played when a pointed driptone drips lava into a cauldron.
*/
POINTED_DRIPSTONE_DRIP_LAVA_INTO_CAULDRON(1046, Type.SOUND),
/**
* The sound played when a pointed driptone drips water into a cauldron.
*/
POINTED_DRIPSTONE_DRIP_WATER_INTO_CAULDRON(1047, Type.SOUND),
/**
* The sound played when a skeleton converts to a stray.
*/
SKELETON_CONVERTED_TO_STRAY(1048, Type.SOUND),
/**
* The sound played / particles shown when a composter is being attempted to
* fill.
*
* True for a successful attempt false for an unsuccessful attempt.
*/
COMPOSTER_FILL_ATTEMPT(1500, Type.VISUAL, Boolean.class),
/**
* The sound played / particles shown when lava interacts with the world.
*
* For example by forming stone, obsidian, basalt or destroying blocks such
* as torches.
*/
LAVA_INTERACT(1501, Type.VISUAL),
/**
* The sound played / particles shown when a redstone torch burns out.
*/
REDSTONE_TORCH_BURNOUT(1502, Type.VISUAL),
/**
* The sound played / particles shown when an eye of ender is placed into an
* ender portal frame.
*/
END_PORTAL_FRAME_FILL(1503, Type.VISUAL),
/**
* The particles shown when a dripstone drips lava or water.
*
* This effect requires a driptone at the location as well as lava or water
* at the root of the dripstone.
*/
DRIPPING_DRIPSTONE(1504, Type.VISUAL),
/**
* The sound played / particles shown when bone meal is used to grow a
* plant.
*
* Data is the number of particles.
*/
BONE_MEAL_USE(1505, Type.VISUAL, Integer.class),
/**
* The particles shown when an ender dragon destroys blocks.
*/
ENDER_DRAGON_DESTROY_BLOCK(2008, Type.VISUAL),
/**
* The particles shown when a sponge drys in an ultra warm world (nether).
*/
SPONGE_DRY(2009, Type.VISUAL),
/**
* The particles shown when a lightning hits a lightning rod or oxidised
* copper.
*
* Data is the axis at which the particle should be shown. If no data is
* provided it will show the particles at the block faces.
*/
ELECTRIC_SPARK(3002, Type.VISUAL, Axis.class),
/**
* The sound played / particles shown when wax is applied to a copper block.
*/
COPPER_WAX_ON(3003, Type.VISUAL),
/**
* The particles shown when wax is removed from a copper block.
*/
COPPER_WAX_OFF(3004, Type.VISUAL),
/**
* The particles shown when oxidisation is scraped of an oxidised copper
* block.
*/
OXIDISED_COPPER_SCRAPE(3005, Type.VISUAL),
;
private final int id;